
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.

Progress from manual resource extraction to a fully automated and perfectly optimized factory.
Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
Explore a vibrant voxel world and sculpt the landscape block by block.
Research new, more advanced technologies to meet the demands of your ever-growing production lines.
Personalize your creation by unlocking decorative items and new color options.
Maintain a complex power system to keep your factory running at top speed.
Work solo or recruit outside contractors in online or LAN co-op multiplayer.
Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.
Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.
You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.
Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.
Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried it free for a weekend. The best way to describe it is a bad mix between Minecraft, Satisfactory and a space game probably, if the rest of the research tree is true. Takes the elements of each and doesn't quite implement them in a constructive way. I saw no reason to play this over Satisfactory or heavily modded minecraft. Not worth my time even when free. VERY Clunky controls and movement and unintuitive... everything really. Movement, inventory control, research scrolling, you name it. It's better than some of the other things out there and I'd play it if there weren't already a lot of better games than this, it's not trash, just not good enough than the other games in its genre
Fantastic factory builder, allows you to turn your factory into a space empire. i love the market aspect and the galactic conquest.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4M | 9.5K | 97% | $9.99 | |
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| $4M | 15.2K | 95% | $10.99 | |
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 14.4K | 86% | $9.99 | |
| $4M | 21.8K | 90% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $326.3M | 279.6K | 97% | $39.99 | |
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| $1.9M | 2.7K | 85% | $19.99 | |
| $47.6K | 93 | 81% | $9.74 | |
| — | 0 | — | — | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Polish*, Russian*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
サティスファクトリーのような3D工場建設ゲームだが、方向性はファクトリオ寄り。 ファクトリオのようにサイエンスパックを作り、新しい設備をアンロックする。 資源も有限のため、資源がなくなると工場を移転させる必要がある。 ただ中盤以降は宇宙船で輸入、輸出できるようになるため、資源を輸入すれば工場の移転は回避できる。 とにかく工場建設のストレスが大きい。 サティスファクトリーと違い、設備同士をベルトコンベアでつなげるだけではダメ。 搬入口・搬出口をつけないと設備が動かないため、ベルトコンベアでつなげるだけで動くようにして欲しい。 垂直コンベアがないから、高さを変えるのが難しい。 そのため立体的な工場建設が難しく、水平方向に広げる工場になりがち。 また資源が地下に埋まってるのに垂直コンベアがないため、スロープを組み合わせて地上まで運搬する必要がある。 液体を運ぶためのパイプを曲げるときL字、T字など毎回切り替える必要がある。 サティスファクトリーと比べて、工場建設のストレスが大きい。 新設備、宇宙船、輸入、輸出など簡単な説明しかない上に、ネットで調べても古いバージョンの情報しかない。 そのため「どうすればいいんや…」ということが何度もあった。 サティスファクトリーをクリアして、他にやるゲームがない人向けかな。
I've started really enjoying the game more since update 3. It's not a user friendly as Satisfactory and there's no blueprints, but I like that you're building up to build a Galactic business. I think in many ways the whole "you're building because you're a corporate slave" idea is getting a little overused. There's really no competition so you're building a factory to build products for a market that doesn't change so you won't need to redesign your factory from time to time, but it's still fun to watch your empire expand as time goes on. While there are no blueprints, the game does make it easy to copy and paste buildings, though I do wish it included the inserters in the copy because it's annoying to add them to each building (especially when you need 6). So, once you're done with Factorio, Dyson Sphere Project and Satisfactory, give this one a try!
I liked it barely enough to continue playing past the refund window but soon hit a wall of just waiting on things. Game feels like a worse version of Dyson Sphere Program.
«Слушай сюда, инженер. Хватит протирать обшивку капсулы. Планета сама себя не переработает, а эти конвейеры выглядят чертовски пустыми. Пора впрягаться». FOUNDRY: Твой бесконечный конвейерный рай (или ад) Ты приземлился на этот кусок камня не для того, чтобы любоваться воксельными закатами. Ты здесь, чтобы строить. FOUNDRY — это когда Factorio встречает Minecraft, они заводят ребенка, и этот ребенок одержим эффективностью, модульными блоками и вертикальным безумием. Масштабы: Небо — это не предел, это площадка для фундамента Забудь про плоские заводы. Тут мы строим вверх, вниз и сквозь горы. Весь мир — это воксельная песочница, которую можно разнести в щепки ради пары кусков руды. Хочешь построить завод размером с Эверест? Пожалуйста. Главное, чтобы хватило питания, иначе вся твоя империя превратится в очень дорогое кладбище металлолома. Геймплей: Автоматизируй или страдай Сначала ты ковыряешь ресурсы ручками, как последний примитив. Но скоро... скоро у тебя будут буры, плавильни и километры лент. Главный кайф — смотреть, как хаос превращается в идеальный механизм. Если у тебя не дергается глаз от того, что один конвейер забит на 95%, а не на 100%, — у тебя просто нет сердца (или ты плохой инженер). Вердикт Это идеальный симулятор для тех, кто хочет уйти в цифровой запой на выходные и очнуться в понедельник с чертежами мега-фабрики в голове. Чисто, модульно, залипательно. Оценка: Эффективность 100%. Конвейер запущен, назад пути нет.
那个上面装载器 可以去掉 真恶心
Foundry is an absolute blast for anyone who loves the satisfaction of building from the ground up. The game strikes a perfect balance between exploration and complex automation, making every new production line feel like a major achievement. What stands out most is the sheer variety of missions and tasks that keep you constantly engaged and moving forward. Implementing intricate production chains is incredibly rewarding, especially as you optimize your factory for maximum efficiency. The voxel-based world is visually charming and offers endless possibilities for creative layouts. Whether you are scaling up your power grid or automating advanced materials, the gameplay loop remains addictive and deeply satisfying. It is truly a gem in the factory-building genre that offers hours of strategic fun. If you enjoy seeing a massive, automated base come to life, this game is a solid 10/10 experience.
Very underrated.
Мне игра очень зашла. Для любителей factorio и satisfactory, если вам как и мне не хватало какой-нибудь более осязаемой цели чем просто создать ракету. Меня она зацепила именно этим. Можно делать производство роботов и потом продавать по всей галактике. да в игре есть свои проблемы раннего доступа уже. Торговля с галактикой вызывает некоторые вопросы по механикам, к тому же на ней не сделан акцент и она простовата. есть баги с коллизией персонажа когда в замкнутом пространстве вы часто ставите блоки под себя. Конвеерный разделитель нельзя поставить в существующую линию. Нет транспорта для исследования мира (что важно так как вам нужно собирать ксенолом для улучшений). Но надеюсь это и другие моменты поправят и допилят к выходу. Буду ждать и играть) UPD: И да нет ЧЕРТЕЖЕЙ. Что за черт. Я устал уже переносить плавильню "железа" в ручную блин (да есть мод в мастерской, но черт, это должно быть в игре изначально)
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