
Fight through a bright medieval fantasy world in this 2D pixel-art beat ’em up action RPG. Master the Spellblade and Monk, shape each expedition with runes, choose paths in the stage itself, and play solo or in local two-player co-op.
Modeled estimate, not a reported figure. How we estimate →
About
Your adventure begins in a forest overrun by monsters. Defend threatened settlements and trade routes, push through distinct regions and their bosses, and follow the trail behind the growing unrest.
Arclore is a 2D pixel-art beat ’em up action RPG set in a bright medieval fantasy world. Chain basic and heavy attacks, dodge, jump, strike from the air, and use active skills to turn the tide of battle.
Context-sensitive follow-ups expand your combos based on your current action, direction, and the enemy’s state without requiring complex motion inputs.
After key battles, choose one of two runes. Rather than simply raising stats, runes change how your combos, follow-ups, aerial pursuits, dodge attacks, and skills connect.
Runes last for the current expedition, allowing you to build a different fighting style on each journey.
Complete the adventure solo, or fight together on one screen in local two-player co-op. In co-op, each player chooses their own character and runes.
Expressive combat built around combos, heavy attacks, dodges, jumps, and aerial attacks
The Spellblade’s swift, magic-infused swordplay
The Monk’s rapid martial arts and ki techniques
Character-specific runes that reshape attacks, skills, and combo routes
Route choices made by moving through branching stage terrain
Solo play and local two-player co-op
An expedition structure without mandatory death loops or permanent-stat grinding
Genres
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Languages: English, Korean
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $422 | 5 | 60% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $801.6K | 2K | 81% | $14.99 | |
| $91.8K | 198 | 85% | $19.99 | |
| $70.8K | 318 | 74% | $14.99 |