
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 99.5Kreviews | 91% | — | $30.5M |
| $19.99 | 42.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1542 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
**spoilers ahead** They were right when they say that affordable indie experiences change you. I got this game for the whopping sum of 3.90 bucks and every minute of those 3 hours 20 where met. I knew the game from somewhere — at this point I don't even bother trying to remember how I heard about stuff. The game just doesn't let me down. It was a short while and that's why I wanted to play it since I just 100% completed Gran Turismo 4 a week ago. It just gives me so much immersion for what it is that it just deserves a spot up there, the only other game that had me on a paper map with a compass was Far cry 2 which is an outliar in terms of ubisoft. The graphics were also gorgeous and really did get the most of what a Wyoming sunset looks like. As for the music it's a really strong point here, everytime a song cam on breaking the quietness of the wild it just sent chills down my spine and that's because one it's amazingly fitting for this american pastoral scene but secondly also because as far as the detective work and the plot go, this just had me on my damn toes — the prime example would be the first time you get to see that shadow meddling around at your tower. And here the real shiner let's be real is the story, talking about which I found the gameplay really fitting unlike some people who were really annoyed at the thought of a "walking simulator" as they call it" and yeah that's what you get for your picturesque setpiece, but if I really wanted to play something high octane I would rather be on Metal gear rising or something man. So yeah, the laid back slower paced roaming around really helped me take in those aforementioned visuals and sound (nice tortoise by the way). It starts with a kind of RPG choice based intro to set you up in the world putting in the process the weight of a dementia affected wife and not so young dog that I did get to pick. Although you never get to see said wife (you do see a picture in the tower) more on that in a bit, you get to see the Henry's mental state and gymnastics all throughout. The game shines in a really unique manner that I have never and hope to never see again (please be a once in a lifetime experience), it is the fact that even though you interact with people on the job — mainly Delilah — you never and I mean ever get to see a single face during the whole thing. And as far as the narrative goes, I really really admire the implications and weight that this can hold. It brings mystery and doubt all the way and helps to wrap it up great with a clear and concise ending. Now the fact that I never got to see a single soul with whom I interacted led me to some hasty conclusions while playing that make me theorize about events in the game and particular relationships. My thought process sparked mainly from that scene where Henry gets a call from Delilah in the middle of the night that turns into a discussion with your wife only to be reminded around the next day that you called her only to start mumbling about you wife. That could very well be fatigue and exhaustion from such predicaments but the game lets you more than once wonder in your dialogue options if you were — I don't know — perhaps imagining things and hallucinating things. And I know that the wife Alzheimer's is real because she has a picture but I still wonder if maybe just maybe Henry had a mental illness of his own, I mean they never tell you what really happened that night and it just makes me wonder if he couldn't have experienced a bit of schizophrenia at some point. While the body is real and his dad sure is too considering how long he's been there, as I said some of this stuff doesn't get cleared and it's better that way. Anyways, I don't know if the community made hundreds of videos dissecting that since I didn't really interact with the community, only saw some people talking about the walking. Futhermore, great stuff and I am left satisfied with that money spent.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 24.4Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 2.2Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это игра оставила у меня тонну разочарования, хотя поначалу завязка сюжета давала огромные надежды на прорывной шедевр. Техническое состояние игры это просто ужас. Количество багов здесь зашкаливает от бесконечных невидимых стен и глупых застреваний в текстурах до критических ошибок, ломающих прохождение. В один момент главный герой просто не смог продвинуться по сюжету, потому что банально не сработала скриптовая анимация открытия двери. Весь геймплей уныл и однообразен. Это симулятор ходьбы от точки А до точки Б по лесу, который утомляет уже через два часа. Локации никак не меняются, а по пути не происходит вообще никаких случайных событий. Ситуацию могла бы спасти атмосферная музыка, но её нет. Пока ты тащишься на другой конец карты, в ушах шумит только унылый звук ветра. Навигация при этом сделана максимально неудобно. Сюжет преподносили как глубокую и загадочную тайну, но концовку слили настолько позорно, что нет слов. У разработчиков была куча вариантов, как сделать финал намного лучше, но они не придумали ничего толкового и оставили гору сюжетных дыр, которые после прохождения так и остались нераскрытыми. Когда пошли титры, в голове крутилась только одна мысль: «Что за херню я сейчас поиграл?». Хуже финала в игровой индустрии просто не придумаешь. Диалоги и стартовая идея мне искренне понравились. Но технический кошмар, затянутые маршруты и отвратительная развязка отбили сильно желание возвращаться в эту игру.
Честно? Игра мне понравилась, прошлась на 1 дыхании, но меня бесило всё прохождение женщина из рации. Ну серьезно, у главного героя есть жена, после всех отказов она еще и обижается, тупость нереальная, жаль нельзя оборвать вообще с ней связь и не слушать это нытье всю игру(
gut
its deep
Очень приятное инди на вечер. Атмосфера шикарная, история на 7/10 - саспенса нагнали, но не дожали как по-мне. В остальном супер: диалоги, картинка, саунд. Игра станет отличным компаньоном, хоть и всего на 4+- часа.
One of the best agme i have played in a while
A guy runs into the woods, then runs out of the woods
Le jeu est acclamé par beaucoup mais il ne mérite pas son excellente réputation, c'est pas "une expérience folle" comme tout le monde le dit. C'était un peu sympa, oui, mais quand même assez ennuyant. Le positif : les dialogues sont sympa et permettent une assez bonne immersion dans le jeu, et c'est vrai que ça peut être un peu stressant à certains moments. L'exploration est agréable. Mais l'histoire est basique. En fait tout au long du jeu, je m'attendais à être surpris dans l'exploration puisque le jeu commence sur des scènes stressantes. Mais au final j'ai été déçu. La fin arrive alors vite, et laisse assez indifférente. Peut être aussi que j'avais des attentes trop élevées à cause de tous ces gens qui disent que ce jeu est un chef d'oeuvre, c'est pourquoi j'ai été déçu. En fait c'est un court jeu agréable, donc vous avez peu à perdre à l'acheter en promo à 3€ et y jouer 3 heures. Testez si vous voulez, mais ne vous attendez pas à un jeu marquant. ET IL NE VAUT PAS LES 20€ HORS PROMO
Really enjoyed the visuals and the story. A little short, get it on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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