
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Ivalice—a kingdom blessed by the light of the gods and ruled by the Two-headed Lion. A year after her defeat to Ordallia in the Fifty Years' War, the king succumbed to malady, leaving a mere boy of two to ascend the throne.
Whoever was named regent would rule in truth, and thus emerged two rival candidates: dukes Goltanna and Larg, whose deeds during the war had earned them great renown. Goltanna the Black Lion and Larg the White Lion were destined to clash, and the resulting conflict would come to be known as the War of the Lions.
Against this backdrop appear Ramza, third son of House Beoulve, one of Ivalice's leading military families, and his childhood companion Delita, a commoner raised amongst nobles. As they endeavor to chart a course through this tumultuous age, a mighty current draws them ever closer to the abyss.

Lead your party in exhilarating encounters where strategic positioning and forward planning determine the outcome. Use the varied terrain of 3D battlefields to your advantage, skillfully manipulate the turn order, and victory will be yours for the taking.

Combine a wide variety of jobs and abilities to craft your very own strategies.
As your party members grow, they will gain access to more jobs, each with its own unique abilities. Once learned, abilities can be used even after changing to another job. With over 20 jobs to master—including white mage, black mage, dragoon, and many others from the FINAL FANTASY series—and hundreds of abilities to learn, you have the freedom to experiment and discover the combinations that best suit your party. Chocobos and other creatures can also be tamed and led into battle.

