
A Giant Robot Stripper called JoJo has smashed Groove City! She's angry because Dr Swinger stole her Laser-Nipples! Help JoJo reclaim her Laser-Nipples & defeat the Evil Plans of Dr.Swinger, with the help of Pope Boris the Super Sexy!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They weren't kidding when they said my thumbs woud be bleeding after finishing this game in one sitting.
[h1]A short experience with loads of fun[/h1] [i]Electronic Super Joy: Groove City[/i], è il mini-sequel del primo capitolo, sempre in stile grafico 2D e [b]sempre[/b] dal contenuto nonsense e blasfemo, un classico della serie. La premessa del gioco rimane altamente ridicola: la tua missione, stavolta, riguarda "I capezzoli laser". [i]Groove City[/i] si basa sulle meccaniche classiche del precedente titolo, ma limita i comandi al solo spostamento e salto: più che sufficienti, secondo me, per superare i 12 livelli del gioco, tutti diversi sia per ambientazione che per difficoltà. Una volta imparati i pattern dei nemici e degli ostacoli, il gioco si completa piuttosto facilmente. Platinarlo è altrettanto semplice: basta essere curiosi ed esplorare l'ambiente, e interagire con ogni oggetto "collezionabile". Un plagio va alla colonna sonora, che è una bomba e che crea il sottofondo perfetto per questo platform dal ritmo frenetico. L'avventura di [i]Groove City[/i] non dura molto, ma questo non significa che non mi sia piaciuto. Anzi, tutto il contrario. Il gioco mi ha soddisfatto e sono convinto che abbia molte altre potenzialità. Spero che i programmatori creino nuovi livelli, perché alla fine del gioco ho sentito il bisogno di averne ancora. In sostanza... avete giocato al primo capitolo e vi è piaciuto? Allora giocatevi anche [i]Groove City[/i]!
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스마트기기. 안전하게 사용합시다. 좋은 습관을 만들어요. 재미있는 것 같아요. 한번 해보세요. 또, 교회. 다녀보세요. 기독교. 전화도 해보세요. 사회에서 쉴 곳. 생각하네요. 다녀보세요. 하고 싶은 말이라서 적게 되네요. 안전하게 생활해요. 저의 글, 봐 주셔서 감사합니다.
Sex positive platforming, an excellent meta-commentary on how videogames, much like sex, affect our dopamine receptors. The dialog comes stream of consciousness and clearly written by a crazy person. Also, you play against the ghost of someone on your friends list, that's some pretty decent tech. A toy of a game, but I'm not gonna hate on a good college try.
7/10 I loved the original Electronic Super Joy, and Groove City is more of the same. Thumping bass, excellent beats, and frequent moans as you keep reloading and trying to get through that difficult spot and mutter to yourself about how you were so close, you were almost there... ESJ does a great job relative to other platformers of being quite challenging while also making sure that you can reload quickly and you're never losing too much progress. I think the thing that actually sets it apart is the way that it at times becomes sort of like a bullet hell game, where there's so much happening that you can feel your focus narrowing to a smaller and smaller portion of the screen, and then you jump to that next platform... right into the enemy that you should've seen standing there, but you were too focused to look ahead. If you enjoy challenging platformers, the ESJ games are a great choice, and Groove City is another release in a really solid series. Honestly, the only thing that I'm docking the game for is that it's so short - only around 2 hours long, even if you're out of practice like me.
Shorter and not as good as the original.
Light 7 /10
short game
groovy
2/10
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Where this game's players are, estimated from review languages.
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