
Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2Kreviews | 81% | — | $801.6K |
| $14.99 | 486ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My issues with this product is that it's it's terrible I'm not saying that as a game I'm saying that as someone trying to play the game because I had to unplug all of my monitors except one reset to my computer three times because before I did that the game would only take me to the title screen it's a hit the spacebar I've been hitting the space bar and it wouldn't do anything and then the game would disappear but the music for the game would still be playing and it kept on playing these annoying trumpets because that's part of the title theme and it kept on triggering my autism which made me more angry I f** hate the trumpets because the game wouldn't continue on and then when I finally got past that and got to the main like gameplay section I couldn't remap the controls in the game or outside of and then for some reason it only takes Xbox controller formats which is stupid because the re-release that this is a port of came out on the PlayStation 3 what the hell I am now just having an autistic meltdown right now....I would recommend just emulating the game that seems a lot easier than buying this port and you can probably remap the controls so they're not GOD AWFUL I did just that and I WAS RIGHT!!!! THIS IS A S##T PORT!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought it to play with my brother and we had so much fun. An incredible game to play with friends. HIGHLY recommend. Pro tip: if you die, press select when going for a revive. It allows you to switch your character outfit.
[h1]𝕋𝕙𝕚𝕤 𝕚𝕤 𝕒 𝕋𝕚𝕞𝕖𝕝𝕖𝕤𝕤 𝕒𝕕𝕧𝕖𝕟𝕥𝕦𝕣𝕖! [/h1] Ah, a game from my childhood. This is no simple beat-em up, it's an RPG beat sidescroller where you'd be spending far more time with it than you had anticipated. The combat is satisfying, yet it's the little RPG touches -choosing different routes, collecting equipment, leveling up, and experimenting with distinct character classes-that make every playthrough feel a little different. It captures the spirit of old-school arcade games without feeling shallow. What surprised me most was how much personality the game has. Bosses are memorable, the fantasy setting is charming, and playing cooperatively turns the occasional chaos into some of the funniest moments I've had in the genre and heck, it's a Dungeons & Dragons game, what's not to like? In this assembly you've got clerics, elven archers, thieves, sorcerers... anyways, the whole RPG trope. Also, you'd do well to pay attention to the fact that this game contains actually TWO seperate games: Shadow of Mystara and The Tower of Doom. I was going crazy trying to figure out how to swap games and felt really dumb seeing "CTRL to swap Game" in the main menu lol. I still believe Tower of Doom is better than the more refined, more "modern kind of" Shadow of Mystara. Both of them ara amazing games in the end! This collection also adds in a few challenges and online play, so you're good to go have tons of fun for a solid couple of hours. [b]9/10[/b]
I think this is a great piece of history for anyone who loves Mystara. But as a game, it did not age well. I've seen comments like "this should've been more popular" and after finishing Tower of Doom and Shadows Over Mystara, I know why it wasn't more popular. The game tries very hard to make you spend more $$$ for tokens, from an arcade perspective. A lot of enemies can attack you out of your range. A lot of them also attack faster than you can react. Some of the grab attacks are either too fast or the hitbox is way too big (you get grabbed even outside the enemy's hands). Some attacks are unblockable. In boss fights, there are always infinitely-respawning small fry to pad out the difficulty. Some bosses will just rush to your face, be unstaggerable and hit you. Some fireball attacks will hit you anyway even if you literally just dodged the animation. Some boss attacks can hit the entire arena. Even the hardest bosses in Elden Ring will give you a chance to see the incoming attack and at least attempt a dodge or block. That doesn't even happen here. I watched the top players of this game on YouTube and they straight up use exploits because engaging with the combat as-is is just too asinine. I have a whole lot more negatives to say but the last thing that stands out to me is when you press attack, your character prioritizes picking up coins on the ground. "Here I go for the killing blo– COINS TREASURE okay here comes my swin– MONEY GIMME okay finally I can attac– OH LOOK A RING" *monster attacks*. When competition in the 90s for beat 'em up arcades were intuitively more satisfying to play, I can see why I've never heard of this one until I saw a GIF of the dragon on Discord a few years ago.
I remember playing this in arcades, and loving it..sadly this port is very...wishy washy. Most of the time i was trying to hit the monsters, and kept pulling up menu's instead. Could of been fun, but ruined by poor keyboard issues.
