
A next-generation action experience where the elements obey you, the terrain bends to your will, and every victory is entirely your own.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eternal Strands is a third-person fantasy action game where ARPG-style elemental mastery meets open-zone exploration and improvisation. Players step into a richly reactive world, not just to follow a path, but to forge one.
You play as Brynn, a young Weaver, wielding fire, ice, and kinetic magic as tools of survival, strategy, and power. Whether freezing a dragon’s wings mid-flight or tearing apart the battlefield with physics-driven chaos, every encounter demands quick thinking and creative control, not just reflex.
With full traversal freedom, dynamic environments, and colossal foes that must be scaled and outwitted, Eternal Strands invites players to explore on their terms and fight on their instincts. There are no locked builds, no scripted solutions - just raw power, a broken world, and the legend you choose to create. A game where the elements obey you, the terrain bends to your will, and every victory is entirely your own.
At the heart of Eternal Strands beats a revolutionary new system for gameplay interactions: heat spreads, cold chills, and real-time destruction allows for unprecedented reactivity in combat. Hurl burning tree trunks at enemies with telekinetic powers, snap nearby trees to block opposing fire, or channel raw telekinetic force to rip boulders from the ground.
Wear the Mantle, a magical cloak that channels raw magic into raging flame, chilling ice, and telekinetic force. Combine your growing array of powers with enchanted weapons and armor crafted from slain enemies to create a custom look and style. Block incoming attacks with a wall of magical ice, lash out waves of flame from a massive two-handed blade, or toss enemies off a cliff with raw force.
Face gigantic adversaries and defeat them through a mix of sword, spell, and mobility. Leap onto and climb their massive forms to attack from different angles. Shatter armor or slice at weak spots to diminish their protection. Use ice to pin limbs of a towering foe, arcane flames to burn their fur, or catch lobbed projectiles and turn their attacks back upon them in battles that will leave scars upon the land.
Enhance the effectiveness of your ice abilities during a flash freeze to open up new paths. Use a heatwave to start a wildfire and watch it spread towards enemies as it consumes the tinder-dry trees and grass around it.
Explore the wilds, the capital city of Dynevron, and the secrets beneath as every surface is climbable. Magical abilities can create bridges, burn barriers, or launch Brynn across the world. The next-generation physics system encourages and rewards player creativity in exploration as much as combat. As the Enclave’s secrets unfold, return to base camp to consult with a rich cast of characters. Each are keen to discover the mysteries of what happened to this lost bastion of power and knowledge.
A realm of mystery, opportunity, danger, and wonder: the Enclave awaits.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.8Kreviews | 88% | — | $1.4M |
| $29.99 | 4.1Kratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've only played a couple hours so far, but I've seen some fun and functional combat, clearly-presented dialogue structures with thoughtful writing, and an interesting crafting and reforging system that lets you swap out and recover materials. I've enjoyed upgrading the camp and talking to the characters, and I look forward to seeing the game open up further and taking on more big enemies.
战斗系统玩法一般,但是角色对话和配音很细腻,立绘说话时有表情动作很自然,甚至模型也有表情,比如军需官卡斯敏的任务完成前会一直皱眉,完成后她的眉毛会舒展开来。游戏内的典籍文本很丰富,可以据此还原出很细节真实的一套世界观。 总体来说,现在打3折入绝对值得。
Good game. Had no problems or issues.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Japanese, Portuguese - Brazil, Simplified Chinese, German, Spanish - Spain*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 85% |
| — |
| not modelled |
| $29.99 | 53ratings | 82% | — | not modelled |
| $29.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O combate de da bastante liberdade, as magias são interessantes e variadas, as lutas contra os chefes são divertidas, e os personagens são bem carismaticos. O jogo tambem é muito bem otimizado e design estilizado da um certo charme pro jogo
Simply a great game!
Jogo simplesmente absurdo de bom, fazia um bom tempo que eu não ficava imerso em um jogo assim, jogabilidade, historia, design, tudo do jogo, a todo momento que eu não estava jogando ele, eu pensava em jogar ele, por isso de maneira geral eu recomendo muito ele, mas talvez eu tenha uma certa tolerancia a tarefas repetidas, mas ainda acho um jogo fenomenal. NOTA GERAL: 9/10 Sobre a jogabilidade dele, apesar de no começo achar um pouco esquisito, acho que não demora muito para se acostumar, o combate em si com inimigos menores é bem simples, mas não vejo problema nisso, mas o combate com os chefes, simplesmente é muito foda, o fato da personagem conseguir escalar qualquer coisa, inclusive os chefes e a maioria deles vc tem que fazer isso para poder pegar algumas habilidades e melhora-las é muito maneiro. Nota 8,5/10. Sobre o Design do jogo, particularmente eu não me incomodo com graficos, mas ainda sim achei o jogo muito bonito e os mapas eu achei super legal explora-las, o design dos personagens eu particularmente gostei de todos, dos inimigos nem se fala, principalmente dos chefes Arcs(Os robos por assim dizer), é cada um mais maneiro que o outro. Nota 10/10 E sobre a historia, analisando ela após ter zerado a campanha, eu gostei, acho uma boa campanha, apesar de como você progride nela ser meio simples de mais, o que pode acabar sendo bastante repetitivo, tipo, sempre tem que ir atras de um item ou inimigo, derrota-lo e voltar ao acampamento, apesar que eu me divertia fazendo isto pois sempre que eu ia fazer uma missão eu explorava tudo e descobria varias coisas no mapa, e conversas que você tem durantes as missões ou no acampamento conversando atoa com os companheiros eu gostei bastante, achei elas bem construidas e a dublagem do jogo é fenomenal, esse jogo conseguiu me passar um sentimento que eu realmente estava conhecendo um personagem, a personalidade deles e cada vez que eu conversava com eles, eu ficava mais interessado para saber sobre eles e sobre o mundo do jogo e isso pra mim é algo muito raro de acontecer. Nota 9,5/10 Unica parte que eu achei um pouco paia foi quando eu vi que tinha um personagem que usava pronome neutro nos dialogos, isso eu achei paia pra caralho, mas o personagem em si é bom, a unica coisa ruim é esses dialogos com pronome neutro, não sei se tinha opção de desabilitar, mas também não caçei isso não, dessa vez eu relevei isso porque eu tava gostando do jogo enquanto jogava.
The game itself is fine. Gameplay like a 7/10. Story is also alright, it does what it needs to. But the post game boss broke me. Without spoiling to much, the controls of the one ability that should help is so jank that it is almost impossible to kill the damn thing. The devs forgot for a moment that this game is not a souls game when designing the post game objective. Skill issue on my part i guess...
cool game
Looks nice. Controls are ok. Fighting normal mobs takes way too long and is boring. Fighting the first big Bosses is ok but it becomes boring too fast. Combining magic and meele feels bumpy. Got it on sale but I didn't finish playing it.. Uninteressting NPCs and dialogs (all skippable)
Very much fun game loop. Shadow of colossus like gameplay with some RPG level-up. PARRY!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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