
The original FINAL FANTASY comes to life with completely new graphics and audio! A remodeled 2D take on the first game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.19−40% | 8.1Kreviews | 95% | — | $2.3M |
| $11.99 | 2.6Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FF1 est une expérience assez particulière quand on découvre la série aujourd’hui. Le jeu est très court, mais au final c’est sa plus grande force, surtout vu que l’histoire est assez simple comparée aux épisodes récents. Ce qui m’a le plus marqué, c’est la liberté, personne ne te prend par la main. Pas de marqueurs, pas d’indications, tu dois chercher et comprendre par toi-même. Au début c’est déroutant, surtout quand t’es habitué aux jeux modernes, mais une fois dedans, c’est super satisfaisant. Le gameplay est simple mais efficace, et ça m’a appris pas mal de bases du JRPG, comme la gestion des ressources, des PM et la préparation avant les combats. Les combats aléatoires peuvent être un peu lourds, mais la Pixel Remaster rend ça beaucoup plus agréable. Les musiques sont incroyables, et ça fait vraiment quelque chose de voir les bases de la saga ici. Par contre, le boss final… énorme pic de difficulté. Il est ultra tanky, fait très mal, et te force à vraiment comprendre le jeu. Mais une fois battu, la satisfaction est folle. Au final, c’est pas forcément le meilleur FF pour commencer aujourd’hui si tu veux une grosse histoire, mais pour découvrir les bases de la licence, c’est une très bonne expérience. Court, simple, mais avec un vrai charme.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 4.4K | 88% | $19.99 | |
| $2.3M | 19K | 97% | $4.49 | |
| $2.3M | 3.5K | 89% | $19.99 | |
| $2.3M | 6.1K | 99% | $9.99 | |
| $2.3M | 2.5K | 34% | $29.99 | |
| $2.3M | 7.9K | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 5K | 92% | $10.79 | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.1M | 2.9K | 93% | $10.79 | |
| $914.4K | 3.5K | 82% | $7.19 | |
| $1M | 2.5K | 90% | $10.79 | |
| $228 | 4 | 75% | $2.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $7.19−40% |
| 877ratings |
| 86% |
| — |
| not modelled |
| $6.99 | 402ratings | 74% | — | not modelled |
| $7.19−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a nooby to both Final Fantasy and the genre as a whole, it was a pretty good introduction. It aged surprisingly well, charming pixel art and music for a remaster to a game this old. Plenty of challenge but there are tools in-game to help you grind faster if you need to. Really enjoyed playing through this.
[h1]The First Story that brought us the Final One[/h1] [b]Final Fantasy (Pixel Remaster)[/b] is the definitive remake of the first game in the FF series, and it perfectly sets the tone for all games to follow. This amazing remake is a perfect experience for any who want to dip their toes into the Final Fantasy experience, to see if they'd like the franchise without having to commit to a longer game. [h2]Great Qualities[/h2] [list] [*] [b]Soundtrack[/b] - The OST of this game goes beyond words, it's breathtaking to hear how much love went into the soundtrack. Even if the variety of the soundtracks aren't as great, you won't grow tired of listening to these songs. Not only that, but with a jukebox within the game itself, you can listen to the songs on demand! [*] [b]Gameplay[/b] - While the gameplay is extremely simplistic in regards to both the Final Fantasy series as well as the modern (2026 as of Review) standards, I found that it was a refreshing breath of fresh air to have something you could simply sit down and relax with. [*] [b]Visuals[/b] - The art within the game, in regards to both the concept art and the pixel work, is perfectly sculpted. Each monster has personality oozing off of them, and the backgrounds in the battles are quite well made for a game of its time. [/list] [h2] Neutral Concerns [/h2] [list] [*] [b]Difficulty[/b] - I felt that the actual difficulty of the game was a bit unbalanced. Early on, there were encounters and issues with early game threats (such as the constant threat of Poison and an "Early" Game Boss that could use Death Spells) where it felt like quite the challenge. A higher challenge like this could be quite interesting if it were consistent throughout the game, to ensure the player remains challenged. However, the