
Thirty years after Freddy Fazbear's Pizza closed it's doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great l
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 11.4Kreviews | 90% | — | $3.2M |
| $7.99 | 3.4Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The mechanics are awesome ngl, it's actually worth paying for, i 100% recommend this game.
Great for first-timers, though coming back it is far too easy to just bully Springtrap once you have a full understanding of how everything works. This makes for a very poor gameplay loop on repeat playthroughs that has absolutely 0 intensity. However, harkening back to when I first played this game 10 years ago... yeah it was pretty crazy. The Phantoms were an excellent way to spice things up in a unique way for the series at the time, and having Springtrap be the one true threat was a good call. I absolutely do consider it an improvement over the previous game, it's a really fun change. Though, as Scott himself knows well, those jumpscares ain't it for this one. Then, the lore. Scott managed to capture lightning in a bottle with Springtrap and created one of the most iconic horror villains of all time. A man condemned to the very fate he gave his victims, trapped forever in the tool he used on them. It's so peak.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $7.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
傻逼威廉我掐死你。
[h1]👻 FNAF 3: Лучшая из классической трилогии[/h1] Five Nights at Freddy's 3 — [u]мой фаворит[/u] из первых трёх частей. 💀 Атмосфера заброшенной пиццерии, минималистичный геймплей с одним главным врагом и мини-игры с лором делают её особенной. Ностальгия на максимуме, технические проблемы те же, но эмоции побеждают. Эта часть реально [b]самая сильная[/b]! 🎪✨ [h2]🐉 Springtrap: Один враг, но идеальный[/h2] Главный антагонист — [u]Springtrap[/u], жуткий кролик аниматроник. Механика гениально простая: вентиляция, контроль, аудиоприманки. Отвлекаешь звуками, чтобы он не добрался до офиса. Одна цель упрощает игру по сравнению с оркестром аниматроников в FNAF 2. Напряжение постоянное, но честное — понимаешь, что делать. Каждая ночь — [u]шахматы с монстром[/u]. Вентиляция ломается, камеры не работают, галлюцинации мешают. Идеальный баланс! 😰🔊 [h2]🧟 Призраки: Пугающие помехи[/h2] Призрачные аниматроники (Фредди, Бонни, Чика, Фокси) не убивают, но [u]мешают[/u]. Вызывают системные сбои, галлюцинации, блокируют камеры. Их появление пугает, заставляет нервничать. Эффект неожиданности работает идеально. Ждёшь Springtrap'а, а тут мигает Фокси — чуть инфаркт не случается! Именно эта [u]психологическая атака[/u] делает FNAF 3 особенной. 👻⚡ [h2]📼 Мини-игры: Лор и концовки[/h2] Мини-игры между ночами — [u]жемчужина[/u] серии. 8-битные истории раскрывают хронологию: пожар, Purple Guy, судьба аниматроников. Каждая игра ведёт к разным концовкам. Самая жуткая — с [u]Purple Guy[/u] внутри костюма. Для фанатов лора — чистый кайф. Понимание, что ты не просто выживаешь, а часть большой трагедии, добавляет глубины. 📰🎮 [h2]📱 Те же технические ограничения[/h2] Как и в первых двух частях — [u]нет поддержки[/u] современных разрешений. 4:3, пиксели на 1440p+, отсутствие гайдов в игре. Новичкам может быть тяжело без внешних материалов. Но для ностальгии и атмосферы прощаешь всё. Звуковое оформление (капли воды, гул вентиляции, хрипы Springtrap'а) — уровень выше оригинала. 🎵 [h2]🏁 Вердикт: Корона трилогии[/h2] FNAF 3 берёт лучшее от первых двух частей и добавляет свою магию. Один враг упрощает, призраки пугают, мини-игры объясняют лор. Самая [u]атмосферная[/u] и сбалансированная. [b]Обязательно играйте, если:[/b] [list] [*] Прошли FNAF 1-2 и хотите пик совершенства [*] Любите психологический хоррор с лором [*] Ностальгируете по классике 2015-го [/list] [b]Пропустите только если:[/b] [list] [*] Терпеть не можете пиксельную графику [*] Не готовы учить механики на своих ошибках [/list] [quote]FNAF 3 — когда хоррор стал искусством минимализма.[/quote] [h1]Оценка: 9/10 🏆👑[/h1]
The scariest and biggest threat in this game isn't Springtrap, but random-chance. You can be doing just fine but lose because Springtrap just so happens to move at a bad time. That's what 90% of your deaths in this game will be from. You'll die continuously and it won't even be your fault.
Even though you just sitting in an office keeping an eye on Springtrap, it's surpirsely fun The Jumpsacres might not seem the scariest of the series, however I still got my few shock moments from some Phantom Animatronics and had a really fun time with the game
Игра весьма хорошая, жуткая атмосфера, страшный антагонист и интересный сюжет с концовкой намекающий на возможное продолжение. Но когда касается скримеров, то это НЕ очень страшно А так игра мне зашла
Fantastic game! Very small storage requirement! Unlike SOME games... ahem... fnaf 4.... 1gb is just way too large in my opinion..... And I really enjoyed the inclusion of Phantom Mangle! Made me wet myself again, good job!
Five Nights at Freddy’s 3 tenta expandir a fórmula ao ir além da simples observação pelas câmeras. A ideia de usar sons para atrair o animatrônico e bloquear as ventilações é interessante e, no papel, adiciona uma camada extra de estratégia ao gameplay. Na prática, porém, a execução deixa a desejar. O fato de existir apenas o Springtrap como ameaça real enfraquece bastante a experiência. Os outros animatrônicos aparecem apenas como alucinações para provocar sustos e aumentar a chance de erro, mas não funcionam como inimigos de verdade, o que reduz a tensão e a variedade. A mecânica de ficar resetando sistemas é outro ponto fraco. Ela não adiciona complexidade real ao gameplay e acaba sendo mais irritante do que desafiadora. Os jumpscares também decepcionam, sendo os mais fracos da franquia até então, tanto em impacto quanto em apresentação. Além disso, a experiência depende demais de sorte. Em vários momentos, o Springtrap pode simplesmente ignorar os sons e avançar para a sala do jogador sem que haja muito o que fazer, o que gera frustração e tira a sensação de controle. No conjunto, apesar de boas ideias, a execução é inconsistente e acaba tornando esse capítulo um dos mais fracos da série. [b]Nota: 5/10[/b]
Springtrap made me pee my pants
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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