
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 6.29/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99 | 7.9Kreviews | 85% | — | $5.2M |
| $24.99 | 867ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gemütliches und ungemein charmantes Aufbauspiel. Es macht so Spass das hübsche Dorf wachsen zu sehen und die Märchenwelt zu erkunden. Empfehlenswert für alle, die es gern ruhig mögen und Freude am nicht zu komplexen Bauen haben.
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9K | 92% | $24.95 | |
| $5.2M | 9.8K | 86% | $14.99 | |
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 5.6K | 93% | $13.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $93.8K | 123 | 77% | $19.99 | |
| $233.2K | 1.3K | 62% | $6.24 | |
| $686K | 1.1K | 76% | $9.99 | |
| $279.8K | 2.3K | 85% | $4.99 | |
| $224.4K | 210 | 92% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 266/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese*languages with full audio support
| $24.99 |
| 292ratings |
| 68% |
| — |
| not modelled |
| $20.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute fairytale-like city/town builder. The maps could be better regarding there generation, and feel like there could be some more tweaking between the frequency of new villagers coming to your hamlet, but overall, very cute and addictive.
I've thoroughly enjoyed this game - can't recommend it enough! Been playing world building sims since the mid '90s so when I say that Fabledom has a very well tuned and balanced building mechanic, I know what I'm talking about. This game is the perfect blend of casual and cozy world building with gentle nudges towards a story or even conflict, if you so will it. If you enjoy Minecraft, Stardew Valley, SimCity, Ages of Empires, the original Farmville, etc you will enjoy this game. It's also cute without being childish. I'd love it if the narrator's comments scattered throughout the game were drawing from a bigger, more varied collection because what we have already is very entertaining. Oh and spawn more encounters after Y10!
I am loving the game so far.
Relaxing and cool
4h de jeu dans ma première partie, c'est sympa !
:))
A very chill and nice game to play, I enjoyed it, always some room for improvement at what challenges should I have during the quest but nothing major. (Didnt really do any serius combat and that could be a shame as there is some potential there but it wasn't needed to complete the quest) Thank you for the game :)
I'm enjoying this game more than I expected!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.