
This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 13 → 12.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 78.8Kreviews | 95% | — | $4.5M |
| $9.99 | 520ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun game if you like roguelikes and 2-D space combat. If you get FTL, just remember; the game is preparing for the Flagship fight. Sometimes not spending scrap is the best play, and if you're diving then spending that scrap is usually the best course of action.
<3
never have i seen a game with so much ♥♥♥♥♥♥♥♥ in it my ship died at 1 jump from the final sector because i took some dude in my ship that ended up sabotaging it and destroying it right at the exit survived an entire system at 1 hull point, explored EVERY SINGLE star in the system and there wasnt a single store in sight, died because i ended up at a ♥♥♥♥♥♥♥ solar flare help the guy being chased that wants to hide in your ship? he sabotages it. side with the people hunting them? believe it or not, you get your ship sabotaged some ♥♥♥♥♥♥♥ surrendered, i accepted it, but their guys boarding my ship just decided they didnt hear no bell and kept killing my crew, pretty sure that's against the geneva convention lost 3 of my crewmembers back to back in unrelated events, then the last guy decided to just become evil for some reason so that ended the game since i technically didnt have anyone left overall the most ♥♥♥♥♥♥♥ crazy things will continually punch you in the face at every step of the way and yet i keep coming back every time, for some reason
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 8.9K | 76% | $19.99 | |
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.5M | 8.7K | 85% | $19.99 | |
| $4.5M | 4.3K | 89% | $29.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 5.4K | 71% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 94% | $19.99 | |
| $1.4K | 10 | 100% | $4.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $1M | 1.4K | 68% | $19.99 | |
| $5.9K | 51 | 61% | $3.99 | |
| $2.7M | 7.4K | 94% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2669.83/day in the week to Jul 17 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Japanese**languages with full audio support
| $9.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GREAT GAME!
내가 좋아하는 전략 게임의 정수 옛날 게임이라 그런지 메카닉에 비해 이벤트 설계나 레벨 디자인이 조금 아쉬움..
Simulation de combat dans l'espace assez génial. Je recommande !
There is nothing more fun, when most of your ship is burning, and the flagship is also near death. The whole screen is full of warnings, and the flagship is about to use its power surge. But in the final moments, you manage to fire your weapons, and defeat the flagship. I remember playing this game 8 years ago when I didn't even understood English. Some good things: -Great art -Amazing music -Insane replay value -Interesting worldbuilding -Mods (Multiverse is THE largest mod which I ever seen for any game) And some bad: -Sometimes it feels like I lose (or win) due to RNG -Can be really hard sometimes -Giant alien spiders I suggest starting on easy difficulty, even normal is really hard early on. As a final advice: Giant alien spiders are no joke! 10/10
Space Space Space Space Space Space
Perfect
출시된 지 10년이 훌쩍 지났음에도, 우주선을 관리하며 돌파하는 로그라이크 본연의 재미와 편의성을 충실하게 갖추고 있어 현재 시점에서도 여전히 훌륭한 플레이 경험을 선사합니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.