
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.6M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gran juego. Muy disfrutable en Steam Deck.
Just finished the game and recruited all 100 characters. Overall, this is a very solid JRPG and a great spiritual successor to the Suikoden style. The story is warm and engaging, the characters are likable, and building the headquarters while recruiting heroes feels genuinely rewarding. I really enjoyed the mock battles, but honestly hoped there were more of them or a deeper system. It feels like something that could be expanded further in future content or a sequel. The card game, while fun at first, is unfortunately too easy. Once you understand it, there’s very little challenge, and the AI doesn’t really scale in the late game. In terms of gameplay, I really wish there was a battle speed or fast-forward option, especially during regular encounters. Combat can feel a bit slow at times, and a speed toggle would greatly improve the overall pacing. That said, the game delivers what it promises: Classic JRPG vibes Strong sense of camaraderie and adventure Lots of content for completionists It’s not perfect, but it’s clearly made with heart. Overall score: 8/10 Would definitely recommend it to fans of classic JRPGs and story-driven single-player games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is awesome, must buy
I play to have fun, they designed this game to let you not have fun.
Fantastisches Spiel !! Habe es auf der PS 5 durchgespielt. Schöne Story, Symphatische Charaktere. Tolle Welt. Wichtiger Tipp : Automatisiert eure Zufallskämpfe , dann fühlen sich diese Kämpfe nicht so nervig an. Bei den anspruchsvollen Kämpfen natürlich selbst das Kommando übernehmen, sonst gibt es relativ schnell eins auf die Mütze.
"Failed to initialize"
我25年前玩的游戏就是这个风格,不是说怀旧不好,但是,关于游戏的画面,玩法,内容,必须是要提升的
Great game, heavily inspired by Suikoden, but it does manage to do things its own way. If you still have a Suikoden itch even after playing the remaster, I highly recommend giving this game a chance. The story is good, the characters are endearing, the castle to renovate and upgrade is very cool and there's enough choice in decorations to kinda make it "your own". There are only two negatives points (that are purely opinion based, maybe you'll vibe with that, I didn't). The unnecessary ressource management was a bit too restrictive, even with the bag fully upgraded it felt like it killed the pace in some late game dungeons where I had to teleport out of the dungeon to put drops in the HQ storage. It's still less of a bother than in Suikoden, you don't need to equip healing items to each character of your party if you want to be able to use them, But I don't think there is any added value to that limitation, since at your HQ you can equip anything that is in your storage. it felt like just an unnecessary added step. Maybe it wouldn't feel as bad if item stacks were higher, at least after each upgrade. the system isn't [i] that bad, [/i] and Nell is very cute, it just feels too limiting when half way through a dungeon you're already full and need to remove items after each fight and before each chest. Then comes the side content, most of it is very fun and a nice change of pace from time to time. Collecting fishes, playing cards, breeding eggs with legs so the run in races, etc. It's all very fun, but also very "too much". After a while, the card game gets kinda boring once you get the strat that works nearly every time. Breeding eggfoot after eggfoot after eggfoot takes a lot of time, which means for the harder races you loose interest because you still have to breed more B tiers into A tiers into S tiers etc and it's hard to stay interested. The end game "battle rush" mode is fine, but because of the "required" characters, you basically need to grind everyone into high level and there's too many characters to play to not feel overwhelmed when you have 5 low level characters to xp to level 60 to even remotely stand a chance against some of those battles. Lowering the required character per floor to 2 or 3 instead of 5 would've been perfect! Negatives aside, I still really enjoyed this game and highly recommend it to anyone who likes old school JRPGs and want a similar yet more modern experience, both in aesthetic and QoL
Vraiment génial, plutôt joli, certains persos qui sont des caricatures et drôles dans l'ensemble. Mais ... Certains persos sont vraiment inégaux en terme de stats, quelques uns sont à la limite de l'incompétence malheureusement. Le fait que tous les persos jouent en même temps peut être embêtant pour optimiser ses actions à cause des stuns aléatoires sur les attaques. L'idée de donjon infini à la fin est une bonne idée, mais un peu trop redondant et sans réel but à part atteindre le lvl 99 (Les items sont osef, l'argent n'a plus de valeur tellement qu'on baigne dedans) L'histoire est bateau, mais fait le travail. Par contre il y a vraiment trop de nitro grind pour tout et n'importe quoi pour 100% le jeu, en soit l'histoire prend environ 30h là où tout le reste pour 100% c'est 50-70h en plus. J'aurais préféré un ratio inverse. Mais globalement, très bon jeu, il manque pas grand chose pour l'excellence.
yes the graphic is great just some camera angles are blocking the views of characters. The story is alright just the part where Garr told Nowa is to be the captain is out of the blue, no leading factors towards making Nowa the captain. I like the building fortress concept that's amazing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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