
Sacred 3 is an arcade Hack ‘n’ Slash game for up to 4 players. Choose a hero and fight cooperatively against the rise of evil. Victory is Ours. Glory is Mine.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.5Kreviews | 27% | — | $1.6M |
| $19.99 | 675ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Есть такие игры, про которые говорят, мол вот если бы не название, то игра была бы не плохой. Так было с готикой 4 аркания и МЭ андромеда. Тобишь назови игры просто аркания, и просто андромеда, то и ожидания, а соответственно и отношение к играм было бы другое. К чем я это веду... данная игра не тот случай, как бы её не назвали, она все равно останется куском говна
The progress is only rarely saved and you cannot trigger save. You can't pause. Dark patterns to keep you in the game. The mouse curser is off, so you don't hit the buttons easily. The abilities are incredible boring. I must admit though, that the story is interesting and there is a good variety on what you have to do in order to progress.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Russian*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What can I say, absolutely massive betrayal of the franchise even worse than Failguard that it is x 15 SS ; +15/+100
Not an ARPG, but I like it. More of a twin-stick meets action-adventure through an ARPG lens than a Diablo-like. No loot, no crafting largely, though you can upgrade your weapons in a branching way, just a pretty linear skill tree laid on top of a gameplay made of clicks and buttons. Story-wise, super camp. Sometimes it's so bad it's good, sometimes it's so bad, period. I don't mind it.
not sure why I didnt read the reviews first.. my mistake. really bad game.. should NOT be called 'sacred'... nothing like it! devs should be crucified for calling it that. but even as a 'stand alone' game, its not good. skills, gameplay, scenarios.. all stupid and NOT fun. why anyone would rate this as a positive I have no idea. AND you keep getting stuck in the environment.. especially near chests.. no way to get out so have to repeat the whole episode again.. had it multiple times before I gave up on this stupid game
Sacred 3 is an absolute masterpiece. The art and environments are jaw-droppingly beautiful at AAA+ quality, from wildlife flying off bridges as you stroll by to full-on volcanic eruptions. The lighting is superb and its world is a beauty to behold, along with its 2D cutscenes, which are a masterclass in authenticity, accompanied by fun, fluent, rock-solid combat mechanics, an interesting, diverse array of playable characters, and a well-written, enjoyable story. It may not be the Sacred that fans wanted, but other than made-up word-salad opinions that hold no water, there is absolutely nothing evidently bad about Sacred 3 as a game; it's quite the opposite. If you want a solid AAA+ hack-and-slash experience with online co-op, then Sacred 3 is an absolute blast. Twelve years on, this title looks nothing short of stunning, and it's a testament to the effort, skill, and expertise the artists at Keen Games and Plaion poured into this project; I'm more than comfortable defending this one! 8.2/10 At the Steam price of just £14.99 for the Gold Edition, which includes all of the story expansions and DLC, this title is a steal that's worth every penny in my opinion.
Игра ужасна. Что-то на уровне мобильного Raid: Shadow legends. Нет нормальных сохранений, если не прошел миссию до конца, прогресс не сохраняется, и при следующем заходе в игру нужно все проходить с самого начала, а не с чек поинта. Нет открытого мира как в 1 и 2 части. Тут только какие-то одинаковые коридоры, которые ничем не запоминаются. В общем от Сакред, только название осталось.
Played it with my son in local-coop and it was somewhat playable but the annoying banter, linear missions, stupid upgrade systems and confusing map sums it up to: not recommended!
