
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 35.7Kreviews | 75% | #47 | $11.1M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogar FF7 Rebirth é como ir numa churrascaria de alto padrão: a campanha principal são as carnes que vem no espeto, as missões secundarias e mini games são o buffet self service. O jogo de cartas Queen's Blood é a comida japonesa que, apesar de secundária, se destaca bastante. Ou seja, é uma experiência é absolutamente maravilhosa pra quem esta com fome e tempo pra apreciar ao máximo, tendo consciência que talvez uma ou outra carne não agrade o paladar e que você pode ignorar o self service (eu acabei comendo quase tudo, mas vai de cada um). Muitas criticas acabam vindo de gente que esta de dieta, tomando monjaro, ou que só quer um prato normal e acaba achando tudo um exagero desnecessário. Também não ajuda o fato de que a indústria fica saturando o mercado com rodízios de menor qualidade.
リベレーションの前にすべてを思い出しておきたくて 無印→クライシスコア→リメイク→リバースを順番に遊んでみた リメイク→リバースでキャラ性能がかなり上方修正されていたり仕様変更されたりしていて 更にジャストガードや連携技などの追加もあって、リメイクとリバースを連続で遊ぶと なるほど、順当にブラッシュアップされるとこんな感じになるのか、 という気分を味わえるいいゲームだと思う 欲を言えばリベレーションにはFF16にあったようなトレモを実装してくれたら嬉しい キャラ仕様の完全把握に実践のみはさすがにやりにくいし チュートリアル外の仕様やネタもかなり多いからな あと個人的な不満だけど フィールドチョコボが壁にぶつかるモーションはいらない ただでさえ長いゲームなんだから 移動はもう割り切って快適性に全振りしていいんじゃないだろうか カードの面白さはFF8と同格かそれ以上の良さがある あとはバトルシミュレーターでメニューを開かせてくれ 設定変えるためだけにいちいち画面抜けるのは面倒だ あまり売れなかったらしいけど 個人的には売上以上に価値のあるゲームだと思うし3作目も期待してるし楽しみだ ※加筆 重要なことを書き忘れているのを思い出した バトル中のLTとRTが実質使わない空きボタンになっているから これで使える技のショートカットを4個から12個に増やせるという選択肢が欲しい 仲間コマンドなんかはAでメニュー開いてからLTRTで切り替えればいいだけだから実質問題ないでしょう とにかく同時に使える技を増やして 慣れてる人はメニュー不要バトルというのが可能になるといいな
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #25, worst DE #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $24.99−50% |
| — |
| — |
| #15 |
| not modelled |
| $14.99−70% | — | 95% | #23 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么垃圾剧情,剧情拖沓注水,过程相当傻逼,谁买谁傻逼
so far so good
Peak Game cant wait for the next one
一周目通关,足足120小时,体量可以说非常巨大。主线乃至全支线都有完整的配音、音乐、演出,各种的小细节也能看出制作组的用心与诚意。当然,这里的用心不包括技术力,SE对于UE4引擎的使用真是太差了,死亡打光、肉眼可见的场景加载,随便一转镜头就有恐怖的硬盘读取量,对低显存很不友好。 关于诟病比较多的小游戏,分享点我的体验:青蛙跳、爱丽丝打仙人掌、陆行鸟钻圈卡得比较久(半小时以上);摩托车手感很怪但标准很宽松,一两次就过了;3D斗士挫败感比较强,敌人出好几拳才能还击一拳,不过好在可以暂停逃课;陆行鸟赛跑关卡太多,玩到后面很烦,但有卡丁车经验玩起来非常简单。因此本作的小游戏体感对我来说还好。 剧情方面见仁见智,毕竟FF7是一个30年的老游戏,需要给老玩家也带来新鲜感,因此加入了大量新设定(菲拉,改变命运等等)以及谜语人来保持神秘感、引发讨论,这一点我表示可以理解。而且这方面SE也确实成功了,通关后我看了大量国内外解析,对于这些设定还是莫衷一是,只能期待明年的Revelation解答了。 另外,剧情表现是很典的主线正经、偶尔插科打诨形式(日式幽默),印象很深的一段:在金碟比赛后,身上状态比较残,这时候突然闯入塔克斯二人组,我寻思要打连战?这状态很危险啊 ~ 结果园长直接喊人搬了一套售货机和长椅到比赛场地,给我乐得不行。但这一段让我很开心的小片段,网上居然有人喷“降智”。这一段很显然属于“没那么正经”的小剧场部分,如果要这么严肃地玩游戏,那FF7确实不合你的胃口。 战斗是这款游戏最大的优点之一,完美结合策略性(魔晶石搭配、弱点克制)与实时操作,本作提高了防御和闪避的性能,新加入的联手技也大大提高了战斗的灵活性。但游戏内对于战斗系统的介绍并不够详细,很多机制需要自己研究或者看攻略。这就导致很多人玩到通关也只会平a复读、联手复读以及猛猛嗑药,武器能力都没学会几个,非常可惜。 音乐方面,真神无需多言。 总体而言,这是一款短板明显,但长板很长的游戏,值得一玩~~~
Finish before the release of FF7 Revelation. For me better than the FF7 Remake. Improve most of the feature integrated on the Remake. Hoping for the FF7 Revelation to be much better to close the series with a bang.
I didn't expect to cry playing this
爱丽丝和蒂法很好看,游戏就是依托答辩,优化稀烂,支线塞满小游戏,游戏节奏拖沓,喜欢爱丽丝和蒂法的史低时可以购入尝一尝
TITLE: GOOD GAME WITH A FEW BUMPS this is new that im doing for my reviews so people who see can get the best of what to expect PROS: the game is beautiful so far has a good story with fluent combat from the modern ff games, final fantasy 7 rebirth has fantastic music, characters you grow to and otherwise a good experience. The game does lead you on youres toes so far in the main story but is impacted with some things that will be listed in the cons. CONS: well here we go theyre alot more cons than pros so if i had to but this game has no ultrawide suport, youll have to go download mods to fix that in todays standard ultrawide is very popular and is no excuse why it shouldnt be added for just gameplay and not cutscences 2 the game mini stutters constantly which and are rare and you will get a fatal error randomly some had it worse than others from what i can tell so be warned on that 3 this is the one that bothers me the most, so final fantasy 7 had good side quest that were interesting and fun, oh boy it felt like bloat quests and its all of them, go here collect that, use a chokibo to sniff that, it felt like mmo fetch questing and that is this games biggest downfall. so if you like the story for final fantasy 7 youll like this game with some minor annoying things but it is a final fantasy game no less and is still good just made for consoles so use a controller REVIEW SCORE 6.8
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $8.3M | 53K | 87% | $9.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.5K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 19K | 93% | $17.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.2M | 28.2K | 95% | $14.99 |