
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ghostwire Tokyo entrega tudo se você procura um jogo de terror e ação sobre o folclore japonês, ele passa até uma vibe futurista bem superficial, se você gosta de Jujutsu Kaisen, esse jogo é perfeito! Ambos compartilham da mesma cultura com muita fidelidade e o mapa de Shibuya é maravilhoso de se explorar. Sendo sincero, eu não tenho nada a reclamar, mesmo sendo extremamente curto, é um jogaço do karai, platinar é um ótimo jeito de fechar 100% do conteúdo do jogo e curtir mais um pouco do que ele tem a oferecer. Foram 50 horas pro conteúdo no mundo aberto, 30 no fio da aranha, caso você goste de roguelike ou quer a platina. No meu caso, eu só queria platinar, sinto que ele merece totalmente o esforço, mas criar um backup sempre ajuda no Fio da Aranha e eu recomendo se a intenção for a platina. É um pouco repetitivo em questão de combate, acho que usar habilidades e talismãs diferentes de acordo com o inimigo faria mais sentido do que apenas derrotar todos com a primeira tecelagem que você aprende. Tem uma queda de fps, tentei alterar os gráficos mas parece que é má otimização mesmo. Recomendo em uma promoção, mas se você pode investir mesmo assim, saiba que ainda valerá a pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wayyy more fun than i was initially expecting it to be. Story is weird but interesting (in a good way), and the combat is engaging and enjoyable.
我愿称蜘蛛丝模式为这游戏最傻逼的模式,对这游戏所有的好感都在通关主线接触蜘蛛丝模式后败光了。打击动作很帅,除此之外一无是处。本来是奔着全成就去的,结果让我完成所有猫又的任务,我去你妈的,89个任务啊!就蜘蛛丝模式下主角这堪比霍金一样的体质,跟坐牢有啥区别?本来主线里边各种找东西就已经够烦的了,这模式还要各种找,尤其是升级要的金币,我真是一刻都不想再玩下去了!
Over all, a very good game. I bought it because I've visited Japan a couple of times on vacation. The game definitely looks like Shibuya, although it includes some fictional areas, and the stores are parodies of real-life Japanese brands (like Fujiya Mart being based on Family Mart, and Daily Ninja being based on Daily Yamazaki etc...). Gameplay is fun, it's a first person sandbox game where you use magical powers with your hands rather than guns. It's sort of like playing Bioshock using only the Plasmids. I think the main character needs more traversal abilities, and the ones you get need to be given to us sooner. The player character doesn't latch onto ledges as consistently as I'd like, and flying around can be a bit of a pain to control. Recommended game. Very recommended game if you like Japanese culture and mythology. It has a lot of references to Japanese folklore, and it represents how modern Japan looks like accurately (even if its tongue is planted firmly in its cheek).
先别管妹妹了,我看这个KK也是风韵犹存啊
雨夜东京,幽魂游荡 氛围感,和风美术一流,游戏性标准开放世界罐头,就好这一口
游戏做得那么好,为什么不能合作持续更新?
THIS ♥♥♥♥ IS AWESOMEEEEE
추천. 진짜 재밌음.
中规中矩的罐头,有些无聊。不过开挂当个旅游模拟器还不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $487K | 1.3K | 75% | $24.99 | |
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| $167 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16M | 25K | 96% | $19.99 | |
| $16.1M | 127.1K | 95% | $7.99 | |
| $16.1M | 18.8K | 82% | $39.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $16M | 13.8K | 68% | $39.99 | |
| $16.1M | 27.5K | 88% | $19.99 |