
Ghosts of Tabor is VRs only FPS PVP and PVE survival game where you will use your wits, skills and resources to survive. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to looting and crafting. Will you survive long enough to make it out alive?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Survival systems like health/hunger/thirst and needing to eat/heal to stay alive.
A variation of maps that allow for multiplayer exploration, looting, intense shoot-outs, snipers.
Trading with vendors AI and P2P to attain better gear, make money, and craft equipment.
Experience amazing maps of varying sizes and conditions - Island of Tabor, Missile Silo, and Matka Miest
Ghosts of Tabor is the only hard-core extraction-based VR FPS PvPvE survival game where you will have to use your wits, skills, and resources to survive. Inspired by similar games in the genre, Ghosts of Tabor features a variety of scenarios from scavenging, looting to crafting. Make your safehouse your own by building your personal collection of weapons and gear to display in your armory.
Ghosts of Tabor is packed with features for unlimited replayability including:
● Simultaneous PVP and PVE - Avoid both players and armed AI
● Scavenge for a wide variety of loot such as gear, weapons, attachments, ammo, medical, food and water
● Squad up or go at it alone in the world's most dangerous looting grounds
● Make your way to your extraction point to get out with your life and your gear.
● Customize weapons and craft items
● Craft ammo of different types and sizes
● Variety of weapons ranging from handguns to assault rifles
● Huge armory to display your arsenal of weapons, armor, and gear
● Choose your load out carefully
● Visit the marketplace to source anything you may need for your next raid
● Complete missions with vendors to unlock special goods
Choose your playstyle from guns-a-blazing in a squad or take a stealthy approach as the lone-wolf (or anything in between). It’s up to you to find a way to escape alive.
Can you survive the Ghosts of Tabor?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 71% | — | $6.3M |
| $24.99 | 1.4Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
godawful game here, flying scavs and getting killed in 2 hits with full ♥♥♥♥♥♥♥ armor ON PVE EASY MODE. and thats not even a skill issue thats just a ♥♥♥♥♥♥ game
Extremely fun game but also extremely junky, bug fixes and qol have a long way
Great title even many years later, has some bugs yes, but to see they are always working on the bugs is a good sign of life!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 9.2K | 78% | $29.99 | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $6.3M | 2K | 57% | $69.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $6.4M | 14.3K | 93% | $14.99 | |
| $6.3M | 6.8K | 87% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.9K | 65 | 62% | $19.99 | |
| — | 0 | — | — | |
| $253.2M | 416.5K | 82% | $39.99 | |
| $1.3M | 1.7K | 69% | $24.99 | |
| $644.4K | 1.3K | 82% | $19.99 | |
| $334.1K | 784 | 83% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mid ngl
Played over 150 hours honestly one of the best vr games I have played makes a nice change to play something like this
The game is very funky in my opinion. It feels like I’m always fumbling with my gun on my belt. Why can’t you make it to where I just reach over my shoulder for the gun I’m always dropping the gun grabbing the gun. It’s just crazy. How clunky this game is and also on a game about putting stuff away in a backpack. Why do you make the backpack so clunky where I can have to put it in perfectly and hold my hands still especially if I have index controllers where I don’t have a grip button. I have to rely on a little bit of lag when I let go of the controller to be able to put stuff in my backpack and the list just goes on and on and on why do you have to make it to where I have to run around to all these different kiosk just to find a certain item or a certain thing. Why don’t you just streamline it? I hate to take an hour after I got killed to go back in and find everything I need to get back in the battle, that’s just ridiculous.
ne
Combines skill and in game progression
hamburger
devs are just total ♥♥♥♥... 31 bug fixes and only added more bugs to the game. Listen to your players guys...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.