With improved graphics, fully voiced dialogue, and refined gameplay, the enhanced version provides the perfect way to immerse yourself in the world of Ivalice. Along with the fine-tuning of several features and battle mechanics, the inclusion of the more accessible "Squire" difficulty setting makes the enhanced version an excellent starting point for first-time players.
The classic version unites the graphics and gameplay of the original 1997 version with the renowned War of the Lions translation for a unique way to experience this beloved title.
The Enhanced version of the game supports a wide variety of controller options.
It also supports keyboard and mouse controls.
The Classic version of the game only supports XInput controllers.
Keyboard controls are also supported, but mouse controls are not supported.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 6.8Kreviews | 89% | #93 | $8.9M |
| $59.99 | 3.8Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
雖然商店頁面寫可以用暈10玩 但是如果不更新OS的話很可能根本打不開 所以我全程用steam deck接底座玩普通難度 ㄜ......非常失望 我知道這款是老遊戲重製 多少有一些噁心人的設計 像是裝備會被敵方永久破壞/偷竊 要農JP、農JP、農JP啦 但1995年 SFC上的 Tactics Ogre 我也沒玩的這麼不爽 [strike](後來新作的Tactics Ogre: Reborn系統改爛到不如SFC版又是另一件事了[/strike] 上場人員只有5個,地圖都偏小 接戰距離很短,敵方範圍魔法非常噁心 BOSS第一回合就能衝過來賞你一招範圍劍技 不想一直瘋狂復活能怎麼玩呢 登登~\算術士/ 這職業大概是我玩過遊戲裡面最符合『玩家會自己毀了自己遊戲體驗』的 原地把選項都先選一遍看能擊中哪些目標然後放巨蛙/致命一擊 對結果不滿意直接讀檔重放(輪到我方行動時遊戲會自動存檔 總之先削減敵方數量 非常強勢、非常有效、非常無聊 然後戰旗遊戲真的不要加太多機率要素 連復活都會失敗真的是搞...... 只能上場五人還有一個問題,夥伴NPC隨便就超過五人 這款 NPC 跟 BOSS 有時是會有特殊對話 不上場就看不到Orz 夥伴數量上限給到50,只能上場五人 那45個冷板凳要幹麼勒? 『賺錢差事』這個系統除了塞FF系列彩蛋以外真的有存在意義嗎 就算養了 6組1等閒人專門送去解差事 還有一堆空位怎麼辦勒? 讓給怪物當砲房吧 ......先不說只有五人能上場誰會派怪物 讓怪物一直生蛋除了時不時要按放生很煩以外到底能幹嘛 [hr][/hr] 話說到劇情 這是我最失望的部份 大部分的對話我的感想都是『誰會第一次見面就說這個!?』 沒有角色鋪陳一上來就說教效果也太差 誰知道你們之前都幹了啥? 而主角不用掙扎、沒有取捨、永遠是正義的一方 敵方就是範本的惡人純作惡 [strike]力量~力量~力量 [/strike] ㄜ......是沒什麼不好 就是跟我的預期實在差太遠了 這劇情給我的觀感還不如 三角戰略 更別說 Tactics Ogre (沒有分支只能一本道可能也限制了劇本發揮就是 [hr][/hr] 是能看得出這款製作真的非常用心 但不論是系統還是劇情都不符合我的期待
9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #78, worst JP #95 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 3.67/day in the week to Aug 5 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $29.99−40% |
| 358ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 985 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
story = good characters = even gooder combat = the goodest i'm jealous of anyone who has not played this yet and gets to experience it for the first time.
I've been playing FFT since the original NA release in 1998. It is an unparalleled masterpiece. This version is the best version to play.
这游戏就像当年隔壁班级的可爱女生,没机会接触只是有一点好感,当你踏进社会有一天遇到了她,无意间走进她的生活,就像打开一份宝藏不仅有你当时看到的可爱,还有她的气质和智慧深深的让你着迷,你兄弟问你为什么这么爱,你想起来满脑子都是她的优点,只能反问为什么不爱,她真的不一样!
Nostalgia.
One of the best games of all time!
10/10, please make a sequel.
✔
This game's a ♥♥♥♥♥♥♥ classic, but for both good and bad. Despite how much I like it, I shall try to be as fair and unbiased as I can with this. And as I usually do with reviews, I'll begin with the bad. It's infamous at this point that the original Final Fantasy Tactics was brutal in difficulty, and the PSP remake followed suit on that. When I saw that the game was getting another remake, I had expected that some of the more egregious difficulty spikes that border on gamebreaking would be balanced out, but... No? This game is still just as brutal, it just has an actual option to get back to the world map if you get stuck on an unbeatable situation, which the PS1 and PSP versions did not. I'm gonna be honest here, as much as I love challenges, there's more than just a handful of bosses here that are unbeatable unless you cheese them in some way - and definitely not beatable if you go in blind. Sure, it's cool that retrying a boss is faster now, but bashing your head against a wall until you get lucky enough to find the one strategy that works doesn't sound like a strategy game to me, but a puzzle game instead. Enemies in the lategame also tend to have hyper inflation running in their healthbars, everyone's a gigatank with twice the HP you could realistically get. The other only negative is, honestly, the weird decisions between the previous two editions. When it was announced that this game would use the base game first and only add things from War of the Lions - the PSP one - when necessary, it felt wrong. Sure, the extra cameo characters in the PSP are lore-breaking and should go, but the classes as well? Mime, Dark Knight, all of 'em gone. The cutscenes from War of the Lion, which looked so damn gorgeous? War of the Lions had about 25 minutes of cutscenes, this version only keeps like 3 of them. It feels wrong to take only a couple things and leave so much of the good ♥♥♥♥ behind. And I guess the Final Fantasy VII cameos feel as handfisted as they did back in the day, no fixing that. But leaving those two complains, what's left in here? An honestly amazing turn-based RPG/Strategy game, from start to finish. This game's a ♥♥♥♥♥♥♥ classic and deservingly so. Gameplay-wise, while the game is challenging, it does give a massive amount of freedom to the player. Sure, I'd love to field up to six units rather than five, I'd love to have more classes, but with the amount already there you can go and build whatever nonsense you want. Lots of equipment, lots of accessories, tons of skills to learn. Many reviews skip on the audio department, but I don't: the music is amazing, and props go to the new voice-actors. The War of the Lions version only had voices in cutscenes, but here? Everyone's voiced, and nobody sounds out of place. I'm sure glad the graphics have kept their style. From up-close and with a big monitor, some of the sprites do look like they're hand-made drawings more than videogame sprites, if that makes any sense, but I'm sure as f#ck glad the audio synching issues from War of the Lions are fixed in here - back then, the effects from spells and such tanked performance for a second, leaving the audio running at normal speed. Lastly, the new quality of life additions in here? Great, f#cking love 'em. Skipping random encounters, speeding up stuff, going back to the world map to retry stuff, surprised the PSP one did not have any of that stuff. If only this version would let us kill Argath a couple more times, I don't think he's learned his lesson yet. Overall, do I recommend it? Hell yeah! But wait for a sale, the base price is a bit steep. While the game has a slow start, it really picks up. Hope ya enjoy medieval politics. TL:DR Edition: A very faithful remake of the original PS1 game, borrowing very little from the old PSP remake. Game is brutal in difficulty and enemies have way too much health in the lategame, but overall? A ton of fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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