
Ghosts of Tabor is VRs only FPS PVP and PVE survival game where you will use your wits, skills and resources to survive. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to looting and crafting. Will you survive long enough to make it out alive?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Survival systems like health/hunger/thirst and needing to eat/heal to stay alive.
A variation of maps that allow for multiplayer exploration, looting, intense shoot-outs, snipers.
Trading with vendors AI and P2P to attain better gear, make money, and craft equipment.
Experience amazing maps of varying sizes and conditions - Island of Tabor, Missile Silo, and Matka Miest
Ghosts of Tabor is the only hard-core extraction-based VR FPS PvPvE survival game where you will have to use your wits, skills, and resources to survive. Inspired by similar games in the genre, Ghosts of Tabor features a variety of scenarios from scavenging, looting to crafting. Make your safehouse your own by building your personal collection of weapons and gear to display in your armory.
Ghosts of Tabor is packed with features for unlimited replayability including:
● Simultaneous PVP and PVE - Avoid both players and armed AI
● Scavenge for a wide variety of loot such as gear, weapons, attachments, ammo, medical, food and water
● Squad up or go at it alone in the world's most dangerous looting grounds
● Make your way to your extraction point to get out with your life and your gear.
● Customize weapons and craft items
● Craft ammo of different types and sizes
● Variety of weapons ranging from handguns to assault rifles
● Huge armory to display your arsenal of weapons, armor, and gear
● Choose your load out carefully
● Visit the marketplace to source anything you may need for your next raid
● Complete missions with vendors to unlock special goods
Choose your playstyle from guns-a-blazing in a squad or take a stealthy approach as the lone-wolf (or anything in between). It’s up to you to find a way to escape alive.
Can you survive the Ghosts of Tabor?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 71% | — | $6.4M |
| $24.99 | 1.4Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lets start off with the part of the game im least satisfied with, the tutorial. its incredibly elementary and fails to adequately explain even something as simple as how to open the menu. learning how to play this game essentially becomes its own research project as beyond the basics of weapon handling the game does nothing to explain itself. even something as simple as how equip various pieces of equipment (something vitally important for both a VR game and an extraction shooter) is poorly explained forcing you to stumble through the game losing valuable equipment as you do. another issue that plagues this game is that much of the information provided by the game itself is outdated, a good example is the tutorial telling you that its possible to snap the neck of an AI opponent if you sneak up on them. not only is it nearly impossible to sneak up on AI, the feature for snapping necks was removed in august of 2025. i want to like this game but the amount of effort i had to put into learning even the most basic of things about this game combined with general glitchiness and unfair gameplay have proven to be incredibly disappointing.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked everything, except the PvE. (entire reason I played the game to begin with)
♥♥♥♥ game
If you have a quest 3s or a vr headset of the same quality lenses you wont be able to tell apart enemies from shadows and trees
Horrible updates: The two worst additions were the mall bosses and the day/night cycle. Mall bosses are way too common, making the map overly rewarding. The day/night cycle also made raids more annoying by forcing players to calculate what time they'll load into instead of simply choosing day or night. On top of that, we've had multiple wipes with very little new content while long-standing issues, like the attachment system, remain broken. Side rails, canted rails, grips, and lasers still don't work properly, yet the focus seems to be on patching rat spots instead. Too many bandaid fixes: Instead of solving problems, the devs often work around them. - AP ammo was removed instead of being rebalanced. - Purple vaults temporarily required orange keycards because of duping instead of fixing the dupe. - Grenades, armor, and backpacks were removed from containers instead of fixing the bugs causing issues. - Doors were repeatedly removed and reworked because they were buggy. - Delivery quests were turned into turn-in quests for almost an entire wipe. Bug fixing is inconsistent: There was even a "bug fix" update that accidentally released the exact same build as the live version. Features listed as fixed, like radio voices, still aren't fixed months later. Bosses were also supposed to be disabled during the first week of wipe but weren't. Meanwhile, patch notes often focus on obscure bugs almost nobody has ever encountered. Poor testing: One update caused using an NRS to crash the game nearly every time. That was fixed within a day, meaning basic testing could have prevented it entirely. horid balancing: Weapon balancing constantly swings between overpowered and useless. The MCX Spear was overpriced then removed, while the FAL became cheaper and better. The BAR went from one of the strongest budget guns to almost never being used after massive nerfs. Armor, ammo, and grenade balancing continue to feel inconsistent. Island rework: Old Island was much smaller, making PvP far more frequent. The new map doubled in size while player count barely increased, making raids feel empty and turning the map into a walking simulator. Night Island also lost much of what made it exciting, and the new lighting makes the map look much flatter than before. Secure containers: At first they seemed like a great addition, but now almost everyone unlocks them within days of wipe. Players rarely carry keycards, AP mags, or meds anymore because they keep everything in secure containers. Killing geared players simply isn't as rewarding as it used to be. Lack Of Community Interaction The developers used to host community spotlights and clip-of-the-month events, but those disappeared years ago. While they still occasionally listen to feedback, overall interaction with the community feels far lower than it used to be. (this review was supposed to be longer but steam has the 8,000 character limit)
I WAS SO UP me and a buddy had just looted the purple area in the missile silo, as we were making our way to the extract it disconnects me it was running perfectly for hours before hand, i rejoin and i spawn with my stuff besides my big back pack and every thing in it which was a lot it was no where to be found me and my buddy were looking for like 10 mins in the room and he started to die of thrust so we had to extract it was just Absolut infuriating pls pls pls fix your buggy game. other than the bugs extremely fun game!
농담 아니라 엑스필존 나오기 한참 전부터 있던 게임인데 DLC팔이 수준이 어마무시함. 그리고 엑스필존 나온 이후에 갑자기 몇 달에 한 번씩 하던 업데이트를 하기 시작했는데... 결과는 뭐... 최근 평가만 봐도 알겠지만, 이거 할 바엔 상위호환 다른겜 하는 게 좋음. 솔직히 접은지 한참 됐는데 VR 뉴비가 뭣 모르고 살까 봐 리뷰씀
Have to be completely honest. this feels like a vr version of tarkov about 4-5 years ago with the glitches. walls dont matter when it comes to sound, especially footsteps. youll have tons of glitches with accepting quests and tasks, youll press the button to pick something up when the symbol is there and it wont pick up, Aimbot scavs, overall it can be fun if you enjoyed tarkov but you have to be ready to deal with many of the same issues. as a new player you will have a very rough time, and you will be dog walked by the people who play to simply hunt down others
best game
DLC Slop have over 2k hours on quest, have been playing since release and this game has only gotten worse. Have to spend 20 dollars to transfer accounts, graphics look like a ps2 game while on max graphics and im on a valve index. good game in 2023 and terrible game in 2026 do not buy buy exfill or anything else
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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