
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 35.7Kreviews | 75% | #40 | $11.1M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9.5/10 + 游戏演出和BGM都是顶尖水平 + 战斗系统不错,不是纯ARPG,本质上还是JRPG,策略性很高 + 满分剧情,内容充实,扩充了很多原版一笔带过的情节 + 大世界不错,相较于原版大加强,驱动力很足 + 女王之血很有趣,上头 - 迷你游戏太多,很难做到全部让人喜欢 - 贡加加这张图引导不明确,容易迷路 - 最后的BOSS战有点懵,设定太多一口气砸过来让人吃不消
Get it on a deal, otherwise don't. Port is lazy and it stutters very frequently when it really shouldn't. Fix it!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #17, worst PL #68 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99−70% |
| — |
| 95% |
| #24 |
| not modelled |
| $24.99−50% | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK
masterpiece.
Loved the first remake game, cant stand this one. I keep playing because of FOMO, waiting for the game to get good, but my god the open world copy pasta design is so difficult to get through. some cool parts here and there but overwall a giant waste of time. even the combat is a bit awkward and repeatable. story is bad, cloud sounds like an ai, combat is always a gimick (assess use element), open world formula is straight copied from every game you have ever played.
しょーもないミニゲームとギミックのせいでストレス満載のゲーム 肝心のストーリーがミニゲームのせいで薄まっているのがもったいない 戦闘も爽快感がなく楽しくない 色々詰め込みすぎてダメになっている印象 いいところは映像美だけ ムービー中のカメラワークとかキャラクターの動きは素晴らしい 原作のほうがおもろい
序章打了一小时还没完有感觉吗 SE个贱狗为了它索尼爹的手柄把一切互动都做得巨慢,推魔晄吸尘器真的巨慢巨傻b,拧阀门都要双扳机键按四次 序章的路被放大十倍甚至九倍,我日你妈能设计出这一切让人觉得不耐烦的设定也是神人了 一切都是为了把原版几十小时就能通关的流程拆三份卖,吃相难看,而且还背刺首发玩家,SE你真的对得起你的用户哈 等到大部分人再也不买首发只等你背刺打折再买的时候你就该哭了
solid game, however..... my god chapter 11 puzzles are bad, im talking EXTREMELY bad game design. You have barret with a gun, then cait sith has to pick up a barrel and throw it in a rotating combine, but the camera and description are god awful. Im at 5 hours at this one part, I cannot hit it, its effectively stumped my game play. I like puzzles, but man this is really bad.... like old school playstation 1 puzzles that failed players gameplay bad. Cant recommend it right now... its really given me a bad taste.
THIS REVIEW CONTAINS SPOILERS. I absolutely love the original Final Fantasy VII, and I also love the remake projects! Replaying both the original and the remakes has made me so attached to these characters. The way they designed them in the remakes, and the voice acting is just fantastic. The story is great, and in my opinion, has a good pace despite how much content there is. The gameplay was great in Remake and is even better in Rebirth. The introduction of synergy skills, aerial attacks, perfect parries, etc. adds so much more depth to the combat. It feels very rewarding switching between characters, since doing so let's you build up your ATB and set yourself up to use different abilities. There's just so many layers to the combat mechanics and I absolutely love it. Exploring is also a lot of fun. And even though I find Chadley rather annoying, I actually really enjoyed gathering world intel for him throughout the world. But man... Chadley does NOT need to inform me every damn time I'm doing it! I'm fully aware that I have scanned a life spring or done a summon shrine. There are a few reasons why I don't think this is a perfect game though. Minigames. Not exactly a shocking take, but they really went overboard with the minigames in Rebirth. A lot of them are genuinely fun, hell, some of them are really well executed like Queens Blood, but I'm not a fan of some of them being forced into the main story or side quests. I get that most of them are optional, but the completionist part of my brain just can't ignore that 100% world intel. Having to learn new minigames can get pretty tiring. Chocobo racing was fun though. Red XIII/Nanaki. Don't get me wrong, I understand he's technically a teenager, and I really like to see him open up and everything, but that voice acting... REALLY doesn't do it for me. AURA LOSS! And the most important one, is Aerith's death. In the original, it was a much more straightforward, tragic and permanent event that left such a huge impact on the game. It's one of the most iconic scenes in gaming. Rebirth makes it much more distorted, which can leave new players feeling confused after finishing the game. It still hits hard, at least for me, but it doesn't come close to being as emotional as the original scene unfortunately. But overall, Final Fantasy VII Rebirth feels like an ambitious journey with friends, and despite it's flaws, It is a game that will leave you with a wide range of emotions. I absolutely love this adventure and I can't wait to see what Revelation have in store for us. I'm a little concerned about how they're going to handle the multiverse elements introduced here though, since I'm not the biggest fan of that concept. But either way, I'm still so hyped for the next and final installment!
Predecible ,no tiene soporte nativo widescreen, malos puntos de carga........ no lo recomiendo a pesar de que gaste una buena cantidad de horas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
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| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.5K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 22.5K | 92% | $17.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 |