
Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Single player RuneScape
找不到代餐
I'm not really enjoying it, but I'm doing a positive review because I can see the vision. I just think that they took "it's supposed to be hard" and made it "this is super confusing beyond just being hard and difficult to figure out on purpose" instead. I'm at a loss as to how to get anything done because I need a bunch of materials just to get other materials just to be able to make the most basic of items and I can't get those because everything kills me instantly and my slingshot does nothing even though it uses the only combat skill i have any points in. Some people find that appealing I guess, but I like feeling like I'm actually getting somewhere and not just be floundering around for 3 hours whittling away the "no death penalties" timeframe. Like I said though, I'm doing a positive review because if you like taking forever to get anywhere and being able to do just about anything you can think of (eventually I guess), you'll probably like this game. I like the idea of being able to build things. I just don't know how long I can stand doing nothing to get nothing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 952 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
やってないけどマジで面白い
go hard for fun
I very much recommend this game. i literally died from trying to eat a small fish as a slime person. 10/10 will do it again.
I originally picked up this game due to a Black Souls mod I saw, since I'm a fan of Black Souls, and jumped right into the world of Elin. I made a Moonkin(Succubus) Pianist and met the two starting NPCs. One of them ended up being my future husband, Ashland. Who I f$#cked so had I accidentally killed them (whoops ><), only for me to then die to a random boar three days later. Got resurrected and like any sane Moonkin, I gatekeep, gaslight, and girl boss the local adventurers and monsters to kill the icky boar for me. Nine hundred days were spent on my first character, and I ended up having a legion(more like a harem)of dragons while simping for my Fox Mommy, who is also my wife? ASMR Goddess Horome. Needless to say, this game's peak, and now it's time for the real review. The Good and the Bad I will admit this game isn't for everyone, as it is similar to my experience with Path Finder Wraith of the Righteous and Dragon's Dogma One. I placed Elin in the "Open Wikipedia Games" category, where numerous things are going on in the background via skills, etc, for example, I wasn't even aware I didn't have the cooking skill unlocked, so I wasn't getting exp for cooking all this time :/. You might feel overwhelmed at first, as this game has a deep learning curve, but I got a lot of satisfaction from overcoming it. I'm almost 450 hours in across two different characters, and I feel like it has a lot of things I'm still not doing right or optimizing properly, but I'm still finding success, so you don't need to worry about having to follow a "meta" if that's not your thing. My main gripes about this game are how difficult it feels(or, in my case, bad) to start a new character, as this game currently doesn't have a new game plus mode, so you need to start from scratch and remake your entire base and re-level skills, which takes a lot of work. A second thing would be to give players a way to bypass the base building. This sounds like a strange request, but 80% of my time playing this game has been me living like a neet at home, crafting, planting, eating, etc. I've only really engaged in the main story(outside of meeting Loytel), the world(unless it had materials I needed), or the Void when I've had most of my stats 90 to 100+. I have no issue with this personally, but I feel like a lot of people might be more willing to engage with the game if they didn't have to cut trees and pull weeds, etc. Overall, I think Elin is a great game and is truly a unique experience I don't really think I can find anywhere else. 9/10 from me. I also recommend joining the Discord and asking questions if you ever feel lost(as from what I've gathered, places like Reddit have misinformation or aren't up to date).
Yeah. It's peak
bad forces you in to build a town
É UM JOGO MARAVILHOSO,ESPERO QUE OS CRIADORES CONTINUEM A ATUALIZAR E A TRAZER MAIS NOVIDADES A ESSE JOGO FANTÁSTICO,TENHO UMA EXPECTATIVA ENORME NO FUTURO DESSE JOGO.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.3M | 5.6K | 75% | $23.99 | |
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| $6.3M | 18.9K | 91% | $9.99 | |
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