
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 6.29/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99 | 7.9Kreviews | 85% | — | $5.2M |
| $24.99 | 867ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zen / 10 game
A cute lil fun game. Has a fair amount of bugs, but in my ~6 hours of playing I've experienced very minimal bugs - nothing game breaking (yet). Took a while to understand how the game works, had some issues with hunger, labor workers and completing some missions early on, as I've hit a wall with trying to get my workers to build up. Added a fair amount of labor hours as I expanded the town and that helped a bit. Feels like priority build might be broken a bit as my laborers were struggling (which might have been a resource issue). Also had no idea how to get an army up, would love more tool tips for new buildings. Anyway I'm having fun, and I'll keep playing. I spent $6.50 but would've been happy paying double. Support your small indie studios as their the real heart of the industry.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9K | 92% | $24.95 | |
| $5.2M | 9.8K | 86% | $14.99 | |
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 5.6K | 93% | $13.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $93.8K | 123 | 77% | $19.99 | |
| $233.2K | 1.3K | 62% | $6.24 | |
| $686K | 1.1K | 76% | $9.99 | |
| $279.8K | 2.3K | 85% | $4.99 | |
| $224.4K | 210 | 92% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 266/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese*languages with full audio support
| $24.99 |
| 292ratings |
| 68% |
| — |
| not modelled |
| $20.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
On fan fait vite le tour du jeu, assez limité. Honnêtement j'ai pas envie de finir le jeu car je le trouve inachevé.
Жаль, что в Steam нет нейтральной оценки. Из плюсов — игра невероятно красивая. Картинка сочная, сказочная атмосфера передана отлично. Но на этом всё. Если вы ждёте глубокую градостроительную стратегию или симулятор колонии — проходите мимо. Вызова и челленджа тут нет вообще, даже на самой высокой сложности. Всё, чем вы занимаетесь по факту — это просто красиво расставляете домики. Это чисто декоративная игра для тех, кто хочет бездумно строить симпатичные деревни. Но отдельный вид тупости, из-за которого я и ставлю отрицательный отзыв — это механика женитьбы и романтических квестов. Они безумно долгие и неинтересные. Мне буквально пришлось увеличивать скорость игры в 30 раз через сторонний софт, чтобы не ждать часами в реальном времени, пока другие правители соизволят выдать следующее задание. Финальный квест с Джованни — это просто апофеоз душноты. Ты сидишь и тупо ждёшь триггера, чтобы выплатить за него долг в 5 000, в то время как у тебя на счету уже давно лежит 60 000, которые некуда девать. Потраченных денег в принципе не жаль, но как игра Fabledom оказалась пустой и затянутой там, где это совершенно не нужно.
Controls are a little awkward on Steam Deck but you can edit the controller input and it works pretty well after. The graphics and game runs smoothly. I feel like this game reminds me of CIV elements with some old school warcraft, overall I love the vibes.
adorei,seria optimo se lançassem novas atualizações
I bought this on a whim because of the charming art style and the fact I enjoy playing these city builders every once in awhile, and the game made an entire night disappear for me lol. The game has a decent amount of unlockable buildings and such as you get more people to join the city, I had fun juggling resource production and food production, at one point I did an over aggressive expansion of housing for the city and I forgot to add farms on this new half I made and I had to tax the majority of people extra on tax day for a few in game weeks to cover the costs for building up the new farms so people wouldn't starve. I went from having like 5 citizens from the start to now having 250 more. In other games that might sound like a small number but in this game that's a decent amount. The game runs well and looks great, a charming, pretty game. If you get Fabledom on sale, it won't be a bad way to spend an afternoon if you like city management games or you're into cutesy art styles.
Hermoso
не очень
Unfortunately, I had to refund the game because it kept crashing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.