
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 8.6Kreviews | 63% | — | $3.5M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slow and the game play is boring after a while. The story is not particularly good so far and I have had to push myself for the last few hours and it has not gotten any better.
ギャングを抜ける計画がバレたことでアパートを燃やされ、住む家もお金も失い、クリスマスで浮足立つニューヨークで途方に暮れていたフレイは偶然目にした腕輪に魅せられるように近づく。すると突然、次元の扉に吸い込まれ中世ヨーロッパを思わせる不思議な世界に迷い込んでしまう。そこは生物を狂わせる霧が世界を覆い、すでに人類の99%が死滅しており、僅かに残った人間たちは霧の届かない場所で小さな都市を形成していた。なぜか霧の毒性に耐性があるフレイは喋る腕輪とともに元の世界に戻る方法を模索するのだった。 現代人が知識をそのままに剣と魔法とドラゴンの世界に迷い込み冒険するといういわゆる「なろう系」や「異世界転生もの」のような浅めのファンタジーと現代人のノリからくる軽いメタ要素で構成されている三人称のオープンワールドRPG。かなり大規模な作品で様々な素晴らしい特徴を多数持っているのだが、それらの褒めるべき点には必ずデメリットもセットになってついてくる評価が難しい作品となっている。 いくらか例を挙げると、先に挙げた「なろう系」のようなストーリーは日本アニメで一時人気を博したが、メタ発言も多いためにどこか安っぽく、また主人公もことあるごとに「やだ」「やりたくない」といった趣旨の発言を繰り返すためにイマイチ冒険を前向きに楽しむ気持ちになれない。他にも、100を超える豊富な魔法は派手なエフェクトを伴っているが、グラフィック全体のコントラストが強すぎて影に入ると画面が真っ黒になりほとんど何も見えなくなるのが惜しい。非常に広大なマップに点在する宝箱やタイムアタック、殲滅ミッション、ミニボス等といったイベントは全てがマップに表示されタイパ重視の現代人には優しいのだが、しかし数が驚くほど膨大で几帳面に回収していると途方もない時間が必要となるうえにイベントの種類が少なく序盤からすでに単調に感じられ、ボリュームに対するクオリティが低下してしまっている。 これらはまだ一例で、アクションやイベントにも惹きつける特徴はあるものの、なかなか手放しで楽しめる部分が無いというのが非常にもったいなく感じる。それでも一定のクオリティは満たしているので、オープンワールドでミニイベントをちまちまプレイするのが好きな人はきっと楽しめるのではないか。クリアまではマップ上のイベントや宝箱をどの程度回収するかに大きく依存するが、私の場合は全てのイベントやサイドクエストを完了し、全実績解除まで47時間かかった。それでも宝箱を300以上は無視して進めているのでまだまだプレイする余地は残っているくらいには大きなボリュームがある。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 5.1K | 94% | $18.74 | |
| $3.5M | 4.9K | 88% | $22.00 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 8.4K | 90% | $19.99 | |
| $3.5M | 4.1K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 13.4K | 58% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $49.3M | 161.7K | 81% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weiß ja gar nicht wo ich anfangen soll... Die Pluspunkte: Charakterdesign, Kampfsystem, Animationen - Absolut Mega. Grafisch bombastisch. Ende der schönen Worte! Nach 30 Stunden Spielzeit war ich fertig (einige Secrets inbegriffen) Soll heißen: Die Story ist Dünn. SEHR dünn. Der Gedanke dahinter war echt klasse, leider hat man den kein bisschen weiter gedacht. Die Spielwelt könnte richtig viel zu bieten haben. Leider gibt es nicht mal Nebenquests die den Spieler in die entlegenen Winkel dieser Welt führen. Und so riesig sie auch ist, erkunden macht einfach keinen Spaß. Man steht laufend vor Felswänden die gereadewegs in den Himmel ragen, und auch die tollen Skills nützen hier rein gar nichts. Ach ja, die Skills und Bewegungen. Schön für Nostalgiker, die sich gern nochmal in einen x-beliebigen Assassins Creed oder Tomb Raider Teil zurückversetzt fühlen möchten. Man wird zuverlässig in die 1990er mit der ekelhaft schwammigen Steuerung zurück gekickt. Fazit: Grafik toll - bekomm ich aber auch zu sehen wenn ich Dr. Strange gucke Story - Ääääähm, sorry, nein. So dünn und kurz dass man "Haupthandlung"für dies Spiel nicht erwähnen darf Spielwelt - Riesig. Leider bietet das Spiel höchstens dem Auge etwas. Man hat keinen Grund die Welt zu erkunden. Die Im Übrigen echt besch...miert begehbar ist. Ein überdimensioniertes Rattenlabyrinth. Allgemein - Ich hätt gern mein Geld zurück und kauf mir dafür ein Handheld. Selbst SuperMario aufm Gameboy hate mehr Unterhaltungs- und Wiederspielwert
Me ha decepcionado bastante. Hay unos 10-15 tipos de enemigos diferentes. La historia es buena pero en muchos aspectos el juego da la sensación que esta inacabado. Poca originalidad de movimientos y contenido, no hace falta que descubras mucho juego si eres hábil para pasártelo.
A very nice game, once you are in the world. The stuttering in the cutscenes in the beginning are annoying, but the game itself runs very smoothly. a most underrated game i can recommend very much. the protagoniste is very pretty and i like her comments. the landscape is not so colourful but it suits to the story. the combat is manifold.
配置够的话可以玩。高配原神,玩起来还是挺舒服的
I highly reccomend this game. - Dont listen to the bad reviews. I didnt had a crash in all the time, and my pc barely gets the recommendations. Its most likley for those reasons: 1. bias: the game starts a bit... "Unclean", but of course: Its a game in a magical world, no need to super polish the 15 Minutes Citylife. But that sets the mind for "clunky" if one is not reflective enough to get this. Therefor this few minutes are highly emotionaly and catchy. I almost cried, damn. And i really far from water. 2. The beginning bit of "clunkyness" hits double if one really paid 80 euros for this game. and yea, backlash for the price is propaply the biggest part. No game should be so expansive (so i thought) but this game delivers a reason for it. It has actually new mechanics, that feel smart and good. and A LOT of really good cut scens, which do really tell a story . This part movie part game conzept is really interesting! And i think a lot of people dont understand how much work that is. 3. The critizier dosnt seem to have had a normal conversation for a while. Because, this game is full of them! And its really even one of its strong suites! I dont know when i ever heard so believeable and natural conversations (except of movies (sometimes)) I really like that A LOT. And i dont know when a game catched me with its dialogues, like... ever. Okay. Baldurs Gate and Expedition, yea, of course. And now: Forsaken. 4. The story begins emotionaly loaded. and if someone just wants to "Have some action" or is to dull to open up for other people hearthships, of course they close up and complain. Dont let these people stand between you and this experience. And yea, for the bad part. This game has some parts, that can feel strangly ilogical or "gameplay driven" but if you think a bit of it, it makes sence in the end. The developer where brave enought to have characters with theire own logic and principles. You are in theire shoes, and not the other way around. And that is okay! For example this SPOILER (first 10 Minutes) Of course the player knows, what will happen when he dont takes the money, and would take it first. But the Charakter, just cares for her Cat (the only family she got). Bear it! Block heads! Thats no CYOA, its and Experience. And one worth the money. (at least if you are smart enough to wait for the discount)
it's a good game, but definitely isn't worth his full price
just don't listen to the reviews and play the game.
Its an Infamous game without the open world that makes them fun basically. Really tried to like it but cant recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.