
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错
это точно игра сделанная огромной студией а не васей из новосиба?
I went full completionist on this. every side mission, every torii gate, every lost spirit, the whole supernatural janitorial shift. The animations are ridiculously good, especially the Ethereal Weaving and those core-pull finishers every fight made me feel like Doctor Strange working the night shift in Shibuya. I loved exploring the rooftops, chasing yokai, feeding dogs, arguing with KK, and stuffing thousands of souls into paper dolls before depositing them at a phone booth like some kind of paranormal banker. This is honestly one of the most incredible games I’ve played in a very long time. My only complaint: after everything I did for Tokyo, you’re telling me I still don’t get to actually ride the motorcycle at the end? Unacceptable. 10/10, would cleanse Shibuya’s entire torii-gate network again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is only 4 years old but coming from Bethesda I expected a bit more than this. If this is what all new games are like then im done buying anything from bigger companies. Story. This games story is somehow far far more forgettable and boring than even Fallout 4s and if you don't believe be then be stupid enough and buy the game yourself. Important to note that half of the game is cutsecenes. This is not in fact an exaggeration but fact. You will get a cutsecen, walk 10 steps, and get an even longer one, run 30 yards, another one, that one will end, and then another one. What the hell is the matter with you? Combat. Dull as dishwater with a little color thrown in. Your a knock off spirit detective that shoots either green, blue, or red from your fingertips to kill. You can use talismans later on but I never saw the point as it only makes combat longer. You do get a bow for stealth attacks but I watched my arrow on way too many occasions go straight through the enemies chest and head that I just stopped using it and stealth killed instead. I played the game on Hard and the balancing is awful. Normal everything dies way too fast but on Hard even in the end game there are multiple enemies that take WAY more to kill than should be possible and a ton of enemies can almost 1 shot you even at max health. Weird RPG has more variety than that and that game is less than 10 bucks. Collecting. A ton of side missions to do and things to collect which is the majority of what you will be actually doing if you decide you want to play this. If your going strictly story then prepared to be disappointed as it will be over before you can even blink. Traversal. You will be gliding and parkouring all over the place and this is by far the games weakest point. It's almost like the game could not jeep up with the inputs at times and just overall would not work correctly dropping me off of skyscrapers making me have to go all the way back up. In spiders web I died many times because of the buggy climbing and I finally just had it. Visuals. Game looked great but even with my rig I was getting crazy frame drops with nothing going on at all. What the hell is with unoptimized garbage just littering the market, What the ♥♥♥♥ is with you Bethesda? Stop drinking and get off your ass. Seriously just do not buy it. Mediocre in every way but graphics and everything else is just meh.
为什么第六章一开始就要回忆杀啊!我讨厌你般若!还我妹妹! 祝你安息,KK
Play if you want to cry
Its alright but..... ♥♥♥♥ THE OMIKUJI AND CATALOG CONQUEROR ACHIEVEMENT, ♥♥♥♥ IS THE WORST, COMPARABLE TO ♥♥♥♥ AND BALL TORTURE
Сюжет очень хороший но мне не понравилось что в этой игре только есть лук а желалось что бы еще какое то было ближнее оружие например катана которую можно было прокачивать а еще бы хотелось что бы можно было прокачивать лису навыков а не скорострельность
cyberpunk(in tokyo) + Jujutsu Kaisen + Japanese folklore, myths, and legends fresh fight style(but anyway getting boring pretty soon), amazing visuals and japan vibe, mid story, cool world exploring and side quests. 7-8\10 so far. Enjoyable game
我愿称蜘蛛丝模式为这游戏最傻逼的模式,对这游戏所有的好感都在通关主线接触蜘蛛丝模式后败光了。打击动作很帅,除此之外一无是处。本来是奔着全成就去的,结果让我完成所有猫又的任务,我去你妈的,89个任务啊!就蜘蛛丝模式下主角这堪比霍金一样的体质,跟坐牢有啥区别?本来主线里边各种找东西就已经够烦的了,这模式还要各种找,尤其是升级要的金币,我真是一刻都不想再玩下去了!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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