
Decades after the events of ENDER LILIES, Homunculi — sorrowful, artificial life forms — roam the land. In this dark fantasy Metroidvania, face formidable enemies and explore a bewitching post-apocalyptic world. Humans and Homunculi — what awaits at the end of the quest for their salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 9 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Set in the Land of Fumes, this prosperous magical superpower is home to vast quantities of magical resources lurking underneath the surface. In hopes of advancing their kingdom's development, artificial life forms known as Homunculi came into being. Regrettably, toxic Fumes from the underground drove the Homunculi to madness, turning them into feral monsters.
You play as Lilac, an "Attuner" who possesses the power to save the Homunculi. Upon waking, you find yourself in a laboratory deep in the underground. There, you will become acquainted with the Homunculi closely involved in the kingdom's downfall. Together with the Homunculi, set out in search of your lost memories and precious friends in the Land of Fumes. Follow the journey of destruction and rebirth in a post-apocalyptic world, decades after the disastrous Rain of Death.
ENDER MAGNOLIA is a dark fantasy 2D side-scrolling action RPG where you venture through the desolate Land of Fumes trying to save both humans and Homunculi. At the forefront of magical and mechanical development, the kingdom comprises of a hierarchical societal structure. Here, you'll come across abandoned cities, discover laboratories oozing with heinous mysteries, a grand Sorcerer's Academy, colossal factories, and much more. The hauntingly beautiful yet gruesome world of ENDER MAGNOLIA will unfold before you.
Journey with Homunculi and help those who have lost their minds to the Fumes. Fight fearsome, powerful enemies, purify their souls, and rally your companions. Who will you save at the end of your quest — humans or Homunculi?
■ Experience the revamped battle system that elevates your gameplay and exploration beyond that of ENDER LILIES.
・Explore the mesmerizing yet grim world at your own pace and take on menacing enemies with the help of your companions.
・Find your battle style using 30 different unique skills acquired from your companions.
・Collect and upgrade loads of equipment, relics, and items.
・Featuring new difficulty levels, you can choose to have a challenging experience or enjoy the gripping storyline at your leisure.
■ Gorgeous 2D art, animation, and music all come together to create a whimsical world.
・Humans and Homunculi live together in the kingdom known as the Land of Fumes.
・Venture out, get to know people, and help one another while unraveling the mysteries of the world.
・Witness poignant cutscenes and enhanced character interactions with your companions.
After lending their sweet and somber music to ENDER LILIES, 'Mili' is back with new compositions that bring the mysterious world of ENDER MAGNOLIA to life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 18.8Kreviews | 95% | — | $9.7M |
| $24.99 | 7.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《终焉之玛格诺利亚》像是把前作《终焉之莉莉》那套"泥泞孤绝的末世挽歌"拆开来,重新焊成一台更顺滑、更有人间温度、也更工业阴郁的阶级寓言机器。 《终焉之玛格诺利亚》把舞台从"覆灭后的废墟王国"搬进"烟尘之国",一个魔法与蒸汽机械文明叠合的阶层城市,玩家扮演能救赎失控人造生命体的调律师莱菈可,一路从底层旧城区、血染研究所、庄严魔术学院到巨大工厂往上爬。它的叙事从"一个白衣女孩与幽魂同行"变成带配音、带同伴对话、能在幸存者据点看到人味与秩序崩坏痕迹的社会性悲剧,代价则是它确实比前作少了点那种"万物皆死只剩你与雨声"的纯粹孤绝感。部分主线支线的情绪堆叠也有虎头蛇尾之处。 《终焉之玛格诺利亚》的画面仍然是同级别的2D横版独立游戏中的精品,但审美重心从灰白废墟的"留白美学"转向更密更满的管道、齿轮与矿尘。视觉多样性更高,然而工厂、下水道、实验室区段也陷入一定的同质化,需要靠构图与前景细节硬扛辨识度。 《终焉之玛格诺利亚》的配乐最稳也最"Mili",钢琴线条+空灵人声+电子碎片把"有毒雾气里的温柔"钉进场景,整体水准很高。不过与前作某些神级旋律与角色意象曲,本作配乐缺乏了那种直击感。 《终焉之玛格诺利亚》的玩法则是最能体现本作基于前作优化的地方。地图终于更像真实房间形状、区域收集完成会有提示、关键机动更直接绑按钮而非被特定灵魂或装备卡手,还给了难度选项与更友善的快回存档,探索阻力明显下降;虽然本作主角不论在机动还是战斗性能方面远优于前作,只是当人造生命体的系统被精简后(核心可用数远少于前作那26灵魂),玩家会发现配装构筑的深度明显浅化,外加中段某些区段仍会出现数值跳变与"需要背板多于读招"的粗暴感,让游戏在"系统严密性"上依旧需要打磨。 《终焉之玛格诺利亚》不如前作那样"用孤独与哀伤让你心碎",但更像个愿意与玩家携手前行的成熟续作,在人情味与阶级伤痕里把救赎这一主题从墓碑搬回了蒸汽与魔法的城市里。
모든 방면에서 전작보다 상위호환이라 좋았다
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No notes, incredible game.
