
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.57/day in the week to Aug 26 → 31.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Updates
Engagement
Reviews
Themes across 1738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
对cs比赛本身的模拟差得无法理喻,感觉真的摆了10个bot在打比赛
Эта игра не имеет ничего общего с КС... то чем занимаются боты я даже в премьере не видел, а с про сценой эта поделка не имеет ничего общего.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $3.2M | 13.4K | 90% | $12.99 | |
| $3.2M | 4.5K | 81% | $22.99 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $3.1M | 5.9K | 25% | $14.99 | |
| $3.1M | 3.9K | 68% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $460.4K | 604 | 68% | $19.99 | |
| $22.3K | 103 | 84% | $4.99 | |
| $15.6K | 120 | 88% | $4.99 | |
| $10.3K | 41 | 90% | $6.49 | |
| $4.6K | 11 | 82% | $12.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game needs serious tweaking before it becomes a full-on-product. I don't know why its even on Steam in the way that it is. EXTREMELY low star tourneys will have you facing up against teams that are a few hundred tiers above you, and expecting you to win. And when you feel like you CAN when, suddenly the game thinks "Oh well its a 1 v 2. The enemy planted the bomb. But because of the "save mechanic" bug, your 2 players are going to refuse to go in and kill the last enemy/AND defuse the bomb. Theres also angles that the enemies are killing my players where they ABSOLUTELY should not be killing them from. Its genuine ♥♥♥♥♥♥♥ I love literally everything about this game except for its game sim's
моя тир-1 команда играет только тир-2 турики и сливает тир-3 командам 2-0, крутой симулятор
从X上关注更新,期待拉满等了一个月。更新完经营方面没感受到不一样,倒是战术变得更加弱智了,小人会乱跑导致送,以前还可以自定义战术强制抱团,现在不管怎么弄,就是会乱跑,非常影响游戏体验!!!!
Its cool and all really enjoy it but we need an option to play multiple online tourneys at once not like we have to decline a tourney cuz we are already in one liek for example ill be put through the quali in a t2 tourney whislt im playing a final in another t2 why cant i register since ik ill be let through to the next round ??????
Игра дерьмо. Прикольно конечно составы собирать, но когда у тебя команда из топ 2, и ты летишь играть турик 2-го тира, и там тебе дают в рот команды буквально из топ 50, это конечно прикольно, ладно бы если такое случалось иногда, но так буквально каждый второй турнир. Мало того, когда у тебя матч с шансом на победу в 86 процентов, ты буквально в 99 случаях из 100 берешь в рот
自动不会选图?6张图80%,BO1打2%的ovp。越到后面越卡,到2028年,跳一天要10秒,跳月要半分钟
Accurate Game Liquid only plays Tier 2 Tournaments
This game has so much potential, and for someone who enjoys playing managerial games this can be really fun! however there are too many negatives for me to recommend this game to anybody else. You'll have times where you're playing as team spirit with a stacked roster and have an 80% chance of winning, just to lose not once, not tiwce, but 3 times in a row with 80% against phase 2 teams. That's just dumb and if you want to make that chance more lifelike! you can go into the game yourself, where you cant leave or go back out, you have to sit through the entire match, or you can just forfeit and remind yourself of the time you wasted. Once a players mental is ruined it's near impossible to fix it. Losing 3 games in a row in a phase 2 tourney as a prime team falcons with 80% + winrate each game on multiple occasions. Having a 1 star player constantly demanding game time from a prime NAVI??? It's nearly impossible to sim through ANY amount of time, because you will just get 100 emails of the same context and quality "We need to book plane tickets, book hotels" there should be an option to just auto answer it, because one email shouldnt prevent a sim from going on, and the individual map training would also be nice to automate, since u cant really ever sim if u HAVE to change something constantly, its not a requirement but it would certainly be sweet. pros - game is really enjoyable and pretty immersive, other than the fact that they couldnt get the rights to vitality this feels really nice, the maps are well designed, and i think it's pretty realistic for MOSt of the time. Untill they solve the underlying issues with the game i cant in good faith recommend it, as for me myself and i, it's been extremely infuriating and just pretty stupid. Also player growth should be boosted every so slightly, the development is cancerous, and for some reason in EVERY SINGLE SIM, donk is always bottom fragging, even when im not managing spirit, seems unrealistic. also when u do in game, its a bit stupid how my dudes just keep spinning in circles like some dumbass beyblade.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.