
Dive into a transformed vibrant post-apocalyptic Hope County, Montana, 17 years after a global nuclear catastrophe. Lead the fight against the Highwaymen, as they seek to take over the last remaining resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 18 → 6.6/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito, muito bom!!
прошол игру на все очивки я обетом нее желею что прошол топ за 3500 тенге и типа нигер танцует тенге на стим тенге на стим тенге на стим
very good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 55.9K | 85% | $3.99 | |
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 19.2K | 96% | $9.99 | |
| $5.1M | 12.3K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 74.1K | 85% | $5.99 | |
| $2.7M | 4.7K | 39% | $39.99 | |
| — | 0 | — | — | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $36M | 495.7K | 95% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego está regular, no es la gran cosa pero tampoco es malo, empezando por lo bueno, el sistema de niveles de los enemigos me parece buena idea aunque no está bien implementada, más adelante cuento porque, la temática de mundo apocalíptico también me parece muy buen punto para el juego, junto al apartado gráfico que me gustaron mucho, el que los saqueadores puedan retomar un puesto que ya tomaste también me encanta la idea , sin embargo el juego tiene puntos donde se siente malo o abrumador , primero como mencione el sistema de niveles de los enemigos está bien pero no siento que lo implementarán de la mejor manera, me encanta la idea que hayan enemigos más fuertes que otros, pero no que necesite un arma con un colorcito llamativo y más exótica al que tengo para poder eliminarlo, eso de estar farmeando 1 hora por todo el mapa para encontrar que si cinta americana , engranajes y todo lo demás para poder conseguir el arma que necesito y así poder eliminar al enemigo que me estanca me parece absurdo, pudieron implementar este sistema de niveles por armadura , tipo que el nivel 1 no tenga armadura , el nivel 2 tenga chaleco anti balas y así sucesivamente hasta que el nivel 4 sea un Juggernaut por el estilo, si cierto que así son los enemigos , sin embargo un arma de nivel 1 no puede romper armadura de nivel 2 , podrían haber hecho que todas las armas fueran iguales, y que los enemigos blindados aguanten 3 o 5 disparos antes de que se les rompa la armadura, segundo la presencia de las gemelas me parece poca o incluso nula, siento q como villanas hacen un pésimo papel, son brutales y todo pero no imponen respeto, hay partes del juego donde directamente solo por una llamada por radio que me hacian yo recapacitaba y decía "ah si cierto que las villanas son estas" a lo que me refiero es que no imponen respeto como por ejemplo otros villanos como Joseph y su secta que te secuestraban a cierto punto para hablar contigo o como vaas que si era un villano presente , el mapa me parece muy pequeño en comparación al 5, siendo que el mapa se siente más como un dlc con reecolor de apocalipsis que como un mapa nuevo, como otro punto negativo tenemos el sistema de habilidades y el campamento, es muy molesto tener que farmear etanol para poder subir de nivel mi salud, y no obstante tengo que subir el resto de estaciones si quiero subir al máximo mi salud máxima , si a mí no mi importa subir de nivel el taller, porque me obligan a subirlo de nivel para poder subir mi salud máxima? Me hacen gastar el etanol que farmeo para mi salud , al igual que el campo de entrenamiento, porque coño tengo que subir el campo de entrenamiento si quiero que mis compañeros maten enemigos de X nivel, me comí tremenda troleada cuando mandé al juez a matar un enemigo nivel 3 y tenía el campo al 1, me hecho por la borda todo el sigilo que tenía, el juego puede mejorar en varios aspectos espero que recapaciten y perfeccione su sistema de niveles de los enemigos , tampoco es que yo sea un experto en videojuegos para hacer una crítica profesional pero está es mi opinión personal como jugador casual Que si recomiendo el juego? Si , está chido si te esfuerzas en conseguir las armas y mejoras, como historia es pasable, en cuanto a gameplay se pone bueno una vez tienes armas nivel 4, mi recomendación es que rusheen instantáneamente el banco de armas
Well... It's just boring. And gets boring pretty fast. I loved FC 3, loved FR 4, Primal and Blood Dragon. All 100% completion. Enjoyed every bit of those. But this one... Just farming missions with no purpose. super unfair enemies that spot you immediately if you fart too loud. Unbalanced, repetative. To get some achievement you literally have to play the same mission at least 3 times. Doing things quiet on level 3 difficulty is almost impossible. Will play to get as many achievements as possible but very average gameplay. There are a lot more better games to play.
ugh healthbars... its like borderlands infestation
kewl
Za mňa osobne super pokračovanie Far Cry 5, hru som si maximalne užil. + Open World, zbrane, príbeh, grafika..
-
TLDR: I recommend this game. Some 46 hours in I can safely say that I like Far Cry New Dawn. Is it as good as 5? No. Is it a good game? Yes. At least I think so. You return to Hope County and one thing I recommend is you play this right after finishing Far Cry 5, because I especially liked remembering how the changed locations used to look like in Far Cry 5. Yes, there is a story, but not a good one for sure and the main villains don't hold a candle to Jospeh Seed. There was a lot of controversy regarding loot system, which is divided into categories, much like in an MMO, but I did not mind it. I enjoyed upgrading and crafting legendary vehicles and weapons. This time around you have a base and you upgrade it, which was not tedious at all, but really fun. I also enjoyed the new outpost system, which lets you liberate them many times for rewards, they all have 3 difficulty levels, but you can spam them endlessly on level 3. They also added expeditions, where you go to certain parts of the world off the main map and you have to eytract a package for increasingly better rewards. One thing I did not like very much was introduction of healt bars, making headshots waaaaay less effective. I understand what they were trying to do, but it was the wrong way to go about it. They should have found another way of making the game increasingly more challenging.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.