
Battle against Fahrul's tyrannical Queen alone or as a party of four players in the sequel to For The King, the massively popular turn-based roguelite tabletop RPG. Will you unravel the once beloved Queen's terrible secret?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 14 → 5.6/day in the week after.
About

Once beloved by her people, Queen Rosomon has turned against her subjects, casting them into servitude in the darkness of Fahrul’s mines whilst building alliances with sinister and malevolent forces.
Gather your party in four player co-op or adventure alone through Fahrul as you risk everything to fight the tyrannical queen and bring an end to her oppressive reign.
From the creators of For The King, the much-loved RPG that blends roguelite and tabletop gameplay comes a new chapter in Fahrul’s history, designed on an updated engine bringing innovation and gameplay refinement for returning heroes and new adventurers alike.

For The King II is easy for anyone to pick up and play, but takes skill, patience, and strategic excellence to master whilst remaining infinitely replayable with a procedurally generated map that ensures no two playthroughs will ever be the same. Unique yet familiar dice roll inspired movement, encounter and combat mechanics add even more spontaneity and variety as your fortunes rise and fall on the roll of the dice.

For The King II provides a complete campaign with over 30 hours of gameplay, split into 7 separate adventures, each narratively linked. The journey is long and the path is treacherous but fear not, if your party fails you will start stronger and wiser on your next playthrough with better starting items to draft into your loadout.


Roll up, roll up! Put your skills to the ultimate test with the infinite dungeon mode - Dark Carnival. Led by the devious Ringmaster, your goal is to conquer as many floors as possible before you meet your inevitable demise. Collect carnival tickets to explore new paths, discover a host of themed rooms and spin the Wheel of Death as you try to escape your fate. How far will you make it through the Dark Carnival?


Traverse Fahrul solo or with up-to three friends in four-player co-op. As a solo player you can control all characters in your party, giving you complete ownership of the campaign map and combat strategy whilst in four-player co-op you must coordinate and negotiate with your party members. Play online multiplayer with your friends controlling your own character(s) or play offline co-op on the same PC.

Inspired by turn-based classics, For The King II adds strategic depth to much-loved combat mechanics with the new Battle Grid, where movement and position provide you and your enemies with strategic buffs and penalties. Defend the back row by equipping a mighty Tower Shield, push enemies into lethal pools of burning fire, or entangle melee troops with dark magic cast with weapons looted from vanquished foes. The choice is yours!

Fahrul is both beautiful and deadly in equal measure. On your journey you will encounter a wealth of diverse biome environments brought to life in a breathtaking art style. From lush forests, toxic swamps and lava-filled wastelands to pirate (no scratch that!) Merling-infested tropical seas, For The King II transports you deep into the wonders of Fahrul, leading you further than ever before into this stunningly-imagined land of adventure.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−66% | 12.7Kreviews | 71% | — | $2.1M |
| $24.99 | 2.5Kratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love it. Does the game make scroll me back up to a normal attack when i use my controller to scroll down to Meditation Tone at the beginning of every turn? Yes. Does it bother me? Yeah. Does the shop I'm inspecting automatically close when it's not my turn? Yes. Could they theoretically suppress that behavior if I am inspecting something? Yes. Does the game ignore my controller inputs on the menus and do they feel wonky as ♥♥♥♥? Yes (but it's not as bad as it used to be). Could they have made a "give" queue that handles giving your items to a teammate when they are in range automatically? Yes. Will they patch that in? Probably not. Is it annoying to select gather focus 4 times on my 4x secondary action character? Yes, it gets old. Could that be streamlined? Yes, at the very least don't require me to scroll down to the ability; just remember what I selected last. If it could be possible to persist the inventory menu as turns progress, it would be very welcome to save an item configuration so that I'm not driving my teammates insane min-maxing and swapping my gear as I enter overworld and dungeons/combat. I would hide those options behind a disabled advanced menu because as it stands the interface is very clean and it does it's job. There are dozens of potential improvements, but as it stands, this is a complete game that scratches a very particular itch and deserves a spot in every gamer's library that appreciates an easy to get into RPG D&D like game.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fix yo damn UI bug
처음에 포더킹 1 그래픽보고 짜게 식어서 안할려다가 2까지 사고 사골국까지 우려먹은 내신세 친구 2-3명은 있다고 생각 드시면 사십쇼 개추개추 약간 이거 외국애기들이 갖고 노는 보드게임 맛이나긴함 ex. 기묘한이야기
太坐牢了,走路像蠕动
Mejoro mucho el juego desde su salida, es divertido, se puede jugar con varios amigos y el factor suerte es lo hace emocionante, aunque a veces es muy determinante para ganar ciertos enfrentamientos es par de la gracia del juego, por ahora bien, estaria bueno que para proximas entregas te dejen jugar de a 1,2 y 3 jugadores a eleccion sin que sea obligatori completar grupos, no siempre completas 4 jugadores y tampoco llegabas a completar 3 en el primero.
Довольно медленная, скучная, мобы однообразные (и по дизайну и по механикам). Ракурс, с которого ты управляешь героями очень сомнительный и неудобный. + Не понимаю, когда и почему простенькие рогалики стали стоить так дорого. Из плюсов - идея / концепция. Но реализовать её, на мой взгляд, не удалось...
Игра - переваренный ДЛСишный кал. Кто блт придумал в рамках одного сюжета компании постоянно обнулять процесс и пересоздавать тиму? ЭТО ЖЕ НЕ RTS, это настолка!!! Какого лешего я теряю персонажей после победы? Спасибо хоть купил по скидке и не стал брать dlc. В мультиплеер не зайти! ДАЖЕ ВНУТРИ ЛОКАЛКИ НЕ СОЗДАТЬ ИГРУ!! Спасает только игра на одном экране. Лучше купите первую часть (ключ можно купить за 200р) и наслаждайтесь игрой.
Не знаю, несколько раз пытался начинать, 63ч в игре, и всё равно она хуже в разы чем первая часть....
ESTA GODINES
Ну гра дуже цікава. Багато цікавих персонажів і класів, все грано збалансовано та й грати дуже приємно і комфортно. Саундтреу дуже якісно підібраний особлива подяка за українську мову. Грати з друзями в цю гру весело. ТОМУ ВСІМ РЕКОМЕНДУЮ!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| $2.1M | 2.2K | 94% | $39.99 | |
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| $2.1M | 4.7K | 84% | $24.99 | |
| $2.1M | 9.3K | 96% | $6.99 | |
| $2.1M | 4.6K | 84% | $24.99 |