
"Xialuo: Kill All Flowers" is an innovative turn based adventure RPG that combines the commonly used "dice elements" and "big map exploration" in board games. In the game, you will gradually uncover various monsters in this dark and mysterious world, achieve your mission.
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About
"Xialuo: Kill All Flowers" is a meticulously crafted single-player wuxia RPG developed by Xialuo Studio. It innovatively combines "board game dice mechanics," "Cthulhu-esque mystery elements," and an "open dynamic world," offering a fresh turn-based adventure experience! Step into this dark and mysterious wuxia world, where you'll unravel strange and bizarre phenomena, while encountering and befriending various unique heroes who practice the "Way of the Xia" in their own ways. Together, you'll chase after the "truth" of this world.

A thousand combinations of skills are hidden within martial arts. The eighteen martial arts can be freely unleashed, with hundreds of martial arts skills waiting for you to collect!
Players can gather and combine skills in various ways to create different playstyles and tactics. With thousands of possible combinations, every unique fighting style you craft could become the unbeatable, world-shaking technique of the Jianghu!

From the orthodox internal martial arts of renowned sects to the unique mental techniques of reclusive masters, you can freely collect and combine them as you wish.

The divine weapons and rare treasures scattered throughout the Jianghu, some lying dormant in hidden valleys or secret realms, others passing through the hands of both righteous and evil individuals. Each of these items holds the power to alter your destiny: obtaining one could greatly enhance your martial abilities and help you win battles, but possessing one might also drag you into fierce treasure hunts or bring you into dangerous conflicts. This fate and misfortune often hinge on a single thought.

As love, hate, and personal vendettas unfold layer by layer within the Jianghu tapestry, and the boundaries between righteousness and evil grow increasingly blurred... every step you take writes your own unique final chapter in the Jianghu. Meanwhile, the paths you did not choose will eventually become the lingering echoes in the legendary tales of the Jianghu.

Righteous and evil sects stand in equal opposition, engaging in both open and covert struggles, forming alliances and breaking them. The prestigious sects value sincerity in their dealings, while the chaotic underworld factions require careful maneuvering and diplomacy. Every interaction with these factions, every decision regarding your stance, paves the way for your ascent to the peak of the Jianghu.

From a nobody to a legendary hero of the Jianghu, every swing of the sword hides a choice of the righteous: Will you draw your blade in passionate justice for the wronged, or will you press forward with solitary courage, holding steadfast to your principles? Every step of your heroic journey reshapes the very fabric of the Jianghu, ultimately crafting a legend that is uniquely yours.

She may be as lively and playful as a bird in the forest, as cold and proud as a plum in the snow, as graceful as the misty rains of the South, or as bold and swift as the northern winds and blades. Together, you ride through the Jianghu side by side, unlocking a unique story of your own, adding a touch of gentle warmth amidst the flashing blades and swords.

Hidden mysteries lie within the streets and alleys, and every encounter in the Jianghu is a chance meeting of fate: it could be a long-lost secret manual hidden in a cliffside cave, a casual piece of advice from a drunken beggar, or an unexpected bond formed with a wandering hero. Each unanticipated meeting may hold the key to changing your destiny, making the path through the Jianghu full of unknown surprises.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还是这个游戏内容有矛盾的地方,游戏是比较开放的不用一条主线走到死,可以各个地方探索,但是又有一个世界等级限制,探索的多了,任务完成的多,世界等级上涨的快,比我人物等级还快,完全没得打,被怪等级碾压,这个世界等级非常影响探索体验。
玩法画风真的很不错,但是NPC队友感觉做的太死了,能灵动起来就好了,但是作者这么用心。给个中评鼓励下
第一次写评论,整体凑活吧,但是武功系统做的一塌糊涂,武功区别并不大,没有想要获取新武学的欲望,语速也偏慢,要点很久。
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Hours played at review time, across 162 reviews with recorded playtime.
好评
剧情不错。很有新意的剧情,和以往的江湖不一样。但是,是完整度的问题吗?网上连一个好点 的攻略都没有。我拿到龙渊剑了,也都把铸剑山庄剧情支线过了,可是铸剑山庄显示0%未完成,收集龙渊剑的七个配件,提示去法相寺,可是法相寺也全过了支线,没有其他提示了,显示法相寺也是0% 是bug吗?导致支线任务不能推进?游戏挺有意思可以当小说看,但是提示太少,官方给个攻略吧。
剧情有点意思,招式只有文字描述不同,其他的表现都一样,锻造就是来回读档的重复,变强就是美式草药使劲磕。音效只有音乐,战斗音效几乎没有,敌人的招式也是千篇一律只有数值不同,演出基本都一个样子。这个游戏的世界观,风格啥的都不错,立绘看得 也挺舒服,就是玩法上一塌糊涂,世界涨进度这个设定莫名其妙甚至有点险恶,游戏明显没有做完,不同描述的技能使用起来都是一个样子,如果一个游戏你们制作组没有做完就端到玩家面前,真的合适吗?
玩着是不错,一上手停不下来直接55小时主线还没做完。。
世界观很新颖,就是材料难搞。
勾石,bug特别多,任务都做不了,地图都开不全,玩法也简陋
先说明下好不好玩,剧情和画风有点意思,但是这个游戏贼肝,不喜欢下面我说的可以不要玩 1,心法的升级难度很大 2,小怪什么我都觉得无所谓,等级上涨什么,但是我辛辛苦苦在40级拿50级装备,50级上限拿60级装备,打赢了也改不了剧情,NPC还是死,我有时候不知道我升级这么厉害,而且我是困难难度把支线主线BOSS按着打,说真的BOSS不如后面路边小怪 3,我学习这么多武学,但是为什么没有一个武学汇总加成,就是连熟练度加成也没有,后面大家就一套武学就行,外功打外功,内功打内功,看似技能多,实则技能少,所有的技能全练也没额外加成,我建议加熟练度系统或者说出一个心法或技能跟所学技能总等级挂钩 4,现在有些东西还没做进来,未完成,明确写在了道具栏比如,碳火之类的 5,总结而言,这个游戏就是你刷材料拿越级装备后就能厉害,心法的等级和丹药也是一个维度,其他没有影响,纯在部分机制,但其实还是数值,只要我劲大,这个游戏就能很简单,但要如何劲大呢,努力刷怪刷材料,爆图纸 6,没有隐藏的支线或者什么,就是这个游戏的所有东西,你基本能一眼看到,不存在藏在哪个地方的游戏剧情影响了最后的结局
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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