
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.6M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игруха очень амбициозна в том, что она предлагает игроку, но она не то, что под весом своих же идей сокрушается, она решила просто под этот вес лечь и задохнуться. Притом, что плюсов у игры хватает, они не перевешивают весь этот геймпленый и сюжетный бред, что тебя преследует на каждом шагу. - Ужасный геймдизайн, который в каждом своем проявлении вызывает либо злость, либо сонливость, потому что ни нормальной боевки хоть с каким-то балансом, ни нормального эксплоринга карты с человеческим левелдизайном не завезли. Буквально весь геймплей в этой игре будто бы сделан с мыслью, чтобы игрок получил лишь ощущение потерянного времени и негатив, а не какое-то удовольствие или вовлеченность в происходящее. - Сюжет, который пытается быть чем-то большим, но является донельзя простым и тупым, по большей части даже абсурдным. У него были задатки стать хорошим, но, опять же, игра решила сама же задохнуться от своих идей, и из этого вышло то, что ни у одного из 122 персонажей в игре не получилось никакого развития, а сам основной сюжет спустя несколько часов после начала и вовсе перестал как-то укрепляться, даже наоборот, начал становиться всё хуже, в том числе и из-за персонажей-пустышек. - Пожалуй, кроме музыки, постановки некоторых сцен, озвучки и рисовки ничего положительного больше отмечать и не стоит. Ну и вишенкой на торте для меня стало то, что игруха просто не дает себя пройти, потому что крашится на критически важном моменте. Видимо, техническая часть тоже была не в приоритете.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 935 | 87% | $44.99 | |
| $1.6M | 7.4K | 98% | $7.99 | |
| $1.6M | 12.7K | 60% | $4.99 | |
| $1.6M | 3.1K | 93% | $19.99 | |
| $1.6M | 19.8K | 87% | $3.74 | |
| $1.6M | 6.9K | 77% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 188 | 83% | $5.99 | |
| $1K | 3 | 100% | $16.09 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.9M | 3.4K | 71% | $29.99 | |
| $935.7K | 6.1K | 97% | $7.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲明明做的很棒.好玩的陀螺戰.卡牌對戰也是新鮮.還有小劇場可以玩.超妙的.角色也很多我都喜歡.再來就是音樂太美妙了.尤其是水都哈薩恩.旋律好聽.還有創降根據地也是一個特色.最棒的戒是瞬間移動.全世界飛來飛去開心..棒的部分給60分.可是為何偏偏最大敗筆就是模擬戰略.角色沒有任何加成.打起來也看不懂在打殺小.畫面無法切換.對戰時為何畫面卡在沒有戰鬥的小隊伍.技能施放還是隨機的看心情...這裡要扣20分.一點策略和實玩性都沒有.再來陀螺的部分.看到製作小組惡意滿滿的整人.敵人可以拿3個相同的陀螺.玩家只能拿3個不同的陀螺.三種鑽石虐一種鑽石.真的是超大一坨..麻煩不要把一款好的遊戲總是要添一些屎在裡面..最好把模擬戰直接拿掉遊戲加分可能會更高...最後直接因為這40分給了負評...玩過模擬戰的玩家肯定會覺得濫爆了....
This game wants to be a modern take at a classic jrpg, and it delivers on that. There are so many characters with unique mechanics. There are also so many side activities and stuff to keep you busy. Great game.
仲間全員集めてレースやカードゲーム等のミニゲームにも手を付けてプレイ時間約80時間でクリアしました。 同時期にプレイしたドラクエ3リメイクと比べてもこちらの方が街やダンジョンや背景の作りこみも良かったし戦闘面も面白かったです。値段もセール時2000円きりますし正直おすすめできます。コスパ最高の1本!
I'm not quiet sure if I want to recommend it or not. The voice ACTING sounds more than decent. The graphics are lovely and even after half an hour I'm pulled into the main story. Gameplay itself reminds me of old JRPGs and the visiual and gameplay connections to Suikoden is obvious but welcome. BUT there is one elephant in the room, that needs introduction: The localization. It's just awfully bad. Therefore I have to give it a bad review as I don't want to reinforce this behaviour. My advice: Put t he langauge to japanese and download the english sub translation fix from nexusmods. Then it's a good game. But as I said, I don't want to reinforce those 'errors' in localisation.
this game is an unexpected gem. I am loving every bit of it if you played octopath traveler and the OT2 then you will love this
Eiyuden Chronicle: Hundred Heroes clearly takes inspiration from the legendary Suikoden series, but it also brings some unique twists of its own. One of the standout features is the battle “gimmicks,” which add an extra layer of strategy and make fights more engaging. Another notable aspect is the variety of mini-games required to recruit certain characters. While this is fun at times, it can also feel like an obstacle if you’re aiming to collect the full roster of heroes. I completed the game in around 70 hours. Overall, I think the game shows a lot of potential for future development. That said, the story didn’t resonate with me as much as I hoped—it lacks the strong sense of friendship and emotional drama that made the classic Suikoden series so memorable. For now, I’d give Eiyuden Chronicle a solid 7/10. It’s definitely enjoyable, especially for fans who miss the Suikoden vibe, but there’s still room for growth in terms of storytelling. Hopefully, we’ll see a sequel that builds on this foundation.
It's the Suikoden revisit that I've wanted for so long. Not as comfortingly straightforward, and a bit more grindy, but satisfying so far.
Backed this game originally. Enjoyed my time in it. Well worth playing.
Terrible game. It's impossible to become attached when there are so many characters all with almost no back story or inspiration. All the screwing around for no reason. All the bloat. Magic is meh. Miss-able characters. Not even going to play the story from the other two's perspective.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.