
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:3
La saga FEAR siempre la quise acabar
I agree with most people. Good FPS, bad FEAR. One of the most important games that fell victim to its producer. The game we said resembled Half-Life and had an excellent story and horror theme has turned into a Left 4 Dead/CoD adaptation, and its horror content is as bad as bad horror movies. Apart from the Store interval, horror content is very limited. That interval was genuinely satisfying thematically. However, in terms of the overall horror atmosphere, one of the worst aspects is that if a horror event is about to happen, music plays in the background, and you know something is coming. Once the music stops, the event is over. Graphically, the animations have been improved, but it's not much beyond FEAR 2. For example, I would have expected improvements to the ability to push and pull objects and take cover. That said, the melee combat, especially sliding, was much better than in many modern games. I wish we saw the same thing in today's FPS games. On the other hand, the Fettel intervals that unlock after completing each level are quite smooth and enjoyable. It offers a great experience for replaying a story-driven game without getting bored. In that sense, it's probably a first, and it truly delivers with its body-possession and telekinesis abilities. I haven't tried Co-Op, but if I could play it when it comes out, I'm sure I'd have an incredible time. In conclusion, while the story is well-executed, the lack of FEAR's signature atmosphere might be a bit disappointing. However, if you're looking for an FPS, it's worth playing multiple times. The feel of weapon gameplay, combat, slow motion, and the Fettel vs. elements are genuinely enjoyable.
Media
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No puedo recomendarlo. Lo siento. Se esforzaron en dar una impresión con la calidad gráfica, y diría que por ahí tiene su encanto, pero eso no compensa con otros detalles, que hacen la gran diferencia. No tiene la atmósfera oscura que caracterizó a esta saga, el lore que manejó este título es aburrido, lineal y predecible, y respecto a lo del miedo, creo que podés hacer jugar a un niño de 6 años que seguro esa noche duerme bien y no se mea a las 3 de la mañana. Las mecánicas/jugabilidad es del montón, no destaca en nada en particular. Básicamente, este título se asemeja más a un Call of Duty que a FEAR propiamente. Lo jugué una vez y lo completé en su modo historia; ahora intenté dale una segunda oportunidad y ... adivinen... No lo conseguí. Me aburrió enseguida. No puedo pasarlo.
decent gameplay for the small size it is
É legal, dá pra fazer a campanha do jogo inteira em coop.
Vale a pena para matar a curiosidade e jogando co-op a experiência é bem bacana e da para tirar umas risadas.
Al contrario di molti credo che F.E.A.R 3 sia un titolo valido, aldilà dei primi capitoli, capolavori per altri motivi. Un must have da giocare in compagnia!
Gioco bellissimo
Семья это святое!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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