
Traverse a dried-out seabed littered with the remains of a decaying civilization. Keep your unique vessel going, overcome numerous obstacles and withstand the hazardous weather conditions. How far can you make it? What will you find?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 1 → 5.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.5Kreviews | 95% | — | $8.4M |
| $12.49 | 2.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Muy buena banda sonora [/h1] Recomiendo este juego la verdad es muy bueno para pasar el rato y entretiene resolver sus pequeños acertijo asi mismo su banda sonora es bastante buena me la pase bien con este corto juego, eso si en el tema de historia si es que tiene no me quedo claro pero estuvo bueno.
I've played it over a multiple short sessions after work. It was just what I needed at the end of the day. Very relaxing and immersive experience. Art style, music, and overall atmosphere are all 10/10. Gameplay is simple and the game isn't long which I don't find bad especially for what the game is. Plug in your headphone, sit back, and lose yourself in this small beautiful little journey.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 16.9K | 82% | $24.99 | |
| $8.4M | 41.1K | 70% | $11.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $8.3M | 30K | 94% | $14.99 | |
| $8.4M | 18.9K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 520 | 88% | $3.75 | |
| $801.2K | 3.2K | 89% | $14.99 | |
| $98.6K | 2.1K | 82% | $2.99 | |
| $473K | 1.2K | 88% | $24.99 | |
| $183.4K | 466 | 94% | $19.99 | |
| $78.9K | 187 | 78% | $19.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6/day in the week to Jul 21 → 7.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German, English, French, Italian, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Traditional Chinese, Korean +2 more
| $14.99 |
| 892ratings |
| 92% |
| — |
| not modelled |
| $3.75−75% | 520ratings | 88% | — | not modelled |
| $5.99 | 506ratings | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Симулятор першої машини, коли ти в селі
i like it
10分
Обзор на FAR: Lone Sails «Идеальное медитативное приключение на один вечер, которое действительно расслабляет» Прошел её на одном дыхании и остался неожиданно и очень сильно доволен. Это именно тот проект, который не пытается сношать вам мозг, а даёт отдохнуть. ➕ Что понравилось (Плюсы) Максимальный релакс: Игра невероятно медитативная и размеренная. Весь геймплей направлен на то, чтобы игрок просто расслабился и получал удовольствие от процесса управления своим огромным сухопутным кораблем. Густая атмосфера: Работа художников и общая стилистика отлично погружают в этот молчаливый, но притягательный мир постапокалипсиса. Идеальный хронометраж: Игра вообще не затянута. Свои 3,2–3,5 часа она отрабатывает на полную катушку, оставляя после себя исключительно приятное послевкусие. ➖ На любителя / Минусы Продолжительность: Игра очень короткая, её буквально хватает на один присест. Но, если честно, будь она длиннее — скорее всего, начала бы душить. Так что этот «минус» идет игре только на пользу. Итог Шикарная и очень ламповая игрушка на вечер! Если брать по скидке — залетает просто на ура. Она даёт ровно то, зачем мы приходим в игры после тяжелого дня: уют, атмосферу и полное расслабление. Однозначный палец вверх!
[h3]Positives: [/h3] +The game can be completed (at least let us be optimistic about the weird thing concerning why I couldn't finish it and had to watch the last 10 minutes of it). It is not an unplayable, buggy mess, so that is not the reason why I don't recommend it. [h3]Mixed feelings: [/h3] +/-You have to figure out what to do in the game to progress. This is not difficult if we are talking about the puzzles, as they are too easy, but it can be harder when you are first trying to get into the game. Hint: look for red objects, you either have to push them or use the interaction button. [h3]Negatives: [/h3] - The story is a big nothing. It's not like an indie horror walking simulator or puzzle platformer where there is at least a weaker or predictable plot. We can't even compare it to the stories of Little Nightmares 1 and 2, in which there aren't any dialogues or notes, yet there are different NPCs around us, and by those NPCs' actions and behavior, we can predict and form theories about the story. Here in this game, it is literally just you and the big nothing. - The gameplay is too simple and quite repetitive. [h3]Final notes: [/h3] * A game should either have a story where we are curious about where it leads or engaging gameplay so they can compensate for the weaker part, but for me, neither of them was interesting. * You may have the exact opposite opinion of mine, which you have every right to have. I respect yours, so please respect mine. * I suggest playing the demo first so you can decide if it is for you or not.
遊戲性普普通通 但是在末日開著載具逛風景的氛圍感倒是營造的很好 就這點給好評~
연비 박살난 고물 버스와 함께 떠나는 여정 어려운 컨트롤이나 길어지는 플레이 타임에 지친 유저에게 휴식 같은 존재입니다. 잔잔한 BGM과 쉬운 조작, 감성적인 그래픽, 직관적이고 어렵지 않은 퍼즐, 은근히 바쁜 운전 등 여러가지 요소가 겹쳐 간단하지만 너무 지루하지는 않게 즐기기 좋은 게임입니다. 플레이 타임이 짧지만 이런 게임 특성상 너무 긴 플레이 타임은 지루함을 불러올 수 있기 때문에 오히려 짧은 플레이 타임이 잘 어울리는 게임이네요. 출시 후 시간이 많이 흘렀고 할인도 크게 들어가니 할인할 때 사서 간단하게 큰 생각 없이 즐기기 좋은 게임인것 같습니다.
Hauntingly melancholic atmosphere. Simple but relaxing gameplay. A wonderful Experience. Good Game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.