
Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 10 → 3.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 11.6Kreviews | 80% | — | $2M |
| $7.99−80% | 6.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
개인적으로는 맵의 스케일이나 연출 부분에서는 전작보다 더욱 나은 모습을 보이지만... 오픈월드 구간에서는 맵 안내가 불편하다던가 이 게임 특유의 답답함이나 불편함은 감수해야합니다... 킹치만 사이버펑크 닌자 게임이라고?! 으케 참음!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
垃圾
don't hype up being outside the tower with a new faction of enemies when they play and act the exact same as the humans from the first game, then shoehorn a really bad gimmick with the driving, THEN drop the cool abilities from the first game just to replace some of them with less cooler ones with little to no skill expression that's clearly only in the game for some mild puzzle parkour.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Aug 4 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $7.99−80% |
| 465ratings |
| 78% |
| — |
| not modelled |
| $7.99−80% | 57ratings | 82% | #237 | not modelled |
| $7.99−80% | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 950 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun
good game, one was honestly better
An excellent sequel to the first game. There are far more bosses, and they’re interesting; fewer levels in the cybervoid; beautifully choreographed motorcycle missions; and the action and parkour complement each other well. Just like in the first game, there’s a great sense of flow during gameplay and awesome level design. It’s nice to see the game’s lore expand and the new hub added, but the dialogue feels like it was generated by a neural network—it’s that cliché and flat. On the other hand, the dialogue during missions isn’t bad. A solid game in the genre; we’re looking forward to the third Ghostrunner.
игра крутая. и по сравнению с 1 частью она её не уступает
挺好的
прикольно
优化差,设计平庸,还加上了操蛋的体力限制,鉴定为不如1代
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 66.9K | 91% | $7.49 | |
| $12.1K | 47 | 79% | $9.99 | |
| $14K | 53 | 74% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 7.2K | 99% | $16.50 | |
| $2M | 4.7K | 88% | $19.99 | |
| $2M | 4.4K | 77% | $29.99 | |
| $2M | 5.2K | 78% | $24.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 |