game only gets easier the more you play, assuming that you spend time to look for chests. By the time I got to the ending, I hardly needed to do more than press the Auto Button and let 90% of encounters handle themselves. [*] [b]Story[/b] - In my opinion, I believe that the story itself has a very solid basis for what could be a great tale... but it struggles in several regards. Early on, the story and goals are heavily lacking and there are no actual character goals for the main party, though such a thing is to be expected as you can pick their names and classes. Later on, the story picks up in the direction we recognize in later FF Entries, but it's clearer early on that there's a certain lack of polish. [*] [b]Direction[/b] - I will note that early on, there is an NPC that you can go to in order to ask "What do I do next", so you can avoid getting lost or confused over your next goal. Despite this, I still had a few times where I was unsure of what to do next and had to look up a guide over the next "path" to travel next. This was typically due to a confusion in either new travel abilities or a confusion on what you needed to do with a certain item. I will admit, it may be due to an oversight by myself, but I think the game could've been slightly clearer over where to go, though I'm certainly not asking for yellow journalist tape. Furthermore, I will note that this experience was made significantly better by the fact that you can disable random enemy spawns on the overworld at a whim without jeopardizing achievements. [/list] [h2] Neogative Points [/h2] [list] [*] [b]Movesets[/b] - Unfortunately, the game has a serious problem with the moves on the characters. Quite a few of the Black/White Mage moves are outright useless, or too situational to ever be considered over simply doing more damage. It's a terrible shame that the Black Mage has so many "Instant Kill" moves, but there's hardly any point in actually using them thanks to their low accuracy and how the bosses are typically immune. Similarly, many status moves are simply useless due to their accuracy and your damage loss for not simply spending those turns attacking. Similarly, the White Mage has a major problem with their moveset in that there's a lot of skills they have that are just way too niche to ever really be useful, compared to "use the best healing/aoe healing move you have every other turn". Even the status effects hardly ever come up, due to the shop selling the cures for any statuses at a cheap rate, and that you can simply just use it outside of battle. Notably, these are the major users of each type of magic, as many classes simply either use the same options or have no actual magic options. It has to come out as a negative for the game unfortunately. [/list] [h2]Conclusion[/h2] You won't regret picking up [b]Final Fantasy[/b] if you're hoping to see where the series began, or if you're hoping to experience a classic RPG that influenced the entire genre! I'd highly recommend picking it up and playing it, if given the chance.
感觉只适合情怀党或者ff爱好者,和老版只有画质上的区别。引导做的不好,如果没有认真看剧情或者到处找npc对话的话,很容易不知道自己要干什么要去哪里。完全没有支线内容,全收集全靠不断刷怪。但好在内置了金手指,可以加快升级速度。魔法有使用次数,不像新rpg一样消耗mp。总体来说给到一个npc吧,适合怀旧党和配置不高的玩家。
It's a fun basic rpg that does have a fair amount of replayability. Its definetly good considering its age it does a lot of impressive things for its age but definetly feels standard now. the combat system is very basic the isnt even a way to know about the turn order which can lead to a lot of frustrating deaths. it has a surprising amount of customization and is fun. but dont expect a grandiose story or worldbuilding. or even shocking gameplay. its a fun grindy game but im not certain most people will get much at all out of this game besides playing it as a FF fan or a person who appreciates gaming history. That being said its fairly priced and a overall good time so i definetly reccomend it.
PCで1~4、Switchで5を遊んだけど、ピクリマよりサウンドに驚いたわ。 遊んだ感覚としては最高に懐かしくて面白い。 (細かい点は厳密には違うんだろうけど) ピクリマっていうだけならある意味GBAでされてたように思うし。 単純にGBA版を音楽アレンジで(画質も音質もいろいろ)高解像度で移植したほうが個人的にうれしいかも。
i recomend this game,
güzel oyun grind çok yapıyonuz ona göre alın.
O suco do RPG, o nascimento de um clássico, a FANTASIA FINAL!
Final Fantasy needs to return to form.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.