
Go Bananas with your favorite monkey gang in the ultimate Super Monkey Ball adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.6Kreviews | 82% | — | $1.1M |
| $39.99 | 471ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Physics are not the same anymore and worst part is that Xbox One controller isn't supported. I recommend playing Super Monkey Ball 2 on a Gamecube emulator.
I really wanted to enjoy this remake, but it's really hard to ignore the blatant problems this game has. In most cases, the problems I have with this remake aren't present in the original. The controls feel far less precise than they did in the original, making the game feel way more frustrating to control. The entire score system of Challenge Mode has removed thus destroying the gameplay loop that the original did so well. The Story Mode has also been completely downgraded, lacking the fully animated cutscenes, and a proper Level Select screen. On top of that, you have to pay $5 just to get the original soundtrack. the multiplayer in the main game is also completely absent in this remake. 3/10 just play the originals.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 164ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like when the lady on the title screen goes "SUPAH MONKEY BAAAAAAAAALL!"
no online multiplayer or much multiplayer even tho it looks like it should have it
You can be a monkey and roll in a ball all day and I think that's something good and something we should all strive for
I'm honestly pretty disappointed. It was nice to recognize and play a bunch of stages that I played from the original Gamecube version, but this one lost a lot of charm that the originals had. It's basically a generic, watered-down version of the original. The cutscenes in Story Mode were replaced with very boring and underwhelming slideshows (yes, the original cutscenes were cheesy as hell, but they still had charm), the soundtrack is hard to hear and uninspired, the mini games play horribly bad (especially Monkey Target), and it really feels like they cut a lot of corners. Even the UI is boring. Remember the UI in the original SMB2 story mode? You could preview the stage you were about to play before going in, and it had this 8-ball-style triangle of spheres representing the 10 stages in whatever world you were in. That was really charming, even if it didn't change the gameplay at all. As far as Challenge and Story Mode gameplay goes, it's worse than the original. Yes, the original is janky and very frustrating to use, but this game further limits your visibility, and you have to press C several times to get the mini-map to enlarge. Using the arrow keys to change the camera angle is sluggishly slow, too. There is also no incentive for getting bananas in the stages because more often than not, the game awards you Perfects anyway (which DOES makes sense for stages that are impossible to get a Perfect on, but not for ALL of them), and you also get unlimited lives, so bananas lost all of their value. It is completely pointless to get bananas in this game. They weren't that valuable in the original either, but they did give you extra lives if you collected enough of them. One of my biggest disappointments was that there was no credits stage after completing Challenge Mode. That's what made the original feel so rewarding, satisfying, and final, even if you breezed through it. They were so memorable, and this game simply doesn't have that. They also changed the announcer voice (nothing against women though), and it was very jarring. They also play many of the same sounds over and over again, because they removed so many of them, and I got sick of it before finishing three stages. The original didn't have a huge array of sounds either, but it was enough to not feel obnoxiously repetitive. Also, when you complete a stage, you don't see the next one way up in the sky above you like you do in the original. It's little things like that that this game is guilty of, and with all of them adding up like that, I overall felt pretty let down by this game. On the flip side, the graphics are much nicer, ESPECIALLY the sky boxes. Those look fantastic. I'll probably keep it in my library because it's the closest thing to the original that I have now, which I am grateful for, and I got it for 75% off for Golden Week here in Japan.
A questionable remake of very good games. This is the best monkey ball available on steam and it gets on sale enough to make it worth a purchase then, but you are missing out on the original physics and atmosphere. I don't know why they did what they did to the story. The cutscenes are downright annoying.
you can play as a sega dreamcast
I have never had so many issues trying to make a game work with a controller, and this game pretty much requires it :/
super wanky balls
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $1.1M | 2.1K | 91% | $12.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $1.1M | 758 | 80% | $29.99 |