
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.7M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
目前體驗下來感覺很棒 只是一半高興一半難過 高興是現在這時代還能有那麼傳統的JRPG品質這麼棒的遊戲可以玩!(體驗我自己是覺得優於歧路旅人) 難過是...畢竟是打者用現代技術製作得傳統JRPG口號......遊戲內還是有很多很不方便反人類可是又合情合理的設計......去旅館休息只有隊伍中的人物會補滿血其他隊員都沒有...(遊戲初期錢很吃緊...為了回補省錢跑來跑去其實還蠻花時間的....改符文UI介面也很傳統...就是不方便的意思...)世界快速旅行也是要到遊戲接近中期才會解鎖......(很恐怖如果有玩過歧路旅人系列你就想像取消世界快速旅行然後去解每個旅人的劇情大概就是一樣的感覺...)........不是不說不好...我只是很擔心未來還會有多少玩家能接受這種設計師的浪漫這類型的古早設計.......(畢竟未來如果新玩家沒興趣就算現在有賺錢 以後也不一定會有新作....可是如果妥協遊戲又會少了原本該有的味道....我已經把這個遊戲當成沒有續作得前提並且抱持感恩的心去遊玩QAQ...) 不過經驗值設計給好評 玩家可以藉由經驗值來確認當前人物等級會不會太低或是已達成可攻略當前關卡的程度就不用刻意農等級(雖然每一隻英雄我是都一起練XD)這部分還蠻喜歡的 而且等級意外的好練XD不過錢會因為夥伴的加入越來越吃緊QAQ.... 我自己認為這是一個不可多得的好遊戲希望未來還能有機換看到續作 感謝Rabbit & Bear Studios , 505 Games謝謝你們讓這個遊戲誕生 且玩且珍惜(吉吉納超可愛 有黑貓就給讚 遊戲內都大量的貓貓狗狗 還蠻療癒身心的)
好玩,坏结局通关,想要收集全倒档发现狮鹫的条件要在更前面才行,放弃了
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 5.5K | 95% | $12.99 | |
| $1.7M | 1.3K | 94% | $19.99 | |
| $1.6M | 16.5K | 90% | $5.99 | |
| $1.7M | 1.4K | 88% | $29.99 | |
| $1.7M | 4.2K | 93% | $9.99 | |
| $1.7M | 2.6K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 189 | 83% | $5.99 | |
| $1.5K | 3 | 100% | $22.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.9M | 4K | 69% | $29.99 | |
| $2.3M | 6K | 97% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got this game through my Humble Choice set. I was thinking about buying this game for a while. This game gives you full on OldSchool JPRG vibes with modern technology. Gameplay 5/5 Story 4/5 Minigames 4/5 Characters 3/5 (god there are some cringe companions you get and listening to them makes me shudder) Music 4/5 Buy this game if you like Turn-Based RPG/JRPG Games.
This game is very reminiscent of old turn based rpgs. Very fun.
Buen JRPG, con algunas mecánicas interesantes y muchos personajes.
Stupidly fun so far...
.
This ♥♥♥♥♥♥♥ game has some sort of issue with stick drift, they have managed to use coding wizardry to make my sticks drift for this game and this game alone. they have also used said wizardry to somehow override the custom deadzones i have set with steam. I cant even play enough to form an opinion, and this seems to have been a problem since launch, others have said the custom controller layouts fix it but they dont for me, so i can only assume the devs patched that out somehow.
Pouce gris. Le jeu m'a bien occupé mais je le trouve superficiel dans tout ce qu'il entreprend. Il y a des facilités scénaristiques absurdes, des choses très bateaux, 90% des personnages inutiles, des activités secondaires osef et faut se forcer si on veut les succès. Même le développement de la ville est quelconque, je n'ai pas ressenti un réel sentiment de satisfaction à tout construire, améliorer.. J'ai passé un bien meilleur moment devant "Eiyuden Chronicle: Rising" que celui-là. C'est dommage car ça partait d'une bonne idée.
To much repetetive gameplay, backtracking and fighting during exploration.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.