
This is a SLG game that developed by SOFTSTAR in Taiwan. Is a dramatic, beautiful painting, use full-time vocal and funniest 3D game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 20.14/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 304reviews | 67% | — | $126.3K |
| $19.99 | 121ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played Empire of Angels 1 & 2 back in the 90s. They are classics to be remembered for life. EOA4 does not disappoint! The old favourite characters are still there. English speakers do not need to worry at all, i understand both languages and I would say the translation is pretty good. The best thing about Empire Of Angels series is that you will follow your troops progress all the way, any progress/rank up is brought on to the next mission. The class/subclass you choose for each individual character is kinda permanent, but you can still choose to develop into a different class at the expense of gold. So what subclass you choose for the main characters is different from how someone else might, in other words, everyone experience the game differently. Go build your best dream team!!
Very Nice anime Game I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ_ヽ)__) \二つ
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
四代其实也挺不错的了,但总感觉剧情没有小时候玩的3代那么让人紧张,无比怀念3代,上小学的时候每周周五放学,都去邻居哥哥家看他玩这个游戏,最喜欢盈月和希娜,童年女神。
I've received this game from a friend. Don't get me wrong, there is nothing wrong with this game, but you can safely pass this title, especially since I find the basic price to high. What you are receiving here is a very basic turn-based strategy game with very basic story and some skeleton progress system. The graphics is pretty basic as well. To finish the game players needs to grind through couple of maps. The only thing that kept me going through boredom was character story system (cards). I thought there will be some nice story there at least, or maybe some more gameplay hidden under, at the end I found another picture of the girl with her body measurements... From bright side game worked without issue under Steamplay (Linux).
纯情怀购买,想好玩的不建议购买。他射的箭甚至是通马桶的,有必要么。 不如考虑优化重置一下3代吧,我补个票。
한글패치좀 해주지...ㅜㅜ
35小时已经全成就了,太短了。。为20多年前玩的天使帝国3买个情怀。
游戏玩不下去肯定是它有问题,天使帝国4的问题就在于游戏虽然是休闲战旗玩法,但是操作上非常死板,只能用鼠标左键不停点点点,我玩fps电竞都不用点这么多,也没有原生支持手柄,因此掌机上虽然用触屏取代鼠标点击,但又不可避免地要用自定义按键配合操作,同样麻烦。 游戏在战旗玩法上做出了很多有趣的设计,例如净化敌人、可互动地图等,同时人物居然还有转职和宠物功能,可能因为没有装备和技能配置所以换一种方式对人物能力进行提升。 游戏的故事流程就是单线走大地图,跟着大地图的指引一路向前走就行没什么好说的。流程就是打怪→过剧情→打怪这样的循环。 游戏的配音很有趣都是台湾腔,不同的地图会有不同的bgm,不过bgm很短,所以整个游戏过程中就不停重复,听的难受。 故事讲的是探险吧,总之主角团因为”丧尸病“传染所以开始探险,期间结识朋友发现各种状况并解开问题,最后接近真相,终于知道为什么开局提一嘴国家大战。 其他地方设计的也有值得一说的地方,比如立绘看着还行,3D战旗形象却是大头宝宝,还有游戏体量不大,居然还有爆衣环节,所以是男性向游戏,后续各种妹子的立绘也挺可爱,可是整个游戏流程看不到男人,这不是显得有些诡异吗,哦这游戏叫天使帝国。 游戏剧情本身可能就两三个小时,但是因为拖沓的战旗玩法拖到了二三十个小时。游戏剧情本就一般,还被玩法所拖累,建议云了。
还行
名作,可爱,战棋,全是美女,有中文配音,有成就。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.4M | 12.6K | 91% | $24.99 | |
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| $1.5M | 2.9K | 76% | $24.99 | |
| $12.3M | 13.3K | 90% | $49.99 |
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| $126.3K | 409 | 96% | $11.99 | |
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| $126.3K | 532 | 94% | $9.99 | |
| $126.2K | 297 | 95% | $17.99 | |
| $126.2K | 135 | 92% | $39.99 | |
| $126.2K | 657 | 74% | $9.99 |