
A storm is coming. Venture into the complete Ghost of Tsushima DIRECTOR’S CUT on PC; forge your own path through this open-world action adventure and uncover its hidden wonders. Brought to you by Sucker Punch Productions, Nixxes Software and PlayStation Studios.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
For the very first time on PC, play through Jin Sakai’s journey and discover the complete Ghost of Tsushima experience in this Director’s Cut.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.
As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.
Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
…or go with mouse and keyboard, with fully customizable controls.
Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
* Compatible PC and display device required.
** Compatible PC and graphics card required.
*** Wired connection required to experience the full range of in-game controller features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tsushima adasında daşaklı bir samuraysın moğollar basıyo göte geliyon zafere ulaşmak için her yol mubahtır diyip puştça yöntemlerle samuray töreni çiğneyip ülkeyi kurtarıyon ama dayın dahil bütün Japonya yönetimiyle hasım oluyon , adayı kurtarmana rağmen onursuzca yaptın diye yönetim kelleni istiyor.
Bardzo dobra gra z przepięknym światem i świetnym systemem walki, która niestety szybko zaczyna nużyć powtarzalnymi aktywnościami rodem z produkcji Ubisoftu. Port na PC działa rewelacyjnie, a klimat feudalnej Japonii jest niesamowity, ale ostatecznie to po prostu poprawny, rzemieślniczy open-world bez większych rewelacji. Warto kupić na promocji, ale nie nastawiaj się na arcydzieło.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +14 more
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1x 100% Hard playthrough 1x Kurosawa Mode new game+ playthrough All online raids spring/summer 2026 Genuinely one of the best games I’ve ever played, the story, voice acting, atmosphere is phenomenal. I played the DLC in with the story and it didn’t spoil it, so I think you could play anyway you’d like and still have a great story experience. The online servers were quiet but lots of really lovely players on Reddit to do online with, and super enjoyable experience. I really hope they decide to bring Ghosts of Yotei to steam at some point.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
境井仁、対馬の風の中で、自ら武士の栄光を打ち砕き庶民を守った男。確かに長く記憶に刻まれる。 彼は戦争に勝ったが、かつての境井家の武士には二度と戻れなかった。戦鬼の異名に非難を浴びながらも、島で生き残った民は、彼が命を懸けて勝ち取った生を受け継いでいる。葦原を渡る風、血に染まった刀、砕けた栄光。だけど彼が下した選択を、私はずっと忘れない。
Я уже и забыл, что моя видяха умеет выдавать такой графон. Оптимизация в игре потрясающая! Из минусов могу написать затыки с переключением стоек во время некоторых боёв (играл с дуалсенса) и медленные хождения за сюжетными персонажами во время диалогов. Но их перекрывает один неоспоримый плюс - можно гладить лисичек и котиков)
优点:优秀的动作设计、画面优化不错、画面艺术效果不错、想表达的所谓艺术氛围还行、上手容易 缺点:单调易乏味的的战斗系统、夸张如小明般的电影化艺术演出、多到夸张的回忆内容(似乎应该用来形容DLC,但开头和结尾的回忆也确实让人很烦躁)、校园霸凌般的剧情、令人提不起劲的支线、流水线罐头地图探索、莫名其妙的地图引导、毫无正反馈的零UI设计、将重要的潜行按键和极其容易暴露自己的动作放在同一个触控板上(仅限PS手柄) 点评:首先,游戏中为了所谓的沉浸感将标点从画面中抹除真的是一个好方案吗?走到离目标30米的位置狂拨触控板刮风结果还是找不到人,很多时候也都是要再打开地图确认方位,我并不觉得对所谓的沉浸感有特别大的正向作用。风作为引导的重要手段也是非常难看清,在很多正常视角的角度内也会看不到或者看不出刮向哪个方向。 在剧情上作为过来救人的主角居然当面会被村民指指点点,这是什么逻辑,主角强如鬼神不应该是可靠的体现吗,怎么变成了所谓的“不是武士的做法”了,别人坐船过来的都是士兵凭什么不能鸩杀,顶多就是0伤亡的擅自行动结果就变成了反叛行为,冥人就不是武士了?结果战功依旧是算在武士阶层头上。结果还是主角的错,顺便把敌人用毒也怪在主角头上,没有主角蒙古人就不会用毒了吗?打志村城的时候主角翻墙砍了蒙古人,推开门后阿叔还说主角做得不对,转头就说让主角制定对策,这段剧情真的非常诡异好吧?那主角之后战斗你不又要在那边指指点点,制作组也太会塑造无脑圣人了,主角只是一个人单挑十几个人就被说是毫无誉れ可言,我都不敢想象你们八十个人打别人蒙古八十艘船在阿叔眼里得多卑鄙。结果说到最后阿叔居然是真把主角当家人的,我都不敢相信,不是你才是背刺的那个? 在操作上说实话挺好的,但是在核心的潜行上非常容易想要关闭扫描模式就会突然鞠一躬,结果就是在敌人附近的时候站起来对着空气鞠躬,这个动作还非常难打断,会导致出现敌人朝着玩家砍过去了角色还在鞠躬的搞笑场景,虽然不是大问题,比起RDR2的将打招呼和掏枪瞄准设计在同一个按键上可以说是小巫见大巫了,总体还是没问题的。 我是土人不懂什么艺术,玩游戏只是为了玩游戏,对于画面上演出通常不怎么做评价,但开头那些像传奇导演扎O=施O德喜欢的闪回的回忆内容真的合适吗?甚至不止一次,脱离教学后路上进行暗杀时甚至还要再来一次……实在是无语,知道这些没有誉れ的行为对主角伤害很大了麻烦不要对我进行伤害好嘛。结果DLC里走两步一个回忆,这是什么新的艺术表达?这样就会很有沉浸感吗?得亏这是DLC不在本体里,不然如果当对马岛之魂拿到最佳艺术指导后起码10年都要在颁奖时回忆一下10年前的最佳艺术指导。
. . . . . .
good
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17M | 119.7K | 86% | $8.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $43.5M | 106.1K | 57% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.9M | 224.8K | 56% | $12.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $98.4M | 155.3K | 92% | $39.99 | |
| $98.6M | 139K | 72% | $39.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $93.4M | 64.9K | 49% | $49.99 |