
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 35.7Kreviews | 75% | #40 | $11.1M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is decent and all, but i just bought it now and it is plagued by easily fixable issues. I shouldn't have to clear my shader cache every 5 minutes to be able to play a game thats been out this long. All we hear about is how many employees and bloat are at these companies. If you have all these people and you cant make it so clothes dont turn black or transparent, on a game thats been out this long, it says a lot
As someone who's played the original Final Fantasy VII, I really wanted to love Rebirth, but it ended up being quite a disappointing experience. The biggest issue for me was the amount of padding. A lot of the game feels like it's stretching what were once memorable moments into unnecessarily long sections. The pacing suffers because of it, and it often feels like you're being delayed from getting to the parts you actually want to play. The open world starts off feeling fresh, but before long it becomes repetitive. Most of the activities are just slight variations of the same tasks repeated across different regions. After a while, it feels more like ticking boxes than enjoying an adventure. Then there's Chadley. At first, he's fine, but after dozens of interruptions, constant calls, and repeated explanations, it becomes genuinely irritating. Every time you think you're about to get back into the story, another conversation pops up and completely kills the momentum. The side quests didn't help either. The majority of them felt like filler, with very little payoff. They follow the same formula over and over again, and I reached a point where I simply stopped caring about completing them because they weren't rewarding enough to justify the time. The combat, visuals, soundtrack, and character performances are all excellent, and they're easily the game's strongest points. Unfortunately, they're weighed down by bloated pacing and repetitive content. Rebirth has moments of brilliance, but getting to those moments often feels like a chore rather than an exciting journey.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 22.5K | 92% | $17.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $8.3M | 53K | 87% | $9.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.5K | 87% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #17, worst PL #68 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99−70% |
| — |
| 95% |
| #24 |
| not modelled |
| $24.99−50% | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good God. What did those anime-addled, Japanese boomers do to this story.
Акушер сбежал от роженицы, когда увидел что сделало обновление с игрой 1.005 на видеокартах амудэ - Тени (за что) - Клауд сгорел почернел - Рэд сменил расовую принадлежность - Тифа объелась пластмассы
ABSOLUTE ANIME CINEMA X2
9.5/10 + 游戏演出和BGM都是顶尖水平 + 战斗系统不错,不是纯ARPG,本质上还是JRPG,策略性很高 + 满分剧情,内容充实,扩充了很多原版一笔带过的情节 + 大世界不错,相较于原版大加强,驱动力很足 + 女王之血很有趣,上头 - 迷你游戏太多,很难做到全部让人喜欢 - 贡加加这张图引导不明确,容易迷路 - 最后的BOSS战有点懵,设定太多一口气砸过来让人吃不消
В самом начале хочу поблагодарить [b]Mognet[/b] и их русификатор для FF7 Remake и Rebirth, ведь именно они помогли в полной мере насладиться игрой! [hr][/hr] [h2][b]Чудесное время в прекрасном приключении[/b][/h2] Несколько лет я ждал, когда же всё-таки смогу прикоснуться к перезапуску 7 части. И, наконец, в начале этого года это произошло! Проходил я 1 и 2 части суммарно 3 месяца и всё это время буквально не мог оторваться: • Повествование • Изучение уровней • Сражения • Мини-игры — от всего этого за 160 часов я получил памятные эмоций на годы вперед! Если к [b]Remake[/b] у меня были вопросы, то в [b]Rebirth [/b]помимо dei-пропагандым минусов я не увидел. Масштабность, качество проработки выросли на голову, от этого я ещё сильнее жду финальную часть трилогии – [b]Revelation[/b] [h3]О плюсах:[/h3] [h3]1. Повествование – крайне интересно![/h3] Если в [b]Metaphor[/b] или [b]Persona [/b]я зыдыхался от нудного сюжета, здесь же мне было очень тяжело заставить себя оторваться По уровню вовлеченности FF довольно близко подобралась к [b]Экспедиции 33[/b] [h3]2. Дизайн локаций – моё почтение![/h3] Я фанат игр с возможностью исследования локаций, прохождения встречных активностей и поиска секреток — всё было сделано на высшем уровне [h3]3. Визуальный дизайн[/h3] [list][*] Мне кажется, что в Square Enix работают одни из лучших 3Д-художников в игровой индустрии: настолько красивых, проработанные и живых персонажей я давно не видел [*] Также сильно повлияли моды с Nexus, которые подчеркнули достоинства Тифы и Айрис (: [*] А также окружение, всевозможные анимации, VFX – всё сделано невероятно качественно! [/list] [h3]4. Геймплей – прекрасная боевая система![/h3] У меня язык не повернется отнести эту игру к JRPG, т.к. в них в основном унылая боевая система, от которой тошнит к 20 часу игры. Здесь же бой [b]– это добротный битэмап эшкен![/b] [list][*] Думаю, суммарно часов 10 я потратил, чтобы изучить геймплей за каждого персонажа и замастерить их синергию [*] Разработчики углубили боевую систему за счет оружия и материй по сравнению с 1-й частью, поэтому бои стали реально интересными, [u]особенно с боссами или в симуляции[/u] [*] [b]Мои любимые бойцы: Тифа, Айрис и Юффи[/b] [/list] [h3]5. Аудио и синематики[/h3] [list][*] Музыка и sfx - великолепно [*] Синематики – великолепно, но с поправкой на то, что лица Айрис и Тифы в них становились более детскими что ли, что немного выбивало из колеи.. [/list] В одном из интервью, геймдиректор FF поделился, что перепроходил игру минимум 20 раз перед релизом. Всё это, конечно же, чувствуется в том, насколько качественной получилась игра! [h2][b]Крайне рекомендую, моя оценка 9/10![/b][/h2]
This is an amazing and fun game - a *reimagining* not a beat by beat reproduction of the 1997 OG. But, if you made it through Remake Intergrade, you know that. There's so much happening - big world, big story, great characters. There's things in there for everyone's tastes - even minigames and Chadley. So play it for the special game it is and enjoy the fantastic ride.
better than genshin
듀얼패드 연결하면 패드스피커로 나오는 병맛같은 시스템. 여차저차 제어판에서 듀얼패드 스피커 사용 안함으로 설정함. 게임 스토리 자체는 좋음. 근데 초반 루즈함. 내 컴텨 사양으로 풀옵 70프레임 나옴. 발적화 인정? 자동 진행 영상에서는 120프레임~250프레임.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.