
Dive into a transformed vibrant post-apocalyptic Hope County, Montana, 17 years after a global nuclear catastrophe. Lead the fight against the Highwaymen, as they seek to take over the last remaining resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 18 → 7.75/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Доната в игре действительно многовато, но если играть в нее именно как в опен ворлд гриндилку, а не в сюжетное приключение, она вполне может доставить удовольствие, выглядит вполне интересно, по скидке взять самое то
the ♥♥♥♥♥♥♥♥♥ game ever made. unbearable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 | |
| $5.1M | 55.8K | 85% | $3.99 | |
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 19.2K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 74K | 85% | $5.99 | |
| $2.7M | 4.7K | 39% | $39.99 | |
| — | 0 | — | — | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $36M | 495.6K | 95% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вначале было интересно играть, а потом как только попал я на свою ТАК называемую БАЗУ стало МАКСИМАЛЬНО скучно играть. просто НИ О ЧЁМ !!!!!!!!!!
i actually really liked this game
Крутая погонялка по аванпостам
Yaay Far cry! :D
I tend not to play modern AAA titles, but I wanted to play something with some decent gameplay where I could just go around and kill bad guys. This was on sale for a few bucks, so I made the purchase. I got one play session. I played for about 3 hours. The gameplay was about what I expected from a Farcry game. Good and immersive. The world was pretty. That's about all the good I have to say about this game. The story was atrocious. I know Farcry games aren't meant to be realistic, but come on. The apocalyptic event is completely glossed over as an excuse for the setting, barely touched on at all. The bad girls are a joke. I booted up a new playthrough of Farcry 3 for a comparison shortly after and the difference between their introductions was night and day. Vaas was how you pull off an unhinged bad guy. These two wannabe's just seem like little ♥♥♥♥♥ angry at the world because daddy didn't love them. The game did a poor job of explaining how the world came to be the way it is, and tried to pack in a whole bunch of new characters in way to short a time. I'm supposed to get invested in them moments before one of them is killed in front of me, I'm sent on a quest to rescue someone else I don't care about, and build up a settlement full of people I don't know. If the individual characters were more realistic, I could look past the unreality of the world building, and possibly vice versa, but as is, I started completely tuning out the dialogue scenes by the time I got left prosperity. I wasn't hooked, I just wanted to kill some bad guys. I had fun doing some mindless killing for a few hours. I put the game down, I wanted to leave a review right then, but figured I'd give it one more session before putting my thoughts out there. And then the ubisoft launcher started blocking the game from launching. I hadn't realized when I made the purchase that ubisoft required internet connection and logging into the ubisoft account to play the game. I don't usually buy games like that and this is why. I paid good money for it, my internet is active and I'm logged in and they're still blocking me from playing *my* game. So screw them. I've requested a refund and am never purchasing from Ubisoft again.
Ganz geil.
pretty fun tbh
+++
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.