A good sequel to Ender Lilies, with about the same length (took me ~16h for the first playthrough). Music, scenery and art design are again great. The gameplay and exploration is very similar to the first game. For the most part I'd say this game takes the things from the first game and improves upon them (I prefered the ability upgrade system and especially the map in this game). If it doesn't improve them, it is a sidegrade. For example in the first game you could take two sets of three abilities with you on exploration. In this game you get a single set of four abilities to equip. The relic system is pretty much the same as in the previous game, but you also have other equippable items now. The counter for example is now an equipment instead of a relic, so it doesn't take up one of the relic slots.
As with the previous game in this series, I liked this game. The music and art is very nice and the exploration is pretty clever. I found some of the later areas more tedious than challenging and fun, but overall I think this is worth checking out if you like the genre.
un juego increible, me encanto de principio a fin.
Buen metroid con buena historia, buenas habilidades, buen arte, buenos bosses... Le he sacado todos los trofeos. Muy bueno.
I was a big fan of “Ender Lilies” and this game, its sequel, did not disappoint! You don’t have to play “Ender Lilies” first to enjoy “Ender Magnolia” though. It works perfectly as a stand alone game. But if you did play “EL” then you’ll appreciate it more. It takes everything I loved about “EL” and just improves upon them. The spirits you equip now no longer have limited number of uses before you have to rest and replenish them. Instead they work on a cooldown function which I liked a LOT more! The map, which wasn’t bad in “EL” is also improved. One great feature both games have is that if you haven’t found everything in a room it lets you know by the color of the room. Just like “Ender Lilies” that are a lot of spirits you can equip that give you different combat abilities. But in “EL” there were more than a few that I either didn’t like or didn’t find useful. That’s not the case in “Ender Magnolia”! Every combat ability is useful! Some might be better for certain areas or enemies but they are all so good I had a tough time deciding which ones I wanted to use! The game also lets you set you multiple loadouts so you can easily switch. I will say I found “Ender Magnolia” a little easier than “Ender Lilies”. But not by much! The game still gives a good challenge and has multiple ways in the options menu to increase or decrease the difficulty to make the game more accessible to all kinds of players. And just like “Ender Lilies” the world and soundtrack are gorgeous! Whereas “EL” was a dark, fantasy-inspired world, “EM” takes place in a slightly more advanced, industrialized world. The story and characters are excellent and so is the combat. Not just one of the best Metroidvania’s I’ve played but one of the best games I’ve played. I played it on Steam Deck & it looked and ran great on the Deck!
和前作比起來 雖然是同一個世界觀 但沒那麼壓抑[spoiler] 至少還能看到不少活人 [/spoiler] 而且角色之間在休息點的對話也能讓遊戲過程中放鬆一點 動作部分 與前作比起來少了不少技能 但是不會和前作一樣多出一堆沒用的技能 而且在移動方面多了上衝和超衝 角色性能應該算好上不少 和前作一樣 平A可以滯空 所以也能和前作一樣用這種方法逃課 音樂部分 音樂都有對上當前的地區 而且Mili的音樂很好聽 結論 推薦給喜歡類銀或Mili的人
记得当时还处于等丝之歌的幸压抑的时期,这个先出了。终焉的[spoiler] 终结者 [/spoiler]莉莉的续作,讲述了非同凡响的小孩莱拉克和大姐姐诺拉在烟尘之国的冒险。虽然还是敌方数值高,我方性能强的设计,但是由于诸多优化,比如移除碰撞伤害,导致游玩起来收集和战斗的难度都还比较低,尤其是在我已经经过丝之歌严格训练的情况下,无论遇到什么我都能绷住。但是比起前作在氛围和剧情上就要差一些了,一代的最终战给我留下了很深的印象,最后梳理完剧情后尽管有些似曾相识[spoiler] 你也是容器? [/spoiler],但还是很感人。本作剧情听说受到了汉化的拖累[spoiler] 丝之歌也干了 [/spoiler],然后出场人物虽然多了但是塑造少了,剧情的总体观感确实要差一截。总体还是不错的,[spoiler] 毕竟你都让我看到莉莉了,那还说啥了给你了呗,这个丝之歌也干了 [/spoiler],期待续作吧。[spoiler] 就是这个把我丝之歌的手感全整没了 [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.