No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4.3M — a different platform, not this one.
Finding Paradise is the 2nd full episode of To the Moon's series. It follows the life of the doctors' new patient, Colin, as they attempt to unravel a life that is split down the middle, and fulfill a wish that appears to be self-contradictory by nature. Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads. Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t. *Like To the Moon, this is a standalone full game that does not require having played any previous games in the series. Languages Supported: * English * Français * Deutsch * Español (Latinoamérica) * Español (Europa) * Português * Polski * lingua italiana (Italian) * Người việt nam * русский(Russian) * 한국어 (Korean) * 简体中文 (Simplified Chinese) * 繁體中文 (Traditional Chinese) * 日本語 (Japanese) * Türk dili(Turkish) * Українська(Ukraine) * Magyar(Hungarian) * català(Catalan) * čeština(Czech)
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Finding Paradise is the 2nd full episode of To the Moon's series. It follows the life of the doctors' new patient, Colin, as they attempt to unravel a life that is split down the middle, and fulfill a wish that appears to be self-contradictory by nature. Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads. Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t. *Like To the Moon, this is a standalone full game that does not require having played any previous games in the series. Languages Supported: * English * Français * Deutsch * Español (Latinoamérica) * Español (Europa) * Português * Polski * lingua italiana (Italian) * Người việt nam * русский(Russian) * 한국어 (Korean) * 简体中文 (Simplified Chinese) * 繁體中文 (Traditional Chinese) * 日本語 (Japanese) * Türk dili(Turkish) * Українська(Ukraine) * Magyar(Hungarian) * català(Catalan) * čeština(Czech)
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $4.99 | 12ratings | 88% | — | not modelled |
| $9.99 | 56ratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $0.99 |