
Two doctors traverse backwards through a dying man's memories to fulfill his last wish. This is To the Moon's standalone sequel, but can also be played first.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.
Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
Finding Paradise is the standalone 2nd full episode of To the Moon's series. It follows the life of the doctors' new patient, Colin, as they attempt to unravel a life that is split down the middle, and fulfill a wish that appears to be self-contradictory by nature.
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*Like To the Moon, this is a standalone full game that does not require having played any previous games in the series.
Genres
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 20.4Kreviews | 98% | — | $4.3M |
| $9.99 | 186ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺不错
I am genuinely surprised how this game is not mentioned as frequently as "To The Moon". The idea of exploring a man's relationship with his own life and what it means to have lived a fulfilled life, is something that speaks to me on a very personal level and I am glad that I took the time to play through this story. Kan Gao and team have found their footing with the humor, the writing and the gameplay design here. Dr. Neil Watts remains one of the funniest characters in video game history and I am so glad that he is not written to be one-dimensional. The same goes for every other character in this franchise as well. The music remains beautiful and ethereal. I stayed in the menu screen for 10 minutes before exiting the game for one last time, just to hear the music once again. Cannot recommend this enough. Have high hopes for Impostor Factory now.
Media

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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish, Ukrainian, Spanish - Spain, Korean, Italian, Portuguese - Brazil, Czech, Russian, German, Turkish +5 more
| $9.99 |
| 56ratings |
| 98% |
| — |
| not modelled |
| $7.49−25% | 20ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
艺术品
Esse jogo é lindo, perfeito, bizarramente bom. Gráficos simples, mas com uma mensagem incrível. Joguem e rejoguem diversas vezes, porque em todas elas vocês vão encontrar respostas e mensagens para algo que estejam passando na vida. Tenham arrependimentos, vivam com eles, e tá tudo certo, até mesmo porque é impossível não tê-los. Vivam! Finding Paradise é sobre entender que a vida não precisa ser perfeita para ter valido a pena. Que nossas escolhas, nossos erros e até mesmo aquilo que gostaríamos de mudar fazem parte de quem somos. E, às vezes, o que mais precisamos não é de uma vida diferente, mas de aprender a olhar para a que vivemos com um pouco mais de carinho. Depois da primeira vez, toda vez que leio uma caixa de diálogo, esse jogo me faz chorar (assim como To the Moon). Simplesmente uma das experiências mais fodas que um jogo pode proporcionar. É aquele tipo de jogo que você termina, mas que continua vivendo dentro de você. E, de alguma forma, cada vez que você volta, ele parece encontrar uma nova maneira de conversar com aquilo que você está sentindo.
Jogo vagabundo maldito, me fazendo chorar em plena madrugada, isso não se faz. Novamente uma história linda, joguem pelo amor de Deus.
依旧神作,依旧哭过
「孤獨」是每個人的摯友 申報:沒玩過<A Bird Story>,只玩過<To The Moon> 遊戲感想:感動之作,音樂沒有令人失望, 不過本作沒有To The Moon那種淚流滿面的情節,更多的是反思人生 含劇透劇情感想: 對於人生完滿而言的Colin,他到底有何遺憾? 從結果而言,真的「沒有」, 所以大家完全無法掌握Colin真正想法 不過從內心而言 Colin的遺憾是失去能內心交流的另一半「Faye」 雖然Faye只是虛構出來的女生,卻陪伴Colin最重要的時光,令他踏出夢想的一步 在Sofia出現後,Faye的空虛被填補了(因此Colin與Faye進行道別), 接下來是Colin與Sofia人生 ...只是Colin結婚,生孩子及駕著飛機工作後 在充實的同時內心卻空了一塊 因他的人生不是寫在綠色書本上,而是保留在相簿上 所以除了約會、求婚及生孩子外,Sofia的劇情都很簡短...(甚至懷疑Colin是否幸福) 對比幸福與平淡的人生,「死亡」只能孤獨面對, 所以Faye是Colin人生最後的救贖, 或許他多年來無法以寫作向Faye對話, 卻因為Faye一直在旁守護他,令他人生有一個知音人 所以兩位博士最終沒有否定Faye的存在,並將最大權力交給Faye 額外感想: 人生忙在工作,育兒,婚姻,卻失去了「自我」 在滿足別人後,自己是幸福嗎? 從Colin人生來看,可能找不到真正答案,我們只能肯定的,是他活過了他的人生... 只有孤獨的時候,才能給思考自己過的怎樣,自己想怎樣 這或許是綠色書本一直留到最後的原因...
感谢重置,优秀的作品值得打磨。 我认为本作在各方面都极大的超越了前作《去月球》,相对于前作那令人心绞的彻头彻尾的悲剧,本作在游玩后回想起来心里依然暖暖的。 主角colin极度孤僻引发大脑保护机制而分裂出faye,最后与自己和解走出幻想拥抱真实,剧情过渡丝滑环环相扣,同时不乏幽默风趣的的冷笑话与各种玩梗致敬,小游戏休闲益智又不显浮夸。 faye是个活泼可爱富有天赋的女孩,而colin是个孤僻内向令人扫兴的留守儿童,faye指引着colin向着彼岸航行,鼓励colin勇敢尝试,在colin长大成熟后faye也自觉离开了colin的生活。 拥有faye的colin让我羡慕,我没有自己的faye,但我也是个令人扫兴的小孩,很多时候我其实一点也不累,和风啊雨啊也没有什么关系,我只是少了一个faye。 本作给了我很大的启发,我也有很多遗憾,可他们让我拥有了现在的一切。我要做自己的faye,让那个令人扫兴的小孩也有个圆满的结局。
bão demais
Must play, sad i just discovered it. But happy i did.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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