
The RTS/FPS phenomenon has moved into space! Build your base on an asteroid, command fleets of starships for epic battles, pilot fighters, mine and trade resources, assemble robots to defend or assault other stations. Take sole command or share the glory as you fight for control of the quadrant.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ce jeu est super. Il mélange la stratégie, le FPS et la gestion. On peut y jouer en mode stratégie avec la construction de base, l’armée et la flotte spatiale. Je pense que le jeu prend vraiment sa saveur lorsqu’on joue en équipe dans la même faction, jusqu’à quatre joueurs maximum. Une personne peut contrôler la base, appelée CEO, et les trois autres deviennent les Executrons, des soldats très efficaces. Je pense que les quatre peuvent devenir Executrons, mais je n’ai pas testé. Quand tu es Executron, il y a un moniteur pour construire les bâtiments, et quand on se déplace en FPS vers les usines, on peut faire construire notre véhicule. C’est génial. Franchement, ce jeu me surprend à chaque partie, et j’ai juste envie d’y retourner.
Чуваки, теоретически, это неплохая стратежка, но в ней есть куча проблем. Если вы не нытик, как я, то можете брать! Сделали возможность играть от первого лица... А зачем? реализованно максимально топорно, даже первая версия Ark выглядела и игралась лучше. Сделали редактор карт - а в нем куча проблем. Постоянно какие-то конфликты. Создать карту здесь - это то еще испытание. Управление юнитами - такое себе. Им постоянно нужно устанавливать приоритеты, иначе они сами полезут в драку и все ЗДОХНУТ. И по итогу - вроде как крутая игра, за небольшие деньги, но куча раздражающих проблем поджигают мой пердак. Я просто поиграть в космическую стратежку хотел(
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my top 3 games. The FPS/RTS genre does not have many games but this one itches that sci-fi scratch in my brain.
Great
Excellent idea- subpar execution. The ship flying sucks, the win condition is stupid, and the game struggles to keep itself together. I played for a few hours, did really well, and then lost. I had bombed all opposing teams into oblivion- they couldn't make any new ships to challenge me. Even destroying all buildings (the command post never gets destroyed even if you take it to zero HP) cannot kill the enemy leader. So, I got on the largest troop carrier I had available (6 troops BUT your CEO (he dies, you lose), and next to no defenses or speed). Missed the gate once and the sole remaining building (also would not blow up) in a random sector on my path to the enemy HQ shot me down- ending the session. Oh and the Grand Strategy map is very small, there's almost no real noticeable upgrades, and you're limited on the number of certain buildings you're able to be at each outpost. Some, you can have as many as you'd like. Most other buildings are 3 tops. Great idea. Awful execution.
its a nice game
not bad just need to fix some texture bug thats all
the Game is an Amazing concept. it is the first time I've personally played an RTS/FPS hybrid and i love it. yes there are a number of issues I see in it, but after learning that it was made by a solo indie developer, all those issues are understandable and forgiven. i do hope that more devs join the team and make this and later games even better. EA2 isn't for everyone but it is most definitely worth trying
Good
genuinely one of the worst games i've ever played. I was only an executron while a friend was the CEO since i don't really like that type of gameplay, and it was one of the slowest, lamest and most boring gameplays of all time even for the FPS fans out there. It would take a lot of time to get anywhere, and more than half of the times you would die immediately. The times you arrived at your objectives you would get melted by enemy fleets or dumbass invincible turrets, and the even dumber AI soldiers sent for help died immediately. Some ship weapons literally don't fire if you don't have the precise angle of 2° out of 360°. I've never bothered writing something to rate a game, but this was something else
Players by region
Where this game's players are, estimated from review languages.
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| $1.3M | 1.5K | 84% | $29.99 | |
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| $1.3M | 4.2K | 93% | $19.99 |