
Longing for light, a sunless world begins devouring itself. Every step shifts the landscape beneath you as you search for what remains of her.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 21 → 13.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eclipsium is a first-person horror game where you play as the desperate Wanderer. In search of Her, his path leads through hellish tombs, cathedrals of flesh and even through space, immolating himself and sacrificing anything to achieve his goal.
There is no safety or comfort in Eclipsium. Let the pale light guide you through, as every place hides its own path to escape.
Everything fades and senses dull in this endless darkness. But with you remains your power - a twisting, transmuting hand, ready to carve a way through whatever stands before you.
Her weak light, now little more than a whisper of a memory, pulls you forward. Even if it’s a lure, it remains your only hope inside the anguished eclipse.
Genres
Engagement
Reviews
Themes across 474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este juego es "la droga".
It has been such an experience. This game is a piece of art, so much left to interpretation, yet such a unique art style and narrative.I'll be thinking about this one for a while. Highly recommend you go in blind!
一场诡异痛苦又美丽的梦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 474 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is terrible. This is great. Everything I want to comment on feels like a complaint but every complaint I have feels like a commendation for the game. The game punishes you for exploring, with numerous detours that only lead to you having to backtrack, but that feels like the point of them. The controller button layout is weird and awkward, and both analog sticks kind of drift by default, but I think it was designed that way on purpose? Give it your full attention because it deserves it, but also have something going on another screen because there's long seconds of "just walk forward." 10/10. Awful game. A worthwhile experience. You'll love it. You'll hate it.
Incredible. Beautiful. Surreal. Sound and visuals are bold and terrifying. Wrecked me in the best way. Worth your money and your time.
[i]‚Eclipsium‘[/i] ist ein ganz besonderes Werk und ich liebe, dass ich es nicht verstehe! Im Groben kann man das Spiel dem Genre der „Walking Simulator“ zuweisen, gespickt mit leichten Rätsel-Einlagen… … Trotz - oder gerade wegen - seiner Beschaffenheit, dass es ein relativ kurzes Erlebnis ist und die Interaktionen in einer vorsichtigen Menge dosiert sind, schaffte es das Spiel, meine vollständige Aufmerksamkeit zu [i]erzwingen[/i]. Ich sah Dinge, die ich nicht beschreiben kann oder zu beschreiben vermag. Vom abstrakt Verstörenden bis zum beruhigend Schönen hat das Spiel den Raum dazwischen vollends gefüllt. Auditiv lässt es den Spieler fühlen und spüren, ohne den Kontext der Geschichte und der Welt zu verstehen. Ein risikoreiches Unterfangen, welches hier jedoch hervorragend zur Geltung kommt! [i]Und ich denke, vor allem darauf liegt der Fokus.[/i] Mein erster Eindruck vermittelte ein visuell „lautes“ Spiel mit immens durchdachtem Design und unheimlich kompetenter Musik. Dies verfestigte sich im weiteren Verlauf. Alleine dafür ist es die Investition für mich schon mehr als wert. Geht man etwas tiefer, mit eigenen Gedanken und Interpretationen, hat man einen Spielplatz an Bedeutungen und Geschichts-Ansätze, die nur darauf warten, zusammengewürfelt zu werden. Somit wirkt es am besten, wenn man sich im Nachhinein auf die Impressionen einlässt und sich darüber Gedanken macht [i]„Was zum Teufel habe ich hier eigentlich erlebt?!“[/i]. Es bietet keine Antworten auf einen silbernen Tablett, sondern viele künstlerisch gehaltvolle Szenen zum selber entschlüsseln. [i]Wer offen für sowas ist, muss für den Kauf definitiv auf kein Zeichen warten.[/i]
синема
I absolutely loved this game. There was a lot of long walks in between puzzles which I usually done prefer, but the scenery was so dystopian and whimsical that it %100 made up for it. Last I absolutely LOVE the pixilated graphics; really nice touch that makes everything look more creepy.
really good
Una absoluta preciosa de juego. Muy muy bonito
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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