
FINAL FANTASY X/X-2 HD Remaster celebrates two of the most cherished and beloved entries to the world-renowned franchise, completely remastered in gorgeous High Definition & now available on PC / Windows!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 23.6Kreviews | 88% | — | $5.9M |
| $24.99 | 29Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
발매 당시 기준으로는 명작 게임입니다. 근데 지금은 발매된 지 25년이 지났죠. 이제 이 게임에 남은 확실한 장점은 음악뿐이고, 나머지 호평 받던 요소들은 전부 지금 보면 단점에 가깝습니다. 1.그래픽 상점 페이지 스크린샷 보면 알 수 있듯 당시 최고 수준이었던 그래픽은 지금은 컷신 빼면 그냥 옛날 그래픽입니다. 공들여서 만든 컷신 CG는 지금 봐도 괜찮긴 한데, 게임 내내 봐야 하는 건 컷신이 아니라 인게임 그래픽이죠. 2.스토리 25년 전 당시에는 심오하고 감동적인 스토리였을지 모르지만, 이후 온갖 작품이 나온 지금 와서 보면 답답하고 뻔히 예상되는 부분이 많은 고전에 가깝습니다. 서정적이고 감성적인 분위기는 장점이지만 그 분위기도 후속작인 X-2에서 깨지고, X-2의 엔딩 분위기는 또 이후 나온 오디오 드라마가 깨뜨립니다. 그리고 엄밀히 말하면 NTR은 아니지만 스토리에 여러모로 NTR에 가깝게 느껴지는 요소가 많아서([spoiler] 히로인과 적의 키스, 결혼식 등[/spoiler]) 그쪽 요소에 내성이 없는 분이라면 굉장히 불쾌하실 수도 있습니다. 3.불편한 게임 디자인 카메라 시점은 고정이고, 퍼즐은 상당히 복잡하고, 미니게임은 공략 보고도 피지컬과 운이 필요한데다 대부분 재미도 없고, X는 사이드 활동을 엔딩 직전에 와서야 겨우 자유롭게 할 수 있는 구조고, X-2는 시작부터 자유로운 구조인척 하지만 진엔딩을 보려면 철저하게 정해진 순서대로 플레이해야 합니다. X는 대부분의 컷신이 스킵 불가능하고 대부분 대사 빨리 넘기기가 불가능한데다, X-2는 스킵이 가능해졌지만 대신 스킵하면 진엔딩을 못 봐서 모든 대화를 가만히 들어줘야 하고요. 전투 시스템도 X는 CTB고 X-2는 ATB라 갑자기 달라진 방식에 적응하기 힘듭니다. 4. 기술적 문제 옛날 게임이라 갑자기 게임이 튕기거나 초록색 화면과 함께 컷신이 소리만 나오는 등의 버그가 흔하게 일어납니다. 전체적으로 25년이 지난 지금 신규유저가 할 게임은 아닌 것 같습니다. 옛날 이 게임에 추억이 있는 분이나 이 시절 고전게임에 익숙한 분들이 아니면 명성만 듣고 샀다가 실망하실 확률이 높습니다. 구매하실 분들은 이런 점들을 미리 고려하시길 바랍니다. 비추.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.56/day in the week to Aug 4 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game of all time always a yearly replay
Hablaré solo del FFX, que es el que me terminé. Es un gran juego y tiene una gran historia, no me sorprende que esté en el top de la saga. Ahora bien, el juego me ha gustado pero me ha roto la experiencia. Sin entrar en spoilers, el tramo final es una tortura. Me he visto obligado a abandonar el juego por meses, y ahora me lo acabo de terminar. Eso sí, he tenido que usar métodos alternativos... De verdad que es un error grave, en el tramo final dejé de divertirme y solo me lo pasé ya por pena de haber llegado lejos y dejarlo sin terminar. Me he pasado muchos videojuegos en mi vida y nunca había sentido tantas ganas de lanzar mi laptop por la ventana. A pesar de eso, dejo una buena reseña porque es un gran juego. PD: Square Enix no se que se fumó para no permitir saltar las cinemáticas.
Joe que juegazo
Awesome game, I love Yuna and Tidus!
uno dei miei ff preferiti ma infiniti crash e schermate verdi nelle cinematics. fixate!
I love Final Fantasy X every since the PS2 era It's my fav game in the franchise! Using the Controller and keyboard works very good. Having the option for the Original or arranged music is very neat to have, same with japanese audio and text. But this PC port is unplayable, the cutscenes turned into green or black screens, the game speed toggle crashes the game, getting out of fullscreen will freeze the game. I been playing for an hour and I am still in the beginning of the game because of the crashes. I dont get why this old game has trouble running on my gaming laptop.
不停闪退不停闪退不停闪退 之前还能蠕动一下有新进展再闪退 结果遇到一个剧情战斗结束后必闪退 那还说什么了 不能玩的游戏,差评给你了
Good game, but on the steam version, glitches are frequent. Often, cutscenes are unviewable without reloading a save (green screening). Crashes are common as well—without reliable autosaves—so you may lose some hours of progress out of the blue.
Good game. Steam port is crap. All cinematics go into a complete green screen making it unwatchable. Game freezes frequently which gives you a loss of progress. Sad day I wouldn't buy it not because the game(s) are bad by any means but because steam doesn't vet their ports, or so it seems.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 6.4K | 59% | $7.99 | |
| $697.9K | 4.8K | 76% | $7.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| — | 2.6K | 83% | — | |
| $2.8M | 20K | 75% | $6.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 3.6K | 71% | $49.99 | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $5.9M | 96.4K | 96% | $4.99 |