
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Play as one of four distinct heroes in an intense monster filled dungeon brawler with a combination of both uniquely built and randomly generated levels to explore. Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Classic dungeon crawling action is melded with innovative new features for the ultimate Gauntlet challenge.
Explore on your own if you dare or play with friends in 4-player same-screen and online co-op. Your friends can become foes as you compete to see who can claim the most kills and the most gold.
Gauntlet’s four classic characters: Warrior, Valkyrie, Elf, and Wizard return but with more distinctive play styles and their own unique skills.
Players can scour the dungeons for gold and loot to unlock mystical Relics that grant the holder deadly new abilities. But beware – if used incorrectly they can be detrimental to your party’s health!
Fiendish traps, monstrous hordes, epic bosses and even your own friends will cause you to die in confounding and extraordinary ways.
“An idealized reboot of the series – immediately familiar yet totally fresh.” – Digital Trends
“You haven’t needed food this badly since the 1980’s” – Gamespot
“Just the way fans would want it” - Destructoid
"Fans of the classic 80s game have nothing to worry about." - PrimaGames
"This classic quarter-muncher consumed a lot of my own money during summers as a kid, so it's nice to see the fantasy gameplay live on this latest incarnation." - Fortune
"With its simple, streamlined controls and the compatibility with SteamOS, 'Gauntlet' is clearly nostalgic for the living room-centric gaming of the early 90s. And it succeeds." - Tom's Guide
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.3Kreviews | 82% | — | $4.9M |
| $2.99−85% | 157ratings | 68% | #73 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like Gauntlet for N64 nostalgia... but having finished it with my brother like The Good Old Days™... ...this feels like store brand Coca-Cola.
Game is very fun, reminds me of the Playstation 2 version I played all night long with friends back in the day. Great to play with friends for Remote Play, as only one person needs to have the game!!!
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Italian*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For the $8 or whatever I paid for 4 games for my friends and I, it's ok. But damn did this game walk back on an already perfect game from GC/PS2/Arcade. Can we just get a steam version of Dark Legacy?
While browsing the steam store I stumbled upon this game and I thought this is a regular Hack and Slash RPG title, so I bought it. But no, very shortly after playing it was obvious something is strange. This is actually a remake of a ( apparently ) popular arcade game from 1985. The crucial factor to stress out is that Gauntlet is made for playing co-op ( up to 4 players ). It is not made for playing singleplayer! Not one of the steam reviews cared to mention that. Practically it's one of those games like Payday where you are dependent on other people ( a group of friends or random online players ) in order to beat the levels, and I'm talking about the normal difficulty! When you are a new player, the difficulty ramps up very quickly after the first few levels and you need support. Luckily there are still people online that play the game. I could find people almost every day, so I managed to beat the game with 2 classes. This game has a strong fan base and passionate players who still play after so many years and they actually like to help new players ( what is called boosting noobs ). Most of them are very nice and helpful. This is a rare case where the community is much better then the game. It's an arcade remake so it's relatively short ( but it's actually 30 levels, some are very short some are longer ). The combat mechanic is very simple. Left click, right click attack and a few key buttons. There are 4 classes + 1 DLC class. They are completely disbalanced, some are much stronger and independent then others ( because they can avoid damage better and thus survive ). With some classes you can play solo most of the levels. I didn't like that there is no leveling up, each class has only a few skills. Only the wizard has more skills (spells) but they made that class overly complicated because you actually have to memorize too many key button combos. Most of the skills are weird, different from similar games. Also some of the mechanic is completely outdated. Example: the ranger has a quick and a strong archery attack. For the strong attack you have to click every time you want to release an arrow! In most simlar games you just have to hold the right mouse button, but here you have to click the RMB every time! With the money grinded from levels you can buy new gear, but not in the regular RPG way, where you buy increasingly better items. Here you can buy......different items. It's true, some of the expensive things you end up buying are much better then the default gear, but nonetheless, there is no obvious item progression. The graphics is obviously mediocre. The sound also. The story practically non-existent. The game is repetitive to say the least. The levels are all similar. You have rooms/caves with buildings that spawn monsters and rooms/caves with only monsters. You can only find gold, food and mana potions. I didn't like that there is no health potions or food you can carry. Here there is only food you can eat on the spot but nothing you can carry for later. But all that is not a surprise anymore when you know this is an arcade game. When you buy the stronger items you can actually solo most of the levels, but some of the bosses are brutal, especially the end boss which is impossible solo. You actually need 3 or 4 people for the end boss, and at least 1 or 2 of them must be veterans! So for sure I didn't prefer the structure of this game nor did I like post-campain content: an endless dungeon and a brutally hard "colosseum" which has challenges made for a full group. Thanks to a great community the experience was nonetheless nice and fun, for the most part. But I can't recommend a game in which you are so dependent on others.