Highly Recommended. 9/10* Fantastic compilation of both 90's d&d beat em up arcade games(tower of doom and shadow over mystara). the visuals are incredible, the pixel art is great, incredible to see people uploading screenshots with the damn blur filter that makes everything looks like mermelade, i rater use crt royale or similar reshades. the music is meh, the story its also mid but its not a bad thing, is just so old school simple. The gameplay is really good, is a very good beat em up(upt to 4 players) where you're not gonna only button smash, there are a lot of fantasy stuff in it, for example, you must burn trolls after beating them or they will recover themselves, fire does nothing to mud golems, etc. The game has a lot of routes, so you may need to replay it a lot in order to unlock all paths, there is a loot of dungeon crawling, secret rooms and chest looting. It also has a lot of unlockable art, a few cheats, and some challenge modes. The game has achievements and got the game for really cheap on sale so cant complain at all.
추억보정으로 샀지만 실로 눈이 썩는 그래픽이다.. 리마스터라도 좀 하지 너무하네 정말. 차라리 에뮬이 나을지도..
Did I just jump on it because it said D&D and was 80% off? Yes. Did I stick with it till Completion because I needed some fodder for my background YouTube backlog? Oh yes. Did this game grow on me while at it? Actually, yes. Would I play it any more than a single run of each mode if the 2nd answer was a 'no'? Hell no. And so I cannot recommend this and feel good about it. If not my...let's call it affliction, I would drop the game after trying to beat it once and leave on a very sour note. So initially I wasn't having fun and game itself didn't convince me to play it more by itself. I understand it's an arcade machine collection from 1993 and 1996 as tooltips say so but not all old games age well to be fun today. Also doesn't mean the design to jerk you out of coins cannot be considered a flaw these days. It matters little that you got infinity of them if you mostly watch yourself being stunned to death, stuck in a corner or openly witness boss cheating ever harder the less HP it has. Even though technically you cannot lose the road is still too frustrating to truly enjoy it. Sure, Mortal Kombat 1-3 has effectively the same problem. But some games of that era could and did it better, like Metal Slug. Things got smoother after I could grab the Vampirism rule from the vault which heals when doing any kind of damage. With this game felt somewhat balanced but stunlocking or moves capable of one shot were still a thing. After all this time I'm still very uncertain is 1-coin-clear even a concept here. If it is then probably not solo. It has good variety classes, weapons, paths to pick and overall items (although for what they do exactly you require an external guide. While there is a collection menu it won't tell you jack about any item beside its name). You will certainly find something suiting your playstyle the most. I always loved this seemingly arcade machine typical artstyle that can be seen in Mystara - Clearly retro but too detailed and smooth for pixel art but clearly not stylized graphics yet. I wish more games used that. Full run takes between 1h to 1.5h. Full completion requires a guide due to very obscure secrets. Thankfully Steam Community has you covered. You will also require a Controller to spawn in 2nd player to gain at least 1 otherwise unobtainable item from multiplayer vault in act 10. Lastly as I mentioned this is a collection - there are 2 games here, original and sequel. Mystara is the sequel you boot into from the start and this is where you want to be (and will have to due to achievements focused there). Tower of Doom even by comparison to its sequel is just trash. Sure it is 3 years older and worse in every possible way, including the stun-locking department. The bosses there are so bad that it may take multiple revives just to score a hit on them. Vampirism pretty much doesn't help in Tower of Doom. Maybe the rampart crowd control is why people complain about bad input sensitivity. Earlier I would say the problem is definitely there but after all those hours...I feel it's only like that for Magic User? I played mainly on a Keyboard but indeed spells won't go off if an enemy is casting theirs or if you just recovered from a stun/knockdown. So, was it worth the price? - Full? Never. Discounted? I guess, got a decent mileage for a price of a store sandwich. Will I return to it at any point? Eh, very unlikely unless a friend asks. It's probably not as bad as I'm making it out to be but there wasn't a run where something completely infuriating didn't happen or old-game jank didn't get in the way of having fun. As neutral rating doesn't exist I sadly cannot give it. Definitely play it with friends if able.
街机游戏之神,三国战纪的祖宗
Dark-Epic fantasy açlığımı bi nebze dindirdi hem de nostaljik bir deneyim oldu. Esti tarz beat 'em up sevenler indirimde bir şans versin zaten kısa bir oynanışa sahip Bosslar ve oynanabilir karakterler güzel atmosfer desen o da var ben bunu oynarım aga.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 6.5K | 89% | $9.99 | |
| $1.1M | 3.6K | 75% | $14.99 | |
| $1.1M | 3.1K | 83% | $14.99 | |
| $70.8K | 318 | 74% | $14.99 | |
| — | 0 | — | — | |
| $41.8M | 140.7K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $801.6K | 3K | 71% | $9.99 | |
| $802.1K | 1.1K | 58% | $19.99 | |
| $801.1K | 1.6K | 69% | $16.99 | |
| $800.6K | 1.4K | 62% | $19.99 | |
| $803K | 1.3K | 59% | $29.99 | |
| $803.1K | 3.4K | 83% | $12.99 |