
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Moba gameplay is cool, but there is not a good gameplay loop around it.
엄청 재밌음. AI일러가 단점이지만 모드로 커버가 되긴 함. 아쉬운건 상대 닉네임/팀명 변경 및 고정 가능 하면 좋겠음..
这肉鸽的设计诗人握持啊,内部有测试过吗就端上来?数值分散到不同英雄来提升,没选到这个英雄等于0提升,而对手是一直高速提升,更离谱的是全局bp,只有自己这边是全局bp?我就不说2场限选加两边10ban基本没英雄玩这点了,你起码公平点限选两边一起限吧?本来扩英雄池就贵,单方面限选是人能想出来的?什么时候搞好了再改回好评。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $2.6M | 3.8K | 90% | $24.99 | |
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| $2.6M | 22.7K | 99% | $7.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 4.6K | 73% | $39.99 | |
| $2.6M | 8.2K | 94% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 623 | 85% | Free | |
| — | 0 | — | — | |
| $469 | 6 | 33% | $3.99 | |
| $1.3M | 2.9K | 75% | $11.99 | |
| $84.6K | 149 | 89% | $14.99 | |
| $15.5K | 91 | 78% | $5.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Korean
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's ai slop but it scratches the management itch. fairly satisfying card game underneath it all.
E-스포츠 매니징 게임류 고트임. 그냥 확정 고트. 이 게임은 겉모습만 봤을 때는 중국산 느낌에 AI 일러스트 때문에 초반엔 거부감 있었는데, 그거는 모드를 통해서 잘 만든 일러스트로 바꾸기만 하면 완벽해짐. 실제로 플레이 해보면 인게임 챔피언, 아이템, 스킬, 특성까지 깊이와 다양성이 있고 각각의 변화와 선택이 눈에 띄게 영향력을 끼치기 때문에 전략적 선택을 하는 재미가 있음. 심지어 주기적으로 롤 대격변 하듯이 라인전, 한타, 오브젝트 등 게임 시스템 전체의 변화를 주기 때문에 여러 시즌을 길게 해도 지루하지 않고 정말 재밌음. 매니지먼트 부분은 진짜 FM처럼 복잡하게 하지 않고 캐주얼하게 진행되서, 자기가 애정하는 선수는 키우고 좋은 유망주는 스카우트해서 쓰는 딱 그정도임. 굳이 재미없는 부분에서 머리 아프지 않게 인게임과 매니징의 밸런스를 잘 잡았음. 팀파이트 매니저 1을 너무 재밌게 즐겨서 이번에 나온 팀파이트 매니저 2도 정말 정말 기대 많았는데 대실망했고, 새삼 E-스포츠 대부가 선녀라는걸 깨달아서 이렇게 리뷰를 씀.
设计的很巧妙,但是玩起来是个巨恶心的体验。这里给没买的人说明下。游戏是把moba用打牌方式模拟。你的牌分为角色牌和选手簰。 如果游戏你能开全要素,只玩打牌,那ok。但只要你玩俱乐部,那你体验就是恶心恶心恶心。重要的事说三遍。 恶心就恶心在选手簰有强度。弱的选手簰放抽牌堆里只有恶心你的份。那你说我要如何获得强的选手牌呢? 后期随机刷到才能进入你选手的选手簰库。 你选手牌前期不能获得全部没关系。关键是你对面个个都有强的选手牌。 妈的不骂街都不能表达我对作者这么脑残设计的愤怒, 有病吧 哦对,还有个问题,这游戏选手牌选手技能,也是随机刷的。也就是如果你想要好点的技能卡牌,要SL 单机游戏设计SL要素的,都tm是脑子抽风了
번역이 아쉽지만 게임은 재밌음
I have never sent an email due to bugs but I did for the first time, they saw it in 30 minutes and replied me back just to say they fixed it. I do not care if it was only a slight fix but how fast they respond is admirable especially when I assume we have the same time zone (Philippines and China) when I sent it at around 11 pm already.
games a blast to play. just wondering if the devs bailed on this game or if we will ever get any new updates or dev logs. would love to see more. IF its there.
해본 인디 카드겜중에 손가락안에 들정도로 재밌게했음 취향 맞으면 시간녹는겜 단점 선수 AI 일러스트 ( 모드로 어느정도 해결) 번역구림
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.