In name only. Boring generic mashup of others games not remotely OG Gauntlet. Anyone responsible for making this garbage should be left without food.
7/10 A classic. I briefly played the original Gauntlet back when it was just an arcade coin-slot game. It's been around for a while and this reboot does not disappoint. It manages to keep all of the charm of the original, including the isometric aesthetic despite also having updated graphics that make things more detailed, a rare sight indeed. The gameplay is fun and balanced, each character has a specific role to play and a specific playstyle that makes them feel unique. It's a bit hard to find matches on anything other than max difficulty, so be sure to spend some time familiarizing yourself with your character's unique moveset. If you're looking for a fun, fast-paced multiplayer dungeon crawl but you're a no-life like me and don't have any friends to play D&D with then this is the game for you.
I honestly would have liked this game ever so slightly more if it had not called itself Gauntlet. As someone who grew up on Dark Legacy, this game just wasn't anything I was after. Might be worth the 85% off sale price if you want a simple hack and slash, but keep in mind that there just isn't much game here. Extremely little progression, only four characters with very few (only 3, if memory serves) buttons to push each, and every level felt like they were made by a roguelike's generator and had the visual template applied afterward. There's very little here and they shouldn't have called it Gauntlet. Do not pay more than about $5 for this. Its purchase price in your snack of choice will last longer and probably be more enjoyable.
🌟 [b][url=https://store.steampowered.com/curator/45575657]Follow Ainsel Reviews - Curator for the weird & lovely[/url][/b] 🌟 Gauntlet feels like an echo from crowded living rooms, CRT screens, and shouted warnings across the couch. A game that remembers when dungeon crawling was loud, messy, and best enjoyed together. The formula is classic for a reason. Pick a hero, dive into the maze, smash everything that moves, grab gold, repeat. It wastes no time pretending to be something it’s not. The controls are immediate, the combat is chunky, and the feedback is wonderfully old-school. You always know what hit you and why. On your own, it’s a fun and focused action romp. Solid, responsive, and easy to slip into for a run or two. But let’s be honest. That’s not why this exists. Co-op is the soul of the experience. With friends, the game comes alive. Rooms explode into chaos, everyone yelling about food, gold, and incoming hordes. Reviving a teammate feels like a small heroic act. Stealing gold feels like tradition. Mistakes turn into laughter instead of frustration. It captures that rare feeling where failure is still fun because you’re failing together. Each character plays a clear role without locking anyone into rigid responsibilities. You learn each other’s habits, move as a group, and slowly develop that unspoken rhythm that only good co-op games manage to create. The difficulty pushes the team, not the individual, which keeps things tense without becoming punishing. Progression stays light and respectful. Loot and upgrades add flavor, not homework. The game always feels ready for “one more run”, and that’s its greatest trick. It never demands your time. It invites it. This is not a game about deep systems or long-winded lore. It’s about shared momentum, quick decisions, and the simple joy of surviving a dungeon with friends. An enjoyable solo experience. A nostalgic, chaotic, genuinely great co-op game.
I'm not sure what it is. Playing through the campaign single player it just doesn't feel like a gauntlet game. It feels much worse than Dark Legacy. Might be more fun with friends later. They have a riveting story of you're entertaining a wizard for money. (Spoiler) They changed death drastically. You can't kill him with a potion anymore, now he just follows you slowly and if he touches you it's instant death. But he just disappears and reappears in some levels just because. Basically they've made death a temporary annoyance. Same with actually dying. Respawn in 5 seconds, pick up your gold, carry on. There's 0 stakes, 0 story, nothing to compel the initial grind. Might be worth checking out for 3$, definitely not worth 20$.
This seems like they watered down classic Gauntlet...... Not sure I can honestly recommend it as the gameplay will get stale rather quickly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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