
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.9Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Обожаю Сэцу и Рацио. Купила эту игру только ради этих персонажей. Я могу быть бедной и глупой, но зато счастливой.
Превосходная игра с обрывочной информацией о персонажах, которую нужно собирать каждый перезапуск, дабы закончить игру. Изначально об этой игре узнал через вики, когда искал мангу, так как аниме меня заинтересовало. Собственно благодаря сюжету из вики захотел купить игру, хоть и перевода на русский нету. Что могу сказать об геймплее? Если ты гносия и Ракио твой напарник - жди удара в спину! А если серьезно, то геймплей не плох, хоть и у ботов сильно подкручена интуиция, даже я с 45 очками только каждый 5-6 матч чувствую ложь, когда они неожиданно все накидываются на кого-либо, кто солгал. Сюжет неплох и если честно я ОЧЕНЬ СИЛЬНО надеюсь, что я плохо перевел текст, так как в настоящей концовке у меня слезы появляются(реально), я очень хочу, чтобы они остались вместе... Разработчик, я знаю, что игра уже старая, но если честно то персонажам нужно добавить разнообразие в обычных диалогах/действиях, а также при посещении кого-либо был шанс, что попадешь в мини мероприятие, которое не будет влиять на ключ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $17.49−30% |
| 103ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The dolphin/whale abomination should not have voting rights. Everyone else is cool though; especially SQ, Gina, Yuriko, Chipie (even if he is a furry) Raqio, Setsu, Sha-Ming, Kukrushka, Comet, Remnan, Shigemichi, Stella, Jonas & even LeVi. Not you Otome, never you. The game is fantastic. The anime is spectacular. Otome is not.
绝对的神作,教会你爱的是…… 我大概一辈子都忘不掉你了吧,GNOSIA 补动漫去了😋
I am unsure what I think of it overall. Tentatively recommending it with important caveats. It sounded like a fascinating concept. It unfortunately relies heavily on repetition with a (somewhat) random element that I’m not convinced was altogether executed well. Characters and character designs were cool, and the central conceit of the time loop plot was interesting, especially in the ending’s resolution. Gameplay is mixed imo but one thing was well executed: the way characters are statted and accordingly behave during meetings creates believable individual methods, and learning who has sway over proceedings in what way is satisfying. One character is smart but perceived as mean enough that people don’t listen to them, so you either have someone you need to play defense for or an easy scapegoat, as a straightforward example. Going in I thought the player would be more actively making arguments and presenting evidence, which was not as much the case. It did have a great ending though, and that can make something more than the sum of its parts.
本质肝数值的无聊狼人杀,AI笨的跟什么一样,极其难评,低血压的可以试试
I thought this sounded really cool, but it turned out to be a disappointing and frustrating experience. My hope for single-player social deduction were quickly dashed; the vast majority of the debates were all he-said-she-said slapfights with little if any actual facts to go on. Even when you do have actual info, the AI characters are frequently reluctant to do what you say. I am told this is due to you beginning the game with low stats (did I mention this game has RPG stats which determine how successful your various actions are?) It SEEMS like a really cool idea, having all these different characters with different personalities and tendencies, and even different "skills" you can use to alter the course of a debate based on your stats, but I couldn't make it far enough in to see this have an effect in practice; the chief impression I got of these characters was that they were all a bunch of morons whom I had to fight to save from themselves, usually in vain. The straw that broke the camel's back was during one game, where things had deteriorated to the point that only I (human) and two other people were there with me. The human among them used a skill called Definite Enemy, conclusively proving beyond a shadow of a doubt that the other AI character was a Gnosia (the werewolf equivalent). Having already eliminated the other one earlier, that would prove that I, too, was human, thus leaving absolutely no reason NOT to lynch the person that we both, at this point, knew for a FACT was the only remaining Gnosia. I was lynched. Perhaps this game really does get better later on, but for me, an hour's playtime was overwhelmingly frustrating to the point where I was soured on the game altogether. Perhaps other people simply see something in this game that I don't. Either way, I'm afraid I can't recommend this game.
Acabado recién Gnosia tras más o menos 20 horitas. Jueguito super recomendado con un elenco de personajes increibles y una historia que te hace querer saber sobre ellos mismos para poder aprender sobre ti. Más gente debería conocer este juego y hace poco ha sido animado, pero la experiencia d ejugarlo es muchísimo mejor y más íntima a verse el animu. RECOMENDADO Shigemichi best pana y Raqio adora el chisme, que más se puede pedir.
Single player Amogus with an overarching story is pretty impressive
As a note: though I've got plenty to go in playing Gnosia on Steam, I've gotten Platinum on the game through Playstation 5 and put over 30 hours into it. So, this is The Thing: Gnosia's a tough game for people starting out. You will lose a lot. That's part of the experience. But if the game ever gets frustrating, please check out the tutorial. If you're anything like me, you *hate* tutorials. And I get it. But this game has a learning curve to it, and the tutorial will help you to get a grasp of what you're actually doing here if you get voted to cold sleep a lot. You'll still lose a lot, and it's not going to hold your hand. But it WILL help you develop a grasp of how to improve your stats and play the game to maximize effectiveness. And ultimately, by design, failure is an inevitable part of the game. You can still often make progress on a losing run. As for what Gnosia is? It's single-player Werewolf, as the game says. And more, as the game also says. Much of the charm is the game itself. It's both simple and, well, has that learning curve I've talked about. Much of the charm is also in the varied oddball cast of characters that you have to learn the ins and outs of if you want to survive - both the short game *and* the long game. That's the part that's more than just a typical game of Werewolf. The game can be played in short spurts. Each loop can last 5 - 15 minutes, typically, usually on the quicker side once you've grasped the innards and outards of the game a bit. It's good to boot up if you got to kill just a little time. Get addicted though, and you know how it goes - hours can fly by, if you want them to. So as for the cons, they're pretty easy to spot, and can definitely be a detriment - the initial difficulty can be a turn-off, especially if you're not used to losing at video games, but also, the game **can** be pretty repetitious. Once you get the flow of the game down, loops can devolve to pretty much the same patterns, and you won't find a ton of variety in how you play from there. It's definitely the game's strongest flaw. Get an interesting scripted scenario going, though, or narrowly win - or painstakingly lose - a close run, and suddenly your interest is piqued all over again. The repetition can put you 'in the zone' when things are going right, or get you invested enough to get flustered when multiple characters and yourself tag the right person as gnosia, only to have someone not even discussed during the meeting voted off instead. I don't think it's a healthy game to play straight through to completion, but it can be alluring in half-hour to five hour spurts, again, depending on your amount of time or attention span. Ultimately, you can do a lot worse for $25. Fans of visual novels, deductive reasoning games, fun and weird characters and a little bit of the ol' psychological horror (no jump scares, but some deliberately spooky scenes play out) are gonna have a good time with this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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