
The award-winning Far Cry franchise returns with its innovative open world gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters. Welcome to the Stone Age, a time of danger and adventure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 14.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 41.3Kreviews | 86% | — | $6.4M |
| $29.99 | 45.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1322 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
make a second one
só um pouco repetitivo na gameplay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 4.1K | 94% | $49.99 | |
| $6.4M | 7.2K | 73% | $39.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 9K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.4M | 74.1K | 85% | $5.99 | |
| $77.6K | 106 | 46% | $19.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $243.6K | 342 | 49% | $19.99 | |
| $81.1K | 139 | 54% | $13.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 11 → 10.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Japanese, Korean, Norwegian, Polish +7 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun
gotty, pero es una paja que sea tan tosco para escalar y demas cosas. me tire de un acantilado a un rio y se bugeo me hizo traspasar el suelo y bajo el mapa es todo agua infinita, no tenia forma de salir, mori y si fuese modo experto sin muerte iba a ser una paja....
好玩好玩
Начнём с того, что, очень красивая природа и детализация мира, для меня самая красивая часть серии всё равно является Праймал. Здесь отлично передана природа доисторического периода: деревья, горы и местные пейзажи очень радуют глаз, и иногда хочется просто остановиться и любоваться видами. Перейдём к сюжету. Он показался мне довольно интересным. Захват аванпостов, сигнальных костров всё в лучших традициях Фар Край. Правда, поначалу может быть немного скучно, потому что до большинства сюжетных заданий приходится добираться пешком. Транспорта, по понятным причинам, здесь нет. Миссии и дополнительные задания оказались интересными, а аванпосты выполнены очень красиво и отлично вписываются в атмосферу игры. На этом, думаю, всё. В целом игра оставила у меня очень положительные впечатления, и я точно могу её рекомендовать.
Do not buy anything from Ubisoft. They lock the game in a Ubisoft account, and if anything should happen to that account you permanently lose access to your games. Great game, though.
каеф
Espresso tonic Zdieľať Zdieľať Zdieľať do 15 minút Jednoduché Ingrediencie Postup Ingrediencie (1 pohár) Potrebujeme: dvojité espresso tonik väčšie kocky ľadu plátok pomaranča, grepu, citróna alebo limetky Postup 1 Na dno menšieho skleného pohára vložíme 3-4 kocky ľadu. Zalejeme vychladeným tonikom približne do 3/4 pohára. 2 Pripravíme si espresso a ešte horúce ho nalejeme do pohára tak, aby sa prúd kávy lial priamo na kocku ľadu na hladine. Kávu odporúčame liať do pohára z nádobky so "zobáčikom". Čím je prúd kávy tenší, o to lepší vizuálny efekt oddelených farieb nápojov v pohári dosiahneme. 3 Podľa chuti dozdobíme plátkom pomaranča, grepu, citróna alebo limetky.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.