[h1][b]🎮 Reseña de Sacred 3[/b][/h1] [h2]Resumen del Juego[/h2] Sacred 3 intenta venderte la fantasía de “acción y rol” con cámara isométrica y combos arcade, como si fuera una fiesta de golpes y magia en modo cooperativo… pero con una vibra más lineal que tutorial de Excel. Es un hack and slash de arriba a abajo donde lo importante no es pensar, sino reventar cosas, encadenar ataques y avanzar por arenas de combate como si el mundo estuviera hecho de pasillos con presupuesto. La primera impresión: se siente más “brawler” que RPG. Hay acción rápida, efectos vistosos y la promesa de jugar acompañado (local/online, pantalla compartida y Remote Play Together), pero también esa sensación de que el juego te está diciendo: “no preguntes mucho, solo pega”. Y si vienes esperando la profundidad rolera clásica… bueno, digamos que aquí el “rol” es interpretar a alguien que siempre está pegando. [h2][¿Hack and Slash o Hack and “¿Y lo Sacro?”][/h2] Lo Bueno: ✅ 🕹️ Cooperativo sólido: local/online, pantalla compartida y Remote Play Together para arruinar amistades con estilo. ✅ ⚔️ Combate arcade directo: fácil de agarrar, ideal para sesiones cortas de “apaga el cerebro y rompe todo”. ✅ 🏆 45 logros y cromos: el verdadero endgame para la gente que colecciona dopamina en Steam. ✅ 🎮 Compatibilidad total con mando: como debe ser en un juego de repartir golpes en vista isométrica. Lo No Tan Bueno: ❌ 🧱 Diseño lineal: más “corredor con enemigos” que aventura; la exploración se fue de vacaciones. ❌ 🧙♂️ Rol bastante light: si buscas builds profundas y decisiones, aquí te ofrecen… pegar diferente. ❌ 👥 Comunidad actual: 1 jugador activo; el cooperativo suena increíble hasta que te das cuenta que estás solo con tu eco. ❌ 🎭 Humor/comedia irregular: a ratos intenta ser gracioso, a ratos parece que el chiste eres tú por esperarlo. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Golpes y combos cumplidores, pero con poca chispa a largo plazo.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más “aguanta oleadas” que desafío memorable; se siente básica.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Se apoya en repetir combate y avanzar; variedad limitada.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Correcto y colorido; no deslumbra, pero tampoco ofende.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]Está para justificar que sigas pegando; poco peso real.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Fantasía funcional; cumple sin volverse icónica.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Magia y golpes se ven satisfactorios; aquí sí hay “pow”.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña sin robarse la escena; se vuelve fondo rápido.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]Cumplidoras, sin momentos que se queden contigo.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Variedad decente de personajes/estilos, sin gran profundidad.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable; pensado para acción fluida.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Mejor con amigos, pero con 1 jugador activo… suerte con eso.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.6[/b][/td][td]Divierte un rato, pero le falta alma y ambición para destacar.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Sacred 3 es el típico juego que funciona mejor cuando lo tratas como lo que realmente es: un arcade de golpes con fantasía encima, no un RPG para perderte en sistemas. Si vas por acción rápida, cooperativo y un progreso sencillo, te puede sacar sonrisas… especialmente si tu meta secreta son los logros y cromos. Pero siendo exigentes: su linealidad y su “rol” descafeinado lo dejan en terreno tibio. Y el dato incómodo: con 1 jugador activo, el sueño del cooperativo se convierte en una sesión de terapia en solitario. Aun así, con 2153 recomendaciones totales, queda claro que tiene su público: el que quiere repartir combos sin complicarse la vida. [h3]Recomendación de Compra (Solo si te gusta el arcade cooperativo)[/h3] Puntuación Total: 5.6/10 Número de jugadores activos al momento de hacer esta review: 1 Descuento máximo registrado: N/A Veredicto: [i]Aceptable, pero no esperes un “Sacred” de corazón rolero[/i] Si buscas un hack and slash lineal, con buen soporte de mando, opciones cooperativas (incluyendo local/compartida) y una experiencia directa, te puede rendir. Si esperas profundidad, exploración y un RPG con decisiones… este juego te va a mirar a los ojos y decirte: “decide qué botón presionar para pegar más fuerte”.
Ich finde das Spiel super. Gut, ich war nie im Sacred Thema drin sodass ich Vergleichswerte habe. Du kriegst hier einen simplen Iso-Slasher ohne viel Anspruch. Du levelst, du wertest dein Gear auf und alles sehr einfach gehalten. Tastenbelegungen sind sehr überschaubar und man könnte sagen, es ist etwas Monoton. Du wirst in die Welt geworden und hast von Anfang bis Ende kaum Änderungen an deinem Charakter. Du kannst die Waffe samt Spec wechseln, du kannst Angriffe tauschen, alles sehr überschaubar aber die Dynamic bleibt eigentlich die selbe. Ich mag sowas eigentlich nicht, halte es für unspektakulär. Aber mir geht es echt gut rein, was soll ich sagen. Praktisch mag ich das Spiel, welches ich theoretisch verwerfen sollte. Lustige Welt.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.5M | 32.1K | 85% | $9.99 | |
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| $3.1M | 6.5K | 86% | $19.99 | |
| $542K | 1.9K | 81% | $8.49 | |
| $224.1K | 532 | 90% | $19.99 |
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| $1.6M | 5.1K | 77% | $13.99 | |
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| $1.6M | 5.2K | 87% | $9.99 |