
FORCED is a challenging 1-4-player game with co-op at its heart! A mix of tactical arcade action, RPG elements and puzzles will forge you and your friends together. As slaves in the toughest gladiator school of them all, you will face a plethora of unique trials - designed to be your death!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.8Kreviews | 74% | — | $1.1M |
| $14.99 | 306ratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вообще не выкупил смысл игры, но, возможно, кому-то и понравится
3,5 из 10.
Picked this up hoping for a fun co-op experience with a friend, and it absolutely delivered — we spent dozens of hours getting genuinely furious at each other over the orb mechanics before finally cracking each arena's puzzle and erupting in celebration. The four weapon classes all feel distinct and meaningful, and the challenge system gives you real reason to replay levels rather than just steamroll through. That said, go in with eyes open: this is a co-op game first and a single-player game almost never, and the camera zooming out when you split up can get genuinely maddening during tense moments. The difficulty curve after the first world is steep enough to weed out anyone not fully committed, but if you've got a reliable partner or squad, that challenge becomes the whole appeal. Grab the four-pack on sale and a group of patient friends — just make sure everyone has a mic and a thick skin.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Portuguese - Portugal, Russian, Swedish, Italian, Danish, French, Polish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best coop game i have played. really great combat!
Great thing if you look for a Co-Op not roguelike. Still play some now a days.
Играли с друзьями втроем, и это было одно из самых веселых приключений за последнее время. FORCED — это такой классический арена-броулер, где нужно постоянно двигаться, уворачиваться и координировать действия. Что понравилось: Система испытаний: Задания на время и дополнительные условия заставляют попотеть, но приносят огромное удовлетворение, когда наконец получаешь все звезды. Дух командной работы: Здесь нельзя просто «закликивать» врагов. Нужно постоянно перекидывать друг другу духа-помощника (Бальфуса), чтобы активировать алтари или наносить урон. Это очень крутая механика. Разнообразие билдов: Можно настроить персонажа под свой стиль игры, и это реально влияет на эффективность. Если у вас есть пара друзей, с которыми можно посидеть пару вечеров в Discord — берите не раздумывая.
Today we tried to play through the game as a group of three. The initial puzzles and levels are quite fun, and once you understand the mechanics, they are still manageable. However, the difficulty ramps up significantly as you progress. One member of our group dropped out before reaching “Slarth,” and we tried to continue as a duo. Unfortunately, the game does not forgive mistakes: there are no save points, so each failed attempt forces you to restart the entire level. On top of that, the mechanic requiring the “Spirit” to break free from an enemy’s grip feels like poor game design, since multiple players often need the Spirit at the same time, making deaths unavoidable. Altogether, this created so much frustration that we lost all motivation and quit before even reaching the third boss Graw.
Mom, buy Diablo! We have Diablo at home! Diablo at home:... Jokes aside, I got to know it before I got to know this famous series of games. And after that, Diablo wasn't played the way I was told (
I am having a blast with my son. very cool old school game
игра отличная, хотелось бы продолжить ее и выфармить ее максимум по звездам, есть разные классы и прокачка древа навыков, различные интересные уровни, иногда не просто проходить было, но достаточно затягивает
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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