
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If Ghostwire: Tokyo had gotten a proper launch, it would've been a much bigger hit. It just didn't get enough eyes on it all at the same time. Damn you, PlayStation!
I love this game and the adventure elements are so compelling! I have experienced a BIT of screen tearing but other than that the graphics look amazing!! I have been wanting this game ever since I saw a trailer for it in the theater before a movie.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super fun and different
kk: akito porfavor compra cigarrillos akito: no kk eso no esta bien kk: あなたの妹は美しい
・FPSとしてはまあまあ。戦闘が単調という声もあるが、武器やアクションのバリエーションは多く、戦い方はいろいろ工夫できるのでは。 ・おどろおどろしい敵のデザインやサイケな演出は、個人的には良かったと思う。 ・幽霊を集めるのが少し面倒。回収のためにわざわざビルの屋上に上がらないといけなかったりする。 ・デフォルトの操作性があまり良くないのが気になった。
maneiro e barato so 20 conto
打骨折后入手确实不错 剧情比较普通 内容也不算多,但是20多入不会亏的,画面在,战斗细节是真没啥玩的 太单调了 纯粹玩这画面了 原价差评 20多好评
La verdad es que es un juego espectacular. Me sorprendió mucho su propuesta. Tiene muchas cosas que hacer a parte de la historia principal. Las misiones secundarias son muy buenas también, porque tocan leyendas urbanas y del folklore japones. Si sabes del tema de antemano lo disfrutarás aun más. También tiene coleccionables, cosa que odio en los juegos, pero en este disfruté muchísimo buscarlos! Los monstruos y habilidades también están excelentes. Se nota que es un juego al que le pusieron mucho cariño y empeño. La verdad, lo super recomiendo. Ah y ni hablar del modo Hilo de la Araña, que es una especie de roguelike, agrega muchas más horas de juego y también es entretenido.
我能给8分,氛围感还可以,美术设计也还行,结局不好说,毕竟25块钱,我感觉很值了
一本道ゲームかと思ってたら、ダイイングライトのようなオープンワールドゲーム。 穢れた霧で覆われたそこそこの広さのマップを徐々にエリア開放(敵倒しお祓い)し、行動できる範囲を広げていく方式。 日本の昭和臭プンプンの内装とかをこれでもかというほど再現。製作元は日本のタンゴゲームワークスでいくつか有名タイトルも作ったとこ。 妖怪はなんだかスレンダーマンみたいなやつとかモンスターぽいのもいるけどこのくらい味付けした方が海外受けするかも?キバとかすごいけど。 男視点だと服やスカートが落ちてるのになぜ下着がないのかと探してしまう。下着があったらスカイリムMODみたいに下着ばかり見回りしてしまう男が続出するからゲーム性を損なわないために省略したのかな。 【追記】 自分のPC内容でほぼ最高画質(アップスケーリングも最高)でプレイ可能ですが、どうやら霧のメモリカスがどんどん蓄積していく?かもでそのうちカクつきます。その場合、セーブしゲームを一旦終了させ、再度ゲーム起動しなおしてプレイしてみると同じ場所でもカクつかなくなります。カクついたらグラフィックを落とすのではなくゲーム再起動を試してみて
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $487K | 1.3K | 75% | $24.99 | |
| $271.7K | 503 | 51% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $167 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16.1M | 27.5K | 88% | $19.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $16M | 14.2K | 68% | $39.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $15.9M | 17.3K | 84% | $39.99 |