No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.2M — a different platform, not this one.
NOTE: Remastered version from the PC version. A device with at least 2 GB of RAM is required for this game to run properly. Thirty years after Freddy Fazbear's Pizza closed its doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin. At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made... The attraction now has one animatronic. NOTE: Interface and audio in English. Subtitles in English, French, German, Dutch, Spanish (Latin America), Italian, Portuguese (Brazil), Russian, Japanese, Chinese (Simplified), Korean. #MadeWithFusion
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
NOTE: Remastered version from the PC version. A device with at least 2 GB of RAM is required for this game to run properly. Thirty years after Freddy Fazbear's Pizza closed its doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin. At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made... The attraction now has one animatronic. NOTE: Interface and audio in English. Subtitles in English, French, German, Dutch, Spanish (Latin America), Italian, Portuguese (Brazil), Russian, Japanese, Chinese (Simplified), Korean. #MadeWithFusion
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $2.99 | 7.7Kratings | 91% | — | not modelled |
| $7.99 | 3.4Kratings | 88% | — | not modelled | |
| $7.99 | — | — | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #57, worst PL #90 · 10 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.1M | 376.9K | 90% | $49.99 | |
| $436M | 400.9K | 87% | $44.99 | |
| $393.6M | 281.6K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.6K | 78% | $49.99 | |
| $247M | 682.7K | 96% | $19.99 |