
Executive Assault is an indie real-time strategy/first-person shooter where you can not only build your base and create armies, but also take control of your units and fight as one of them.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that can be played as a functional, if unpolished, RTS. I love it. First RTS game where adding FPS players into the mix with AI feels like it actually works. There's a thousand ways to die, and it's only a matter of time until one of them happens. Dream big, CEO's, because the risks and profit are truly space age.
great goofy rts fun, fantastic with friends
Only a handful of maps. Barely any content in this game. No single player campaign or map editor to make more maps.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Supremely Excellent especially since its one dude who made this entire game and not an entire AAA studio
Was forced to buy this by a friend who claimed it was "so ♥♥♥♥♥♥♥ gas," and was then shot 47 times.
comf
This game is a lot of fun with friends honestly. the idea of controlling your units is genius since other than Men of War games, i haven't seen it used in any RTS games. The only shame is that the game didn't receive more updates and bug fixes. I would have loved to see more maps, units, characters, and customization. Even if those things aren't added i would LOVE to see workshop being added.
loved it, highly recommend. especially if you like games with perspective shift game play (rts/fps)
One of my favourite RTS games, the ability to play as any of your units is very cool and the modular upgrade system is a nice touch. Personally I prefer this game over the second one and really wish it gets a remake with more polish and graphical improvements.
Terrible, unintuitive, controls not specified (such as how to access menu to leave the damn game or alter options), some controls only seen in the launch app and all controls only changeable in said app, cant change graphics without making game full screen, cant make game windowed except through launch app, no explanation for many things, just trial and error, no understanding of how to create an army before AI enemies overrun your base, and the list just goes on and on. Oh, but the developer made sure to post a nice message about not stealing his game... as if anyone would steal this crap. I'll try to play some more, but the last half hour has felt like two hours just trying to cope with the frustration and confusion of trying to figure out simple things like how to access the menu or what to do in the game, where to get money to buy a robot factory so i can survive, etc.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.5K | 2.9K | 70% | $9.99 | |
| $524.5K | 505 | 73% | $30.99 | |
| $524.9K | 1.2K | 75% | $14.99 | |
| $525K | 2.2K | 93% | $9.99 | |
| $524.1K | 1.3K | 76% | $9.99 | |
| $525.9K | 2.7K | 85% | $9.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.8K | 83% | $24.99 | |
| $4.9M | 13K | 88% | $12.99 | |
| $3.6M | 4.3K | 68% | $29.99 | |
| — | 1K | 52% | — | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $7M | 12.5K | 64% | $